For context, I played WoW mostly between patches 1.04 and 3.0. I’ve come back every now and then for a month per expansion. Most of my thoughts are geared improving player experience in BGs as that’s the content that I played consistently and just about the only reason I play today. The suggestions listed below aim to improve the battleground experience at all level brackets.
Dynamic match making:
Sometimes there are too few alliance in the queue, sometimes too few horde, sometimes too few total players. The battleground queue system should aim to reduce queue times as much as possible to reduce down time between matches. Simply put, if you have to wait to have fun longer than you get to have fun- it’s a bad system. A simple decision tree could dramatically reduce queue times and having AI players as a backstop to the decision tree could prevent queue times from exceeding 10 minutes under any condition.
For example:
- IF Alliance player count < 10 AND Horde player count > 20 = create a horde vs horde match
- IF Alliance player count > 20 AND Horde player count < 10 = create an Alliance vs Alliance match
- IF total players count = 20 AND Alliance OR Horde player count < 6 = create a Mixed vs Mixed match
- IF total player count < 20 for more than 10 minutes = create a Mixed vs Bot match
EDIT:
When players abandon their team and a new player has not filled their slots in over a minute, a bot player backfills the deserter. If a player becomes available, the bot zones out and is replaced by a player. Bots are not as good as players, but they are better than being outnumbered.
Larger level brackets:
The historical level brackets, 10-19, 20-29, 30-39, etc, correlated with large, single level power increases across classes. Mostly, this had to do with reaching a new talent tier that granted a powerful ability, like Cold Blood, or passives, like warriors receiving plate at level 40. Today, large power increases occur when you receive talents. This happens every 15 levels as opposed to 10. Brackets should begin with a talent level and end before the next talent. This would also mean that normal mounts should be granted at level 15 and epic mounts at level 30. This would increase the potential players queued for each bracket, probably by around 50 percent.
For example:
- Bracket 1 - 15 to 29
- Bracket 2 - 30 to 44
- Bracket 3 - 45 - 59
- etc
XP on/off merger with templates for lower level brackets
XP off players are the potential backbone of the level bracket queue. Currently, templates have been disabled for lower levels and they have been segregated into their own BG queue system. This has destroyed queue times for both XP on and off players. Both being one shot by a twink and not being able to enter a BG are terrible player experiences. Blizzard found the solution in templates during legion, but max level players did not enjoy not having gear progression. For NON-CURRENT CONTENT brackets, templating is the best compromise for the XP on/XP off players.
For example:
- Templates would be active for levels 15 to 110. XP on and XP off would share a queue.
- Templates would not be active for levels 111 to 120. XP on and XP off would share a queue.
Mercenary mode integration into the PvP UI:
Mercenary mode is intended to allevate faction imbalance, but it isn’t widely known about or accessible before level 110. First, allow for Mercenary mode to be activated below level 110. Then, incorporate Mercenary mode into the PvP interface. Highlight it when you could receive the enlistment bonus, similar to the dungeon bonus for tanks/healers that is sometimes up. Make activating Mercenary as easy as clicking it on or off, like selecting “expert” on the dungeon queue.
Dueler’s guild
Dueler’s guild was added in BFA as a way of offering achievements for dueling in the new capital cities. I suspect that this was intended to facilitate the vanilla-era dueling culture where players would spend hours dueling outside of Orgrimmar and Ironforge. However, the feature, like Mercenary mode, is not widely know about or accessible before reaching BFA (it may also require you to be level 120). Instead of limiting this feature to warmode and BFA, add it to the Quick Match PvP tab. Re-use arena maps. This would give people a way of queuing for templated duels. These should give about 10 to 15 percent the exp gain of a battleground.