Battle for Nazjatar

I never said stating RUIN is the only win Alliance have is crying. You have it all wrong. I’m saying you’re crying about Horde bringing in raids to counter RUIN. Which is exactly what you’re doing. You’re saying Horde should just let you have the win because you have nothing else.

It isn’t our fault that Horde dominate Alliance in War Mode. It isn’t our fault that Alliance don’t want to participate in War Mode. So stop crying about it. I truly hope Blizzard does something else to entice players to play Alliance, not just play War Mode on Alliance.

I personally have no problem being ganked in a 4v1. If I get ganked, I bring friends. Simple as that, or I find some other way to kill them without needing to outnumber them. The difference is, you can always bring friends to help you if you’re being ganked in a 4v1. If RUIN brings 4 raid groups to a phase, Horde can’t bring more players to fight back without the server crashing. Mi10 isnt doing it on purpose, just fighting back.

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“Our raids got here first, you’re not allowed to bring yours cause the server will crash” is not a valid defense.

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Sure it is. You just don’t like it.

Edit: If you care so much about PvP, why not come Alliance? You will have a target rich environment. But you won’t. Because you don’t care about PvP either. You just care about easy wins, just like most alliance who join RUIN.

Didn’t you just post a thread on the forums about how Horde preform on flags? Technically, doesnt that mean we got there first and that the ones coming to fight us, aka RUIN, are responsible for the lag?

Yeah, two can play that crap argument. I don’t really want to though. It’s not a valid argument, neither are. The way it goes in WPvP is, “PvP problem? PvP solution.” We can bring raid groups to fight in WPvP if we want to.

Here’s from the official battle net article:

World of Warcraft
In World or Warcraft you can enable or disable War Mode in the talents interface while in Stormwind or Orgrimmar. If you do not wish to engage in PvP combat, do not activate War Mode.

War Mode allows open combat between players of opposing factions that have opted in to PvP (Player versus Player). Players that activate War Mode are encouraged to resolve cross-faction disputes on their own. The Game Master staff will not intervene in PvP disputes.

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No, it’s not. GMs are normally hands off to PvP problems (i.e. being ganked, kill squad roaming around, etc), since they’re meant to be solved by PvP solutions (call friends, make your own kill squad to countergank, etc). Ruin is circumventing the ability for horde to enact a PvP solution by bringing so many alliance that the shard will crash if horde brings comparable numbers.

The only way I see this getting solved is if blizzard enforces strict player caps on each shard to prevent this situation from happening in the first place.

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Pretty much this.

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…or MI10 keeps bringing the fight to RUIN shards so no one wins… Scorched Earth policies sound pretty good right now.

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Not the same.

When blizzard changed the start times, the reason they gave for doing was because players were preforming on the flags. That is blizz stating they don’t want players preforming on flags, not me. But whatever floats your boat.

To my knowledge blizzard to this date has not made any comment on bringing in multiple raid groups to the phase, except where it crashes the server. RUIN does not crash servers. They bring in 4 raid groups, which the servers can handle.

I personally don’t care if mi10 brings in raid groups for the purpose of crashing servers. Just that if RUIN already has 4 raid groups in phase, it is then idiocy to try and claim bringing in your own 4 is for any other purpose than to do so, when we all know the servers starting crashing with any more than 6 raid groups of players in a single zone.

If you care so much about the sanctity of PvP why not come Alliance? Or are you all about those eay wins you PvE’er.

Which, again, precludes horde from doing the same, because the server will crash.

Again, it is a valid strategy, albiet a cheap one, until blizzard says it isnt. You just don’t like it.

Its not idiocy. What’s idiotic is the idea of bringing 4 raid groups to begin with, thinking you actually need that many in order to win. It’s an extremist move to try to win. It’s funny you’re talking about easy wins when it’s literally faceroll at that point when you bring that many players. Horde is just fighting back. Atleast when Horde outnumbers someone, (4 to 1 in your case) it gives the Alliance an opportunity to retaliate because they can bring 4 more to even the playing fields. But for us, we should suddenly not retaliate just because it’s going to crash the servers? Isn’t our fault. Don’t bring that many to begin with.

I don’t care about factions that’s why. Personally if there was a third faction I’d much rather go on that to kill both Horde and Alliance. It doesn’t matter to me. I want to PvP and just that. Players on both sides causing lag is a problem. When I hear about the server crashing due to so many players, I don’t solely blame one faction. I blame both. They’re both stupid for bringing that many players. It doesnt matter who got their first, both are responsible.

And us bringing comparable numbers to fight yours is also a valid strategy since the beginning of World of Warcraft.

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Except doing so crashes the server. What part are you not getting?
Are you mentally challenged? Are you slow?

RUIN is using a strategy that cannot be countered except by crashing the server. Just accept that fact and move on.

Okay. Thats unintentional though. Literally there’s no other way to avoid it. It’s not like the Horde are purposely going there with the sole purpose of, “Hey! Let’s crash the server!”

No, they’re going in there with the sole purpose of, “Hey! Light’s fight Ruin!”

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The first time, sure okay. maybe they don’t realize the servers limits.

But when the same group does it multiple times? How is that unintentional?

It’s an unintentional side effect of fighting them. Again, not intentional. They just want to fight RUIN. There are no easy wins in WPvP.

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“The last time we tried to fight RUIN with 3 raid groups it crashed the server. Lets trying bringing in 3 raid again to fight RUIN. I’m sure the results will be different.”

Come on… at a certain point not learning the lesson has to be intentional.

M10 sounds like a bunch of spoiled kids upset that people won’t play how they want to so their throwing a tantrum. If their goal is to really just crash server ruin are on.

Does Ruin need 60+ peeps to win in BfN? no they sure don’t. Should they bring that many? No it’s a bit excessive to be honest.

Would it be better if there was a cap on the number of players that can participate? Yep. Is blizzard server’s needing updated a player’s fault? Nope.

Is wilfully coming to shard with the soul purposes of crashing it because you don’t like someone(M10) the player’s fault? Sure is. Great googly moogly would you all just use LFG like the rest of us “normal” folks. :cowboy_hat_face:

Edit for clarification:
I am all for both factions fighting back in wpvp. I’m not a fan of lag pvp, but to each their own.

I don’t want to continue this because it’s just going in circles. I’m literally going to just copy paste what I said. Whether it’s a valid strategy or not, it doesn’t matter. There always will be a PvP solution in War Mode. I would argue that trying to eliminate this option, the party responsible would be punished.

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It is you that just doesn’t want to accept that there isn’t a PvP solution to RUIN strategy that isn’t intentionally crashing the server.

It is all on you. Take it or leave it.

Until and only if, blizzard institutes some sort of faction hard capping to the phases, this is the state of things.

Cry all you want about the sanctity of PvP, I don’t care, it won’t change that.

As you yourself quoted blizzard stating, a GM will not intervene in PvP affairs.
A GM stepping in to punish RUIN, as you asking for, when what they are doing is well within ToS, would be just that.

Turn warmode off, find another phase. Trying to man per man RUIN will do nothing but crash the server.

Edit: For the record, I do think they should institute hard caps for the factions.
I just am able to take things for as they are. You clearly are not.

This is the PvP solution. Fighting back with comparable numbers. Crashing the server is an unintended side effect of the main purpose which is to fight back.

Again, Blizzard won’t take action against Mi10 for simply fighting back. The only thing that will come out of these server crashes is the hard cap solution or increasing the server capabilities.

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