Bastion is not heaven

Yeah I saw someone once say that “Bastion is hiding it’s awfulness, at least the other covenants are honest” but the thing is Bastion isn’t hiding anything. People are just so accustomed to bright Light based locations being good that one having a darker side to it means it’s hiding something, but it’s not.

Bastion isn’t hiding anything, the means and ways it conducts itself are on full display. They are as honest with us as the other Covenants.

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Bastion isn’t even Light but Arcane! It is an even fancier repeat of Algalon, Ra-Den, Mechazod and Amathet: Beings of Arcane Order being unreasonable due to forcing Order to overzealous degrees!

Amathet are the most Light-aligned of the Arcane Zealots(more Light than even the Halls of Valor which permits Darkness in it’s ranks and has normal Valkyr everywhere with only 2 Light Valkyr with one ascended by the other) apparently while the others resemble Constellations, Machines and Angels!

Interestingly enough the Light has two known themes majorly associated with it: Crystals(seen in the form of Naaru and Apexis) and Birds(seen with Amathet and Arakkoa)!

Light is turning out to be more and more Egyptian while Arcane is becoming more and more Angelic and Heavenly to contrast the Demons of Fel.

To add to that, the Sun is often associated with Holy as well.

The tauren priests and paladins worship An’she a Sun God and get the Light, while the arakkoa’s Light came from a Sun God as well. Ramkahen got Light through Sun worship too, if I recall.

I’m fairly sure it’s Death magic first and foremost.

Death Magic seems super versatile though.

The Death in Bastion is Arcane-aligned just as how Ardenweald is Nature-aligned Death and how Revendreth and the Black Forest that Uuna went to are Shadow/Void-aligned Death.

Maldraxxus is one of the purest of Death Realms aside from the Maw(which has dead and dying Death) and possibly Oribos we get to see in Shadowlands Launch it seems.

The Arcane seems tied to Heavenly Themes(Moon, Stars and when mixed with Death: Angels) while the Light seems tied to Egyptian themes in the Sun, Crystals(quite common in Egyptian Rituals) and Birds.

Funny how both Light and Void seem Egyptian in theme!

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Ardenweald looks more like heaven to me.

They also love subverting them…the way they did with Blood and Night Elves.

Heaven is not a concept in WoW. I don’t know what this thread is talking about. The shadowlands is the afterlife.

I’m not seeing any indication that it’s meant to be some uber good best place “heaven” type place; I am unsure where everyone else is seeing it.

Nobody said there’s a true heaven equivalent in wow. It’s that the aesthetics of Bastion is clearly reminiscent of angelic designs, which is why people came up with the comparisons to an actual heaven.

Oh, fair enough then.

That’s understandable then, but then it swiftly dies when you see that there are many other great afterlives you can go to (namely, all but Revendreth).

I think it’s a people problem, honestly. We’ve had val’kyr forever in WoW, and even had literal Valhalla. Idk man, people just like to complain I guess.

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If you go to the main website for Shadowlands and read up on both these groups, you’ll see they’re not so grand by the time we meet them. If there is a grand design to in their roles in the realm of the dead, they’ve kind of deviated from it.

The Necrolords are suppose to protect the Shadowlands but with their leader gone, they’ve gotten into a bit of a d*** measuring contest. “My army is bigger than yours and I’ll prove it when I smash yours to bits.” And not just against one another either. One of the early dungeons of Shadowlands is defending Bastion from a Necrolord invasion.

As far as the Venthyr have started to get drunk and corrupt in the anima they’ve been harvesting to the point they’re not doing their jobs anymore. All that pride they’ve been draining out of their charges is going to their heads.

These do not strike me as the descriptions for good guys. It might be up to us to whip them into shape and make them fall in line by the time we chose our covenants.

Revendreth is essentially purgatory, it seems like once you do penance for your sins you can leave.

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Vikings are so 2010.

Unless they retcon it, Sylvanas‘ first death sent her to a happy place.

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She didn’t go anywhere the first time, Arthas didn’t let her. Unless you mean the ICC suicide, in that case she went to the Maw? Am I missing a joke?

Perhaps not the Abrahamic heaven but it’s got big Elysian Fields vibes.

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It certainly looks the nicest. But the desription for it says that the Night Fae retrieve the anima from the mortal souls sent there, and infuse it into the spirits of the slumbering Wild Gods, specifically “rejuvenating their lives with the remnants of the old to prepare them to be reborn into the world of the living.” (emphasis mine).

I’ll have to wait until Ardenweald questing is datamined to see what exactly that means. Have the Night Fae found a way to harvest anima, without destroying the soul, and Ardenweald is an idyllic realm of druids giving of themselves to rebirth their gods? Or is it more of a recycling center, with a reincarnation cult spin, where your soul is destroyed, but at least a fragment of it will live on in a given Wild God?

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First time Sylvanas died, she saw a glimpse of an paradise afterlife before Arthas ripped it away from her.

So she saw something. We just don’t know what.

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This is the way.

I don’t recall this, was this something I seemingly missed in WC3?

It’s in “Edge of Night.” Possibly also mentioned elsewhere.

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