Bandage Bugs and First Aid Return

No, just way over your head.

You didn’t play Classic did you?

That’s already how the game works with any profession. Always did. And that’s kinda the point. The most prepared person is the one who should have an edge.

You have a right to your opinion, despite it being a lazy one. My opinion is that throwing in a random element here and there keeps things exciting.

Finally someone with survival instincts and common sense. Good man.

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There is a lot of stuff broken with profession levels.

Char levels were squished and fishing was broken up and assigned to expansions. Now it’s hard to fish up some of the end of expansion fish from old expansions, because you can’t get the correct level to get the fish… If that makes sense.

Just a lot of wonkiness all around in professions. :frowning:

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Agreed. They basically rushed the past content and phased it out much like Disney did to Star Wars EU lol. I’m seriously hoping to see the old and new reforged into something fun and viable. This is just one suggestion that I seriously think will help.

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someone who uses “sheep” uniroincally in an argument isnt trying.

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I really don’t want first aid to return… so hard pass.

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Because they already stated why first aid was removed

It was a useless profession because every other class have some sort of healing

We must not play the same game. There are no combat perks to professions anymore, and there haven’t been in a long time.

Are you high? You’re not even making sense now. I’d be fine with you disagreeing with me, just found your response lacking independent thought. Use your own logic and tell me why you feel it’d be good or bad for the game. Not just Blizzard said so. What’s so hard to understand about that?

Fair, but do you have any logical reasons why everyone else should miss out on it?

Doesn’t matter what they said though, it’s gospel.

As for the classes having self healing and what not, that’s something that needs to go to. This game has become a complete mess of abilities and a lot of it needs to be condensed. Classic had it right with a solid balance of simplicity and strategy.

Not true at all. Read through them. Tailoring nets rock. Drums give an extra gear effect. Engineering has its own traps. Gotta take the time to learn this stuff.

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Because the game is currently in a state where I believe everyone has some sort of self heal or bubble. Now I don’t play all classes, but the ones I do play do.

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So play classic

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anyone can use drums. and they’re crap, frankly, compared to an actual lust.

tailoring nets… who in the world uses those? probably no one.

engineering has toys, I’ll grant you that one.

But I was referring to the shoulder enchants, leg armors, spellthreads, etc… each profession used to have a thing they could make that increased character power. those no longer exist. Heck, the professions used to even give you passive stats - LW gave agility, BS gave strentgh, I think mining gave stam, etc.

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As I stated, that needs to go. All that crap. Especially broken classes like Monks. They need to cut down all that stuff.

If i have to play classic to play a proper iteration of the game, then that’s clear proof this game needs all the help it can get. This is why we make suggestions on the forums.

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i am using my own logic. just because its what “blizzard said” doesnt make my logic any less valid. everything that ive stated is using “logic” just because you dont like it or agree with it doesnt make it any less logical. they removed it because it was a useless, dead profession in retail. there was little to no use for it. they added a lenghty achivement and title quest chain before stating they were removing it, so you can show off how great you were at first aid before it was being used.
it was a dead profession. thats about it.

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Drums are not crap and not just anyone can use them. You need TBC level Leatherworking for that. Most professions had their abilities mothballed but fear drums are a hidden gem.

I use tailoring nets and they rock. I have a tracker’s net, tailoring nets, steel trap, freezing trap, binding shot, tar trap - see where I’m going. Never underestimate the value of such tools.

Engineering has some excellent utility.

Yes, you’re right about that. They replaced professions with all these new systems. I just want see some craftiness brought back to the game.

Yes it does. It means you’re not thinking for yourself, you’re merely capitulating to someone else’s authority. You’re the customer, you get to express your needs to the devs. Repeating blizzard isn’t logic, it’s conformity. This isn’t North Korea, think for yourself.

Again, I just made First Aid viable, so why do you keep repeating that nonsense? You don’t think a rapid 40% heal would be useful in a fight? Again, think before you talk.

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was thinking of heroism drums, and yes, they are crap compared to actual heroism. blizz gutted them at the start of shadowlands.

what fear drums? oh hey. I have learned something new today. I cannot believe those are still able to be used.

that’s fair. I’d like to see things like JC’s and BS’s able to craft sockets. LW’s making leg armors, etc. bring that stuff back.

but…I don’t agree that first aid should come back, and, well, I’m pretty confident it won’t be.

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you have some weird sense of entitlement going on here. And no, I don’t think so, as its easily interruptable by damage in pvp.

no. it. doesn’t.
holy crap, can you get that through your thick skull?

I would have no problem with first aid coming back and bandages being useful sometimes again, and the bandages that were improperly squished balanced properly, although grinding first aid again when I had it maxed before would kind of piss me off unless they could dig up my old first aid profession skill level score and give it to me.

Oh they are, and they’re dynamite. I used them on my shaman to shock the hell out of people.

Absolutely, I totally agree with that idea. Professions used to be fun, and we used to work hard to get that crafty edge in battle. Personally, I love it.

As for First Aid, you have a right to your opinion, but I love my Mending Bandage from Survival hunter, so it’s everyone else’s loss.

How do you figure? I just find your attack on my idea unfounded and lacking in cognitive thought. It’s a peeve of mine when people blindly follow, I guess, but I don’t mind you disagreeing if it were you disagreeing and not the state (blizzard)

It’s only interruptible in PvP if you’re dumb enough to use it while in the line of fire. My god, you ARE sleepy indeed.

Get what through? You’re the one not listening. Again, you have presented no thoughts of your own. WE are the customers, it is our job to express our wants. It doesn’t matter what they’ve said or done, they are not the authority here. Learn.

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i disagree because i don’t like it, not because blizzard told me LOL. holy crap you are dense

i guess rogues don’t exist?

okay let me spell it out for you.
i. don’t. like. first. aid. it. was. a. dead. profession.

I would agree.

From my standpoint, the profession perks lay out as follows:

  • Herbalism and Mining are useful leveling, because picking the nodes gives exp. Which adds up. Plus you can sell the mats as you go.
  • Alchemy. I don’t bother to level, but it provides a 2 hour flask duration.
  • Engineering. Gives you access to an AH in the current expansion hub.

Fishing and cooking kind of come along for free. You can level them or not as you choose. I think the last time I leveled cooking in SL it took about 20 minutes to go from 0 to max. (I had to travel to Org twice to buy mats. Plus a trip back to Oribos to buy stuff. Poor planning.)

For me I just run double gather. Makes for empty bags and it’s pretty simple.

I gave up on all the crafting professions back in Legion. Not worth the time or the hassle.

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