Ban 2 Classes

Being that counter comps and op classes are a thing, and other games such as League of Legends have the ability to ban certain classes from your queue, why can’t we have something like that in WoW? The game would be 10x more enjoyable if I could avoid queueing against sub rogues right now, whereas instead I might actually have to quit the game until things change.

Am I alone in this?

Sub rogues disagrees

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Just watched 2 rogues drop a lock from full to dead in 1 GCD.
Not advocating OPs idea, for reasons, but yeah it’s pretty bad right now.

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1 rogue can do that if the target doesnt have a healer

yeah i know.
If any rogues don’t have full honor gear maxxed out by now they aren’t trying

well, I see plenty of undergeared rogues recently tbh. I think they’re mostly rerollers or people that leveled late

no u r not alone, i am with u on this

This is how I feel about every PvP game. The ability to block one class when you queue is such a breath of fresh air.

I think two bans is too high

thug cleave suddenly 1 hr queue

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If the game was solo Q, sure. But it’s not. So you’d just queue into players who you couldn’t beat and ban one of them and climb unoppressed.

Comps have hardcounters. Banning your hardcounter would be so stupid.

2 Likes

Banning sounds dumb. High rated players wouldn’t even get queues. Sub opener is ridiculous though. If you can survive it, sub falls off big time, but the ease of access for doing damage with it just seems a bit too high to me.

rogues would literally never play. The wouldn’t even play against other rogues because we KNOW they would pick rogue as one.

Imo hard counters are stupid. Two evenly skilled teams and because of hard counters you can’t have a good fight.

Rogue main here. Don’t sit my stun. Trink and cc me or have your arena partner cc me and waste my cd. We hit like limp noodles without shadow blades and shadow dance up.

Don’t sit what stun? I’m dead before rogues even load onto the screen. 20-30k global.

that’s weird being a priest because you have disperse no? not once have i been able to kill a priest in my initial burst because they can disperse and just heal back most of the damage my burst has done.

if you’re getting killed before a rogue loads onto your screen then you’ve just got a bad computer lmao

Nah, you should have to face potentially anything when climbing the ladder.

I could only imagine having to deal with 0 queues because rshams are insanely butthurt about queueing into cleaves or hpala banning lock/spriest or something.

Just deal with having to queue into counters, you have to deal with it in virtually every other pvp game and it’s healthy for the game. PvP is meant to be competition first.

Attention.

We do know the spec needs to be nerfed, but go ahead take your vacation.

Disc priests don’t have dispersion. Shadow priests are also pretty broken though to be fair, being able to crit for over 10k.

As for my computer, you can watch top teams on Twitch having this same thing happen. Sub rogues can do 20-30k damage in under a second, meaning they aren’t fully loaded out of stealth before that damage is done. When most classes have 25k HP, that’s an insta kill. It doesn’t always happen, but it happens about 50% of the time if the rogue is using Drest and PVE gear.

people would 100% abuse (is it even abuse or working as intended) this to avoid qing into countercomps

would b nice but kindof a ridiculous idea

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