Have been playing WoW for about 6 month and quite enjoying it but there are a few aspects that, to me, make no sense. I have 4 characters running between level 60 - 90.
Due to old age and health I only play solo quests. The loot that I pick up questing confuses me. Lets take a Hunter.
Example, gone to Northrend and on the first quest picked up a ranged weapon with, lets say 20 dps, good armour around 38 rating suitable for that character.
I have finished around 50% of the quests in Northrent and never again have i picket up anything with a higher DPS in ranged weapon or armour rating . I get plenty of two handed swords, pikes, axes etc. nothing suitable for a Hunter in WoW. The same applies to armour, what good is plate or cloth to a Hunter in WoW.
Why have Items offered to you for a Quest which are totally Useless to a, example, Hunter. One would think that the Offering or Loot in Questing would be Usefull for the Class Questing otherwise why bother picking up the Loot and getting killed or harmed while you at it.
Now the Question, Have I missed something setting up my characters, Or, Is it just something to Enoy and Frustrate the player in the design of the Game. And I can assure You, it is Frustrating to the extend that at times one feels like just switching off after picking up the x number of Plate armour or 2 handed Sword.
I feel young now!!