Balancing the Vote-Kick Penalty: A Call for Change

I’m not the one crying on the forums for days because they got kicked from a group lol.

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Deserter is so that you are incentivized to complete what you sign up for. If you sign up for a random group, last thing we want to see is a tank or healer say ‘eww, arak’ and drop group immediately to requeue. If they made no deserter, I’d be restricting myself entirely to stratholm in timewalking this week and I doubt dropping 2/3rds of groups would be much fun for the other 4.

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What is the point in trapping people in a dungeon? Why force someone to stay? Their really isn’t the point in having a timer other to waste people’s time.

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The only real solution is to completely remove dungeon deserter.

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So. Many. Times.

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Cap the debuff of being kicked to 15 and those who leave it to 30. It’s that simple. The ones who want heavy handed punishments are the ones getting upset someones’s DPS isn’t a few numbers higher in TW dungeons. :clown_face:

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I agree we should double the penalty with increasing penalties that eventually lead to a perma-ban.

However, a player should also be able to have the kick looked at by Blizzard, and if it was abused see above.

The only people that wanted heavy handed punishments are the people that were crying about people leaving a dungeon after the first boss lol.

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Nope, if you make it better to be kicked than drop group that’s just a repeat of the original disaster when kicks didn’t debuff.

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If the solution offered creates more avenues for harassment, then it is a bad idea. Most vote kicks don’t have a long-winded form or critique added to the reason so even if the kicked was given the “reason” they were kicked, it won’t provide enough to improve upon.

Most of these “feedback” threads are more like bad actors saying that they should make it easier to troll groups even more, using the “Oh, once every blue moon the wrong person gets vote kicked, the tragedy!” as some sort of shield.

The system treats everyone the same. Removing the penalty makes it less Fair because then you have tanks and healers that will happily troll the group because they have a faster access to getting into groups anyways.

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It’s all about dopamine rush. They want to feel superior to others. They get a dopamine rush by placing 30 minutes on a random stranger and locking them out of dungeons.

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Not sure how I can get a dopamine rush when I haven’t logged into the game in like 2 and half years lol.

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If anything, deserter debuffs should be shortened rather than “increased”

I think something like this is reasonable:

  • 10 minutes for leaving a random BG
  • 10 minutes for leaving a random dungeon
  • 10 minutes for leaving a random LFR

10 minutes is roughly enough time to get up, go to the bathroom for a pee, maybe walk over to the kitchen to grab some water or a drink, then come back to your desk and the debuff is basically already over (roughly/give or take)

The notion that you’re “locked out” of casual content (say… casual/random/non-M+ dungeons) for 30 minutes at a time is absurd imo. Because the content is not serious, it’s firmly in the “casual” category the leaver penalty should reflect that (in other words, it should be short)

As a bonus, short timers make vote-kick abuse not as big of a deal. Let’s say a troll (or a group of guildies, or group of friends, or a partial-premade group in Discord, etc) manages to organize a vote-kick against you and succeeds in kicking you… you’re only locked out for like 10 minutes instead of the (excessively long) 30 minutes

Short leaver/deserter timers are fairly standard in most other multiplayer/online games from what I recall, for example in Halo it’s only like 10 minutes if you leave a losing match

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Blizzard made it 30 minutes because people kept crying over people leaving after the first boss in Heroics. Blame the people that have to cry over every little thing that might inconvenience their gameplay for a couple minutes.

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Some people think a 30-minute penalty for casual content is fine, but I believe it’s excessive.

As I’ve said already, unjust kicks are rare, but they still happen. The 30-minute timer is very harsh and can be discouraging.

I think your idea of 10 minutes is great.

Weird take…

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Let’s crowd source it.

Going to see The Arbiter in SL will allow players to enter the judgement sanctum where groups of 5 will view the disputed run and decide if the kick was justified.

If the kick was justified, the person who got kicked will also face an additional penalty of having Brann follow them and be annoying for a week.

If unjustified, the players who voted for the kick will have a random piece of their equipped gear deleted permanently.

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This sounds like the vote to kick system with extra steps

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It’s the review system people keep asking for, but it also adds entertainment for players!

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Does my vote count for extra if I’m soulbound to Pelegos (the current arbiter) at the time?

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Less than 2 months ago half the posts on the forum were “my ara kara run is being ruined by people leaving early!”. Deserter for leaving is a pretty valid thing to exist. Kicking, hit or miss. Good when it’s someone being disruptively toxic, bad when it’s a group just going as fast as they can and someone falls behind and needs to be kicked so the boss stops resetting.