Bad Specs. Long RSS Queues.

This must be my Heavenly Restriction — playing bad specs, but I still get long queues.

:dracthyr_crylaugh:

Is this an old screenshot? I thought they show the specialization you queued as now.

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From today.

For what purpose

Also average wait time is just for recent pops but not necessarily accepts on that spec at a similar mmr and therefore basically a useless bit of info

How do you know that it’s for pops but not accepts?

Because I play specs that don’t have estimated queue times until my queue pops at which point the average is set.

You are the only player for that spec at a similar MMR?

Wow.

Pretending to play live

Yes. I don’t know what the MMR range is that it’ll apply the estimation to, though, nor how long it persists, but I think it’s something like 15-20 minutes.

But yeah, if I get a pop (that gets declined) at 10 minutes then the average is set to 10, and if it pops again at, say, 20, then it’s adjusted to 15 minutes.

Around this point I’m usually in a game so I don’t know when the 10 minute pop stops counting, but I haven’t been paying super close attention.

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Wait, then that means there were recent pops around 12 minutes.

But, I’ve already doubled that time.

How did someone else pop at 12 minutes when I’ve been waiting for 25 minutes?

Because there just so happened to be accommodating people in queue at the time, and the system has no way of predicting if somebody will join or drop being in queue.

From what I can tell time spent in queue also doesn’t directly factor in; there doesn’t appear to be a “queue” or priority given to those who’ve waited for longer, and those instances of people getting a pop then waiting 20 minutes kind of demonstrate this as they simply lost the coinflip.

Being queued, from what I can tell, is basically being thrown into a pile and the system just mashes a bunch of compatible people together when available.

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:rage:

BLIZZARD!

:rage:

I could be wrong, but that’s my assessment. If you’d like quicker queues on average then there’s

Playing healer > Playing an unpopular spec

But yeah I got curious when I heard of people thinking it’d “save their spot in queue” when they paused it by joining LFR or something and I suspected that effectively just removed them from the pool and rejoined when they were available again.

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So, in a similar manner, if someone didn’t take the queue pop, all the other players were effectively removed from the pool and then rejoined the pool as if they had just queued up.

I never got faster queues on frost dk compared to unholy, even when both were similar mmr.

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This screenshot is useless. It doesn’t tell us anything.

Sort of. When a group is assembled and somebody doesn’t accept then I think it tries to make another group, sometimes with diff people, which is what I mean by cointoss.

Queue pop, decline. Queue pop, decline. No queue pop because somebody else of similar mmr got grabbed and then the match goes through and you’re back in queue for 21 minutes.

At the end of the day it’s still a dps slot, and unh is popular but not massively so. Actual queue time just varies widely and some days it’ll be 25 minute queue into 31 minute queue then the next it’ll be 30 second pop 4 times in a row.

Or maybe that’s just me.

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If this is for a non-healing spec, I shall be upset.

In a sense it is kind of a healing spec.