Back in my day

Since you started playing wow, what is something that changed your overall view of the game, good or bad…

Back in my day, guilds were a community that worked together and had fun. Today it seems everything is pay2run and the community feeling seems lost. Hours of fun with friends seems to have been replaced with how much gold can you spend for fast runs.

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Agreed! That’s why I started this thread:

Also back in my day: everyone knew everyone else on the server. That was some good community! Very different from today. I understand why it is, but I still miss it.

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I was totally gonna make a clever comment here, but my brain gave up on me… :weary:

:relieved:

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back in my day sneezing wouldnt put my back out of order for a week…

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Back in my day, Shaman were part of the Horde Identity. And Paladins were part of the Alliance Identity. I remember leveling my Shaman on Arthas Server (PVP).

I was in and around Stonard leveling my Tauren shaman, when I crossed paths with a human male paladin leveling, We were probably around 40ish, and neither of us likely had good gear. We avoided each other for about fifteen minutes, until we finally found ourselves face to face. The fight was a long one, since we both have healing spells, but I barely came out on top because he ran oom faster than I did.

It was a very exciting time to play the game.

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I started playing in Legion.
“back in my day…the game actually didnt suck”

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Back in my day PvP gear had its own stat called resilience, and we liked it that way.

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Totally agree.

Back in my day, server identity was a thing.
You’d see a player, friend or foe, and either know them or you’d get to know them.

I still remember this Mage back in MoP. I was also a Mage. We would see each other every day and fight between the two bases in Hellfire, they were ally I was horde.

There was a well known Orc Hunter on our server. Not a content creator, just loved on the server. When he was outside the PVP vendors or Shrine you’d see people talking to him.

Things like that just can’t exist in todays WoW.
I don’t think I could name 1 person on my server.

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So true. Guilds used to mean something and to get a test run with them was an important 2-way street.

I’ve seen some people suggest bringing back the masterlooter system, but I honestly feel that ship sailed years ago. This was a huge turn off to me and why I stopped playing classic when Money/Gold/Ilvl > Skills.

You can watch every youtube on repeat until your eyes fall out to know how to do every fight. It would be awesome to have the community go back in time when we had a community and could understand each other more.

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back in the day i stayed away from water or else i’d be dismounted

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It was a since of community from guilds to servers.

Servers had different flavors.

As for guilds, it can just take some time to find the right one. The ones I’ve been in lately do things together and we have fun. Not CE or anything, but at least we have fun.

I do miss knowing people on the servers and feeling we were a world. Sharding, cross servers, etc have killed it for me. I missed knowing people’s reputation (good and bad) just from their name, or their guild’s reputation .

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Man, what’s with all these threads? I have never paid to run anything. I have never known anyone at all to spend money to get a boost. If you log onto the forums, though, you would think that’s all people do.

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Back in my day we used to play WoW with 2 feathers and a stick… AND WE APPRECIATED IT. Not like today’s kids with their calculators and telephones.

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I started playing during the Wrath Pre Patch and can honestly say the suckage actually started with Legion

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Mine is a tad abstract, but it is the community.

When I started playing before AQ opened, the community of players was quite the draw. Form my recollection (and looking back on screenshots with guild chat/trade chat showing), it was less pressure/more fun back in the day, as sentimental as that sounds.

Age, life and human toxicity has pervaded. Now, I rarely talk outside of gchat, trade chat is turned off on all my alts save my main, and the social community has really dwindled down to PROGRESSION VS PVP OR DIE, and I am far more casual nowadays.

I have good memories of alot that has happened over the many years I have played, but they mainly seem from long ago, rather than more recent.

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I think personally it was when I hit WoD that I was blown away by the abject stupidity lol.
I remember wondering what the crap happened between Mist and WoD to make Great turn into Suck. lol.
Theres no way Id have stuck around long had I started with WoD being my first full expansion. Legion in my mind is much better. I think it was the garrison consuming WoD that ruined it for me. The mists farm was nice. Just a little side thing, not so much like someone screaming in my face nose to nose like the garrison is. lol

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Wolfie on Archimond. I hated that dude, fought him everyday but it was fun. I think cross server should have only been used for raids/pvp/grouping and LFG this would be cool to keep but bring back server identity.

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I’ve bought two AOTC runs to get the mount. I never considered it any different than buying the mount at a vendor.

But, to be honest, I don’t even remember the mounts.

Mind, the runs were a lot cheaper then.

The addition of badge gear and LFD changed WoW for me. Vanilla and BC were simply farm fests. All I did was farm gold or mats to get gear. I did very little group content, simply because it was so uncertain sitting around in town pleading for groups. LFD changed that because now I could go out in the world and still find groups. Badges drove players into group content, also making it easier to find groups. In that sense, Wrath was a sea change for WoW.

When I poked my head in to Classic when it launched, all I saw for me there was endless farming again, and there was no way I could go through that again. So that was a major reason I just left Classic behind.

I like the modern WoW with the daily zones. You can pop in, chat folks up in General, everyone is there for pretty much the same thing so there’s always an ad hoc community day or night.

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Talent trees were full of choices with a point system that felt more meaningful than 3 choices every 15 levels…
And also the use of class trainers. Gave more RPG element to the MMO.

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