Hitting the point where even at the start of the game you got a dozen people who just assume a loss on Alliance and don’t even try, which makes it harder to win and bums out other people, dominoing into a mess, game after game.
AV really needs to be fixed, no team based PvP has ever had a team winratio this bad before. Games like Dota and League get sh1t for even having a 1% winrate difference between the sides.
This. People can believe that they’re going to lose for one reason or another, a legitimate or otherwise…but if such a large-fraction of your team isn’t even going to try, then its hard to read into win-percentages as a metric of balance.
OP is a rep farmer that is praying for a win to get a quest off-hand.
People ARE playing in AV, it takes 3x the skill to overcome the insane advantages Horde have in the beginning.
Can you effing imagine if IBGY didn’t have a way out but past that flag??? IT WOULD BE SLAUGHTER! You have no clue what its like spawning in, not one, but two fishbowls.
This is the symptom of the PERCEPTION of imbalance, whether its true or not. If people believe they’re at a disadvantage they will tend to lose…even if they’re actually not.
But it is extremely hard to tell if they’re actually at a disadvantage if they’re not actually participating.
So what is your solution? All I read from your posts is telling people to change their mindset. You’re like a motivational speaker without the motivation.
I don’t AV anymore but for one side to continue to have near perfect win rates is obviously destroying the BG.
I completely agree that the current state of AV is not healthy…however, I am not a game designer, and I am not arrogant enough to think that I could solve the problem by my self.
I wrote this post a while back: The Curious case of Wolfenstein, AV and Player Perception And it describes a situation where two identical guns had different performance simply because the player-base perceived they were imbalanced. They were literally identical, but the players wrongfully assumed otherwise and it led to an actual in-game discrepancy. The fix…was to change the sound-effects on one of the guns to make it “feel” less powerful.
I don’t have the experience in design or workings of this game to even pretend to come up with a way to make the Alliance try though…which is unfortunate.
This happened last night where we couldn’t even find where the Alliance was aside from like like 10 at SHGY. Ended up being an honor farm near SPGY for 35 minutes but it was bizarre. They moved south a bit way at the end but no one really tried to do anything.
It’s not fun for the Horde either. As much as an easy win is, it’s not very fun.