The only consistent way to win as alliance is to have a 40-man premade run straight to drek with epic mounts. Trying to play the map as intended is a massive massive disadvantage to alliance, due to the huge imbalances at every point on the map:
IB favors horde, spawn caves favor horde, SF favors horde because they will always get there first, the difficulty of defending the open layout of SH favors horde, bunkers favor horde because they’re closer and balinda is easier, SP favors horde because you’re trapped in a choke at spawn, even the base favors horde due to the backdoor, and don’t forget shamans also favor horde because ranged is better on this map, and racials favor horde if you’re having a straight-up fight (especially war stomp), and lokholar favors horde if it stalemates because the shamans dont stand in a retarded position unlike the druids which stand in the center of the FoS which is technically horde territory bc all their spawns are closer.
Your initial post is non-sensical because the massive map imbalance is why alliance can’t make a “5 step plan” because every aspect of the map favors horde. Alliance did make this plan, and it was rushing drek. But blizzard nerfed that (because they also favor horde) so now alliance is stuck playing a busted map which there’s very little chance of winning given equally skilled and geared teams.