AV Cave Rez situation

That would be a short discussion. I honestly think Ram Team 7 makes a bigger impact lol.

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4 minute Q on Horde at night!!!

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We will call that Plan B.

It will be fixed in resource realm, bois. Good luck with classic frozen.

Do both teams have to go through those objectives to win?

Reinforcement mechanics donā€™t exist in classic. On top of that with the alliance having their cave later in their defence, it is compounded in its value by being in effect with the bridge, and letā€™s you flank the horde, or sneak past them while they are focused on the bridge.

But hay, any map advantages that arenā€™t for the horde donā€™t exist at all in your mindā€¦

I mean, when your enemy canā€™t see the trap because your enemy isnā€™t a rogue it does help in a lot of pvp situations vs people that actually try to dance the trap

But hay, you just keep assuming you know best, lol.

Please quote me once where I have said this.

You are not worth anymore of my time, you have zero experience of alliance but claim to know all the advantages have.

You never contribute to what is being discussed when it comes to horde map advantages, instead you start making up fake situations to try an prove some kind of point like a spoiled child.

You map criers have constantly said the bridge is useless.

Before it was because of the backdoor, which got fixed, now itā€™s just useless because ā€œreasonsā€. Your cave has the same issue somehow.

But hay, 30>20 doesnā€™t matter yet 20>10 do?

You map criers only care about what the horde have and always have excuses as to why your map advantages donā€™t matter.

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again your response has nothing to do with what has been said.

still waiting on my quote

cant you just use an invisibility potion, that was your advice to alliance when they were losing 99% of the games, pop one and cross the bridge use your own advice

Dudeā€™s a special breed of dumb.

Now I have to deal with him in the TBC forums spouting how hunters donā€™t need to do mechanics.

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Hunters are not hurt by mechanics as bad as other classes in terms of dps loss. But hay you canā€™t help but misrepresent everything can you? Please keep it to the relevant thread.

The bridge "should be filled with aoe damage, flares, frost traps, exc. Invis breaks from flares and 1 point of damage.

Invis pots are not nearly as effective on the 10 yard width bridge as it is in the other 40+ yard width ā€œchokesā€

One hunter can solo hold the bridge vs attempts to stealth past with recasting flare, the other choke points are to wide to do this effectively and thus the effectiveness of invis potions on other spots of the mapnia much higher. But you already know this and are simply trying to discredit the people who donā€™t share the views of ā€œitā€™s all the maps faultā€.

no I am just making fun of one of the only people that denies that horde should not res at their cave while they still control another graveyard.

Map is fine, has been for awhile - thereā€™s no more excuses.

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Iā€™m not against the change being made for BOTH factions, because I recognize how strong it is, I also recognize that alliance basically never use theirs in any effective way when itā€™s actually STRONGER than the hordes cave due to the compounding effects of what the alliance cave compliments.

It gives easy flanking power, it can be utilized with another graveyard to give a 30 rez per 30 seconds, it is complimented with the bridge coming into play at at same time, it gives an easy and clear path south for offensive options that letā€™s you bypass most of the horde, it letā€™s you turn SPGY into a meat grinder from above when horde have it hard capped, you have tightly packed NPC on the other side of the bridge helping you prevent the hordes advancement as you cut down their back line, and letā€™s not forget you can teleport from the cave to the other side of the bridge if your team needs more players on that side of the bridge.

But hay, your not ignoring alliance map advantages at allā€¦

Removing the cave res is the dumbest suggestion ever but yknow, armchair devs.

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I meannif its removed for both teams it actually helps the horde more in terms of if they are being used effectively. The only reason the alliance cave isnā€™t much of an issue for horde to pass is because when it does come into play alliance chose not to use it as a team as if horde get to there and alliance are not close to winning in the south, they give up as a majority instead of playing for the long game win.

yay redā€™s little cheerleader showed up

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So I am discussing the strength of the horde cave res at IBGY, and here you go off at a tangent talking about other things and crying about people being biased again.

There are HUGE fundamental flaws in your theory about the alliance cave, where you die is a big factor in where you get sent to res, your dont have that issue at IBGY.

I dont expect you to agree or even understand this concept because you are only hell bent on arguing that the map is fine. Good luck in TBC I hope AV turns into something way better than this trash map has been for the lifespan of classic.