A horde pug wants to win and believes they can win. So they try harder.
An alliance pug believes they are going to lose no matter what they do. The try hards have all moved on to premades in AB and WSG. Those who remain in AV are the defeated and weakest of alliance.
Yes it is. And jetfuel just mentioned part of why. The alliance tryhards join ab/wsg and not av. The horde tryhards still join av.
Most alliance who join av are there, because they need rep for av rewards. Which means that even not counting skill, they are going to on average be less geared than their horde counterparts.
But I’m sure I’ll be bashed for suggesting something else obvious, so whatever
Yep, in addition to the long queues. Horde aren’t waiting for hours only to give up if alliance takes IB, and go kill Bal while throwing the game. I’ve had AV pop after several hours due to queuing for ab/wsg while in the av queue. I’m not pissing away a 7 hour queue and going for consolation rep and honor.
Wow, are you changing your tune and agreeing with me that the alliance players who join are less competent, after giving me grief for saying the same thing?
Max honor/rank for alliance is fast losses with killing galv/LTs for as much bonus honor as possible. Something I already explained earlier, and another reason why alliance don’t try as hard to win.
I think a lightbulb is appearing over your head, but you are just ignoring it
I saying your wrong and that your argument is also inherently flawed. As either the map gives massive advantages to horde which is why they win regardless of quality of alliance, or the good alliance have simply stopped queuing into a map they have little chance of winning.
And I acknowledged that the map has issues. What I’m saying is the queue is the bigger problem. If horde had instant queues, they would still be racing alliance and willing to lose a fast game over winning an hour long game.
The meta early on in classic, and also in vanilla, didn’t have the problems that are currently happening. Because vanilla wow didn’t have one faction with a 2 hour queue.
Even if the alliance do win, it is generally over an hour long game, because horde no longer follow the fast game race meta. So even if alliance won 50% of games, which they don’t, the best alliance players would still get more honor from wsg/ab. Alliance wins a little more on av weekend, because bonus honor and concerted efforts turning bring some of those sweaty pvpers back into av
It could be because the larger faction (Alliance) queues for BGs less, and prioritizes BGs less, than Horde. And that the quality of the players in PuG AVs is higher.
As, ranking Horde PuGs queue AV. Do ranking Alliance PuGs?
I’m not saying this is the case, because I don’t know. I don’t have data. I have some personal experience, but I haven’t been recording it. However, if Alliance is mostly leveling players, while Horde is mostly ranking level 60s, that in and of itself could explain why Alliance loose more often.
There is no data that points to, “Alliance is losing because of the map,” imo. However, that isn’t an opinion I care about. I’d love to have it changed by better understanding anything. Is there some data I can look at? Is there some method I can use to verify some claim?