Long que times don’t stop people from doing those things in AV, they make them less efficient and make people less likely to do it. Yes horde have those bots/leeches, exc. But percentage wise it’s far less than alliance. You continue to ignore that fact.
And yes a 2 hour wait on a AV bot does help prevent it as it can cause it to be seen as botting in the world being much more visible and get it banned. If it goes afk after queing it will be logged out by afk before the que pops because the que time is to long for a bot to afk into the match after queing. Which means horde AV botting is far more complex than alliance AV botting and that alone discourages it as well.
Sure it’s still done. But the que time has multiple effects and impacts that reduce it from happening.
This causes the percentage of horde with these bots/leeches/exc to be far lower than alliance. But please, continue ignoring facts and logic. Your feeling must be 100% accurate…
Let me see if I am understanding this post.
Are you saying that holding the druids was beneficial to the defense of SH, such that the nerf of that exploit made SH more easily lost to horde?
Im clarifying the last time i played by saying it was at the time we held druids, before they patched it is all.
At that time 80% of games Horde couldnt touch SHGY without Frosty Boi. It shows you how defense can win and how bad IBGY actually is, because we only spawned 10 at a time at SHGY.
Like i said in my example, imgaine if after the hour long fight for you to soft cap SHGY instead of us going to SPGY we rez where SH bunker is, 20 at a time now, it took horde an hour to cap it with us rezing 10 at a time.
Stop down playing the cave rez and how massive it actually is.
Botting is also more noticeable in the world in farmed spots.
And a “player” at the battle master jumping or running into a wall is also easily noticed by players which a bot would need to do to prevent afk log out due to duration of the que.
The fact horde bots for AV have to be more complex than alliance bots because of que times helps prevent the botting problem for horde. The fact the bots are in open world to be noticed by players helps prevent the problem. The fact horde have more players actually playing AV due to interest in AV being higher on horde helps prevent the bots. The fact horde will still try to win even when we have bots on our team drawing out the games duration helps prevent the bots because of effective time use (similar to que times) in AV.
Horde botters target the other BGs more though because of it. I’ve had 3 mage bots in a WSG before that never mounted and just ran/blinked to the middle then sat there till attacked or an enemy player got close enough to be tab targeted.
Aaaand imagine if instead of farming druid turnins during that hour, those rep farmers were instead stealthing south to soft cap GYs and towers, to draw the horde away from IB.
Stop up playing the cave res, when those horde you killed at SH would have been ressing at SF.
I’m not saying horde have no bots on AV. I’m saying the percentage of bot to player is lower. Resulting in it being far less of an issue for horde as it is for alliance.
So again, please start reading. I’m starting to wonder if you are so delusional you can’t read what is actually posted.
Horde have their strongest defenders advantage at the front of their defence, alliance have it at the back. With the only win condition being killing the final boss it means both sides have to overcome this advantage to win.
The issue isn’t the caves. It’s the scuffed GY selection on death for alliance. But you just need to blame anything other than yourself, because you can clearly do no wrong and your team isn’t to blame for anything…
Alliance cave gives them more defensive power than horde cave gives horde. Horde in return have more offensive power from their cave, but it is by no means a free win.
Alliance shouldn’t be going for IBGY first in longer games. They should be going after SFGY to turn their 10 Rez per cycle into 20. They should also be using resurrection spells to pull that number higher. They should be using the horde cave itself as a bottle neck to kill horde forcing them to trinket south or at the very least have a hunter dropping frost traps at the mouth of the cave to add extra delay to the hordes travel time. The hunter doesn’t even have to fight, proper use of shadow meld (or visual LoS, but being a NE is more effective for this) can keep him from getting killed, letting him repeat this process.
Your stealth players can constantly turn soft caps to distract and confuse horde splitting their forces between retaking IBGY and defending everything south of it.
There are viable counters to the cave, you not using them doesn’t negate the fact they exist.
If blizzard makes both caves a last resort spawn though it removes the cave advantage from both sides and would still be fair, so I don’t care if they make that change, but the cave isn’t what makes alliance lose. The scuffed GY selection is the only map factor contributing to the loss rate, and it’s not nearly as influential as the issue of player behavior is to that loss rate.
It might be in the best interests of horde players collectively to change the way they play and essentially let alliance have a decent shot at winning by playing a race game, but it is certainly not in the best interest of any individual horde player to do so, so it won’t happen. And even if horde collectively did change to a race meta, it would take a substantial amount of time before that change became widely enough known through all the alliance players who no longer queue for that particular battle ground that it would take a substantial amount of time before there would be any actual reduction in queue times. It sucks, but that’s just the reality.
If there was a big patch message that focused on how AV was changing, with messages of “come on back y’all”, there might, might be a resurgence of interest from alliance players. But I think the vast majority have either had far too negative experiences in AV or have heard from many other players who have had nothing but negative experiences in AV. Before I played my first AV (a bit after the premades were broken up) I heard multiple people refer to AV as, I quote, “cancer”, “aids”, “toxic”, and various other things that wouldn’t pass the filters. I don’t think a simple “it’s slightly better now” is going to draw those people back.
Many of us despise the race utterly, and your friend Zyrius both claimed that racing would not be an issue in 1.12, and if it was he advised to do the very things he now condemns as “scorched earth”. You know, playing the BG as originally intended.
Fast forward to today, when players are genuinely suggesting that horde should avoid the PvP element of the BG, and embrace racing, so that alliance will be more inclined to play the BG.
Come on man. That’s a stretch and we all know it. I have played a ton of AV throughout classic and since the premades were killed, it is maybe 10% of my games where Horde needed Ice Dad to push through SHGY’s defense. It is closer to 30% on AV weekend. Maybe you are just good. I don’t know. But I can tell you that my experience with SHGY is not even remotely reflective of the number you just posted.