As cool as aug is my few gripes with it is the chunkiness. Its a new concept so I won’t make a big stink.
Devastations rotation is smooth, calculated, and mobile.
Aug is clunky and very turret.
The windows of your buffs being down, hard casting every spell, CDS not lining up well and most of all needing to click or macro who you wish to buff is so odd.
Some kind of beacon on who id like to buff, eruption being insta cast, and ebon might being long enough to keep up perma if you’re good enough would be nice. Also we have to sit and cast in a 20 yard range to much.
If Prescience could beacon two players and you could just hit the spell to buff one and then it switches to the other for the next cast when its off CD would be so crisp.
Not really. Every second you spend moving without hover is a second you don’t get to cast Eruption. Every second you spend moving is a second you can’t cast an empowered spell. Having to use WAs to notify you of whether or not a cast will actually add 1s+ to EM because you can’t if you have 200ms to spare is also quite annoying.
Mechanics that prevent you from casting anything and effectively leave you with a 15s cd on EM also feel terrible.
The spec has a lot of flow issues, and that’s beside of:
constantly casting ebon might on something other than the tank because the target decides to target swap or stop targeting something at all
Prescience requiring micromanagement to cast on the right players in raid
Having very niche spells that all take up valuable actionbar slots
I suppose the clunky argument is subjective, so I just don’t see how anyone feels like a turret on a spec that can push 90% casting while moving if cooldowns and time skip/spiral are used well.
Empowers are essentially the only time I feel like I need to be planted at all.
I’m assuming you mean blistering scales? The only problem I have with scales is that it needs at least 5-10 more yards of range. The way that it casts on target of target is more a paying attention thing and it’s also amazing for DPS when timed correctly and you have molten shield (first boss in freehold, for example).
I will agree that this shouldn’t happen if your target is out of combat though, ie if you tank is targeting someone else it casts on them. Been traveling for work this week so I’m not sure if that got rectified yet.
This is the skill expression of the spec and it is far too easy if a beacon is added to make it even more brainless.
This should barely be happening to anyone using talents and cd’s well.
Do you have an example of something that you can’t plan your EM windows around?
We don’t even have that many spells, lol. Care to elaborate here?
I appreciate you elaborating and doing so in a polite manner. Thank you.
I find the process of searching the raid frames for who to buff quite clunky and not fun, as I can’t place the raid frames of the players I wish to cast on where I wish. In each raid, the DPS are in random locations along with the tanks sometimes.
Regarding the ‘turret mode,’ it means needing to cast spells as soon as possible, as your Ebon Might will fall off if you don’t. It’s also not a permanent buff that you can keep up, which leads to windows where you have to hold your breath, Eruption and Upheaval while waiting for Ebon Might to come off cooldown. This can break the flow of your gameplay. Additionally, those spells lock you to the ground; if you cast your hover ability, it’s going to switch you to Bronze Attunement, so you’ll have to recast Black Attunement instead of casting spells.
Is it impossible to deal with? No. Could it be perfected? Yes.
As it’s a new buff type class I feel this feedback is needed.
Devastation on the other hand has such a crisp flow to it.
ah yes. The problem is just that it requires your target to target something, or it just goes on you
It’s not a skill expression, it’s a boring chore that doesn’t is most certainly not worth the effort you have to put in.
Except that if EM is on CD and you don’t have the buff, you don’t want to press any buttons except for living flame, which feels really bad. No other DPS revolves around keeping 1 buff up and do nothing when it’s on CD.
Any random mechanic that requires you to move. Kazzara swirlies, beam, frontal. Experiments bleed, Rashok leap, etc. Then there’s the fact that waiting for mechanics with a 30s cd spell is quite expensive. Holding EM for 5 seconds when it’s off CD also feels really bad, because most mechanics take several seconds to complete as well, so effectively you can be 10~15 past EM coming off cooldown if things don’t align.
Time Spiral, Cauterizing Flame, Spatial Paradox, Unravel, Rescue, Weyrnstone. It’s hard to learn any muscle memory at all when you constantly have to swap spells, especially if each of those spells work differently:
raid wide
target on debuff
target on healer
when enemy has a shield
friendly and then somewhere, requiring fast reaction times
no idea how it even works, cba adding this to my bars because I don’t have space
Except it literally is. If you don’t want to min max it, maybe it’s not the spec for you.
Everything you just mentioned is trackable and easy to time abilities around. You can dump all of your EB and essence into eruptions for extensions before the mechanic hits and then if you have to be out of range of the boss you’re spamming friendly living flames so you can have essence burst coming back to the boss.
You still use eruptions to not cap on either essence or EB, you shouldn’t just be spamming LF.
Even with these, which we don’t ever all take at the same time, we have far less buttons than a lot of specs. On top of it all, I personally love that there is variance to builds with the utility.
I mean no offense by this, it honestly seems like you just don’t like the spec/it’s not clicking for you. I personally love devo too much to not play it in raid, (and because we have two others playing it now) I only Aug on keys cause it’s too strong not to.
I feel what Linaori is saying. It’s a little clunky feeling when I raid with it. It feels much more smooth in M+. This is primarily because in large raid settings it’s annoying to look for the DPS currently using a CD when there is so little rhyme or reason to how the default raid frames are set up. If I could customize how people are organized on the default raid frames that would go a long way to make it feel better in a raid setting.
I will agree with this argument for sure. I personally tell my GM/RL which players I want to be moved to the end of their groups so they are all generally on the right side of my raid frames, which significantly impacts the problem.
I don’t like pugging as Aug, and I’m sure it would be a bigger pain to achieve there, but I’m sure you could explain it and get some help there at least some of the time.
Except it literally isn’t. You have to put a ton of extra effort on casting it on the right person at the right time, which means:
you have to be aware of their cooldowns
you have to be aware of whether or not they’ll use them
you’ll need to keep track of the encounter time
you’ll have to keep track of your cooldowns and make sure it’s available when when needed
you’ll have to keep track of their positions
Doing all of that next to doing the mechanics where every other dps can just spam buttons for a what, few % dps increase? It’s 100% not worth it, and this kind of gameplay doesn’t belong in WoW with the extremely poor tools and controls in the default UI. I literally have to cross my eyes to keep track of just all that.
Of course you can track it, but you’re not able to predict the RNG. This means that unless everything happens in roughly 30s intervals, everything will desync.
Obviously, but that makes it even worse. Dumping eruptions outside of EM feels horrible.
Which is exactly the problem. All of them function completely different, and due to this it’s impossible for me to get enough keybinds to make them all work in every scenario, meaning I can’t train muscle memory for which button to press. Maybe you like this, but I think it shouldn’t be necessary.
I’m enjoying the spec a lot actually, in M+. Besides of a few things that could be improved, it feels really fun there. It’s raid where it feels clunky and overly complicated for what it brings. In raid scenarios, especially Mythic, it brings way more required effort to play properly compared to what other specs have to put in.
Micromanaging certain abilities costs time and effort that I rather spend on actually being useful. Maintenance buffs like Prescience are a chore, not some min/max fun. It doesn’t require a lot of changes:
Don’t make us actively think about keeping prescience up on the default targets, this isn’t a thing for M+ and makes it feel much more relaxed
Don’t make us have to check whether or not the target has a tank selected for scales, nor make us look for tanks in the raid frames. I have to put my eyes nearly on the monitor to see the miniature sizes role icons properly, only got worse with 10.1.5 as the icons got updated.
Give us something meaningful to do when EM is on cooldown
I’m going to predict that the high-end auvoker players will echo this soon enough. I got ridiculed for saying the same about momentum and initiative on havoc, and one by one all the high-end havoc players started complaining about it.
You just defined why it’s our skill expression in bullet points for me. Do you not realize that everything you wrote separates a bad player from a great one?
The rest of the aug kit is legit easier than BM hunter. If you just add beacon to this, good players get penalized with it becoming less flexible and easier for bad players to maximize, and the rotation becomes even more of a joke than it already is.
You don’t predict RNG, you know a mechanic is coming and you play your rotation assuming you’re going to get it. If you don’t, cool.
Why would it feel horrible if they’re just going to be wasted if you don’t use them?
This is a you problem.
I doubt you were the tastemaker for the anti-havoc movement lol, but you’re comparing apples to oranges. The inherent design issues with havoc aren’t mirrored by anything in the aug toolkit with the exception of MAYBE breath, which is far less frequent and we have stretch time for.
80/20 rule. Or more like 95/5 rule in this case. If you get $100 for 100% effort, you take it. But every extra $1 takes 10% effort instead of 1% after, it’s not worth it anymore, especially not when other specs have it muuuuuch easier to min-max.
It shouldn’t be removed, it should be made in a way where you don’t have to put in this effort to ensure it doesn’t go on the people you don’t want it to go. If I know a person can pull 120k ST dps while another player does 80k ST dps, I don’t want my prescience to go on the 80k ST dps due to it’s semi-random nature. It should be base-line that you can pick the default targets you want it on, and from there you should be able to min-max.
Again, this means that there are scenarios where you basically have to hold your cast, and this easily leads to several casts less.
Because the entire idea behind this rotation is that you buff people, and the way you can increase the duration is by using specific spells. Using those spells outside of EM window feels horrible because you’re basically not able to use your kit properly. Whether I press living flame or eruption outside of EM doesn’t matter. Both feels bad because both are just gcd fillers at that point.
Indeed it is, but only for auvoker. I don’t have this problem with other specs, and I don’t think it should be a problem for auvoker either.
I didn’t say I was, I just said I predicted the end result correctly despite people like you saying I was wrong
No I’m not. I’m showing things about the spec that aren’t working very well, which cause playstyle issues. There’s a few people who seem convinced there’s no issue, and then at some point they track back on their opinion and align with what I say.
I predict the same happens here, because at some point you’ll just get fatigued from doing chores.
Other specs don’t have a skill floor that is below sea level.
The delta between worst and best performers on the spec makes this claim patently false (admittedly, many other factors go into this too, but this is a big part of it, especially in mythic level difficulties). And if it were, why not just auto-send your prescience and be done with it?
Your theme on everything is that you just want this to be an afk spec (it already is in m+, which explains why you like it there).
This happens in any challenging content, and is another form if skill expression.
This is sort of the point of maximizing EM uptime.
People like me? Again, you’re comparing apples to oranges.
The fact that you’re making this sound like it’s such a chore and so difficult is very funny. If you have a modicum of awareness of encounter timers, which specs are good when, and who has cd’s coming up, prescience feels very rewarding to min/max and cast.
Clearly this is an agree to disagree situation so I’ll save us the back and forth of you wanting to completely automate and foolproof the spec and me enjoying having skill expression at the top end of it for players that don’t want to fall asleep.
At the end of the day, it’s subjective and you’re entitled to that opinion.
In M+ I can actually enjoy playing the game rather than watching frames and buff uptime, it’s much more fun.
Ofc, except that this is the only spec that is punish this much for not being able to refresh a buff duration. Other specs can easily work around this as it’s usually a cooldown that you can easily hold a few seconds and time it around mechanics. For EM you have to do this frequently as it’s part of your core rotation, and thus you encounter more of these mechanics that collide with your casts and refresh.
Which due to mechanics and RNG you don’t always have full control over, which is exactly the problem. If casting certain spells outside of EM window would reduce the CD instead, it would at least not feel useless.
It does not It feels like a chore and you clearly don’t understand the effort vs reward that this particular interaction has. I’ve done my best to explain it, but I feel like it’s pointless. At least other people understand it, so there’s that.
If you’re a mythic raider and struggling to play prescience well (or see that its the only thing making the spec not brainless), I don’t know what to tell you.
Considering I only play it when I have to, I hope you get all of the watering down and automation your heart desires.