How about instead of punishing people who don't have much gold and are trying to make gold by increasing the cost to even use the auction house, you increase the usability of the auction house.
This game is 14 years old, almost every competitor to it has implemented the change that would make it better over those 14 years - buy/sell orders. Selling stacks in the first place shouldn't even matter anymore, you list x amount of ore and set a price per unit, and people who are looking put a price they're willing to pay for unit and buy as much units as they want. That means you only sell 75% of your stack? Oh well, time to list it again at a lower price.
How long is it going to take before Blizz realize they need to redesign the whole system? Why are numbers so hard for the servers to deal with?
Why not just have a seperate mat ah tab where it doesn't big down the ah. For ex have a place called the mat trade exchange where people can trade x mat stack for y mat stack and take a small fee from both to do it. Like a tradehouse
Sorr
sorry Bog08/28/2018 05:45 AMPosted by ßloodraynëWhy not just have a seperate mat ah tab where it doesn't big down the ah. For ex have a place called the mat trade exchange where people can trade x mat stack for y mat stack and take a small fee from both to do it. Like a tradehouse
08/27/2018 10:49 PMPosted by MorgueartLook we all know that folks who post 1 of something by the 1000's are trying to interfere with the game function. Just ban the jerks. They do it on sub level 10 characters so that pages that are helpful like the undermine journal wont function well.
If the goal of these sellers is basically griefing the game then treat them as such. There's NO good reason to post 1000 of something one at a time except to cause interference with the game.
Also make them be at least level 20 to use the AH so we can track the jerks.
It has nothing to do with 'griefing' the game. Here's an example of why walls are created:
Take Storm Silver Ore, which on my server goes for roughly 55-60g apiece as the market value. I post a wall of 50 stacks of 1 ore at 32g each.
Now, a good amount of people that post things on the AH aren't trying to maximize their profit, they want the fastest sale. So they're posting whatever is in their bags at the lowest price so that it appears first on results. Someone comes along with the ore they found while xping or gathering, let's say a full stack of 200, and puts it up at 31g 99s 99c (~6100g total).
Meanwhile, I'm sitting at the AH waiting for people like this to post their auctions, buying up anything that gets posted before that wall. I buy that stack of 200 ore, intending to resell it later at actual market value. Even if my wall gets bought out, here's what it's cost me:
6100g for the stack of 200
1600g worth of mats to create the wall
Total 7700g invested.
Now, if I flip that single stack of 200 at even the lower end of market value (which is easy to do for trade goods by selling them in trade chat, prime time on the AH, or even just after the wall is gone), I get 10000g minus the AH cut.
I've already made a good profit just off a single stack of ore. Since most people aren't going to buy up that wall, I'm looking at getting thousands or tens of thousands of ore at an artificially lower price, easily. The cost of putting up that wall of stacks of 1 is nothing. Even if my wall gets bought out before I manage to make a purchase and a flip, it's still just a tiny speck of what I stand to make. I just remake the wall.
Most people that use the AH aren't going to bother with trying to figure out the optimal price to list their items, or buy up stacks of 1. They want to post their sale, make their purchase, and get back to other aspects of the game as quickly as possible. Walls take advantage of that mindset and get people to post things cheaper than they should, and goblins flip it later for profit.
No listing fee is enough to deter this, because the people making walls don't care about the money from the actual items making up the wall itself. Even if you outright banned stacks of 1, walls will be created with whatever the smallest stack size is. They don't have to last long on the AH to generate a profit.
Why not just add an option to shearch by stack size? You could even add a few check boxes if you want search for stacks higher or lower then the stack size your looking for
Why isn't there a scaling deposit? The more of a single item that you list, the higher the deposit (non-refundable). i.e. 1 item is a low deposit, but when you get to 5 of the same item then the deposit cost is 80% of the sale price because why have 5 items when someone could post the entire stack at a low deposit? A scaling deposit that's non-refundable also prevents "walls" from being posted up because no one wants to lose 80% of the value of an auction.
08/28/2018 05:28 AMPosted by SkybainAnother idea as an alternative is add a check box to the search for searching for stacks only, much like the existing check box for usable by character. This in turn when checked would only return results on items in stacks of more than one. And to further improve this option and an input box to search only for stacks of however much the user enters.
For example:
Stacks only (10)
*returns results only listed in stacks of 10
Or
Stacks only (28)
*returns results only listed in stacks of 28
In my opinion this would be much more feasible to the public and increase usability, and also not upset the community by increasing deposits, refundable or not, when the idea behind the auction house platform is to strategically make money and problem free item purchasing.
I’ve seen this idea posted so many times in this thread and virtually everywhere on the internet. For ages. I cannot, for the life of me, understand why Blizzard hasn’t listened to this idea. It’s simple, just as most stores online have an input field for “minimum price” and “maximum price”, or a drop down menu giving you options for pricing ranges, it seems to me it would be fairly simple to take that idea but implement it into stack sizes. Two input fields in the AH UI search field: “minimum stack size” and “maximum stack size.” And keep the ability to sort things by price (lowest to highest, highest to lowest).
Let these AH spam trolls do their thing, but don’t punish those of us who legitimately post on the AH small stacks of mats from say, mobs or the scrapper so we can a) maximize the gold we get for these materials and, b) obviously help other players in need of these mats.
This is an over-complicated cosmetic fix on Blizzard’s end that I don’t foresee will do much to help the issue except punish legitimate sellers who sell in small stacks because THEY HAVE TO. Heck, I already let mats from mobs and the scrapper stack up in my bag specified for AH sells to at least 10-25 (depending on the item) before posting. But, that’s because my profession is alchemy and when I started BFA I wanted to level my prof fairly quickly, so I bought half mats and farmed the other half. So, as a person who crafts, I understand you will likely never need a stack of 200 of one thing to level your profession quickly. 100, maybe, depending on recipes, etc.
I’ve veered off course here.
tl;dr: just slap in an option on the AH UI to query between “minimum stack size” and “maximum stack size”, retain the ability to sort prices in ascending or descending order and those people posting one stacks can keep on keepin’ on and nobody gets punished.
08/28/2018 05:55 AMPosted by TyrendeA scaling deposit that's non-refundable also prevents "walls" from being posted up because no one wants to lose 80% of the value of an auction.
People who make walls literally don't care about selling those items in the wall. It's viewed as a small loss to change the perceived price, buy up stuff cheaper, and flip it later. It doesn't matter what the listing fee is, the AH cut, anything on those items.
08/27/2018 06:15 PMPosted by Pve<span class="truncated">...</span>
So nothing will change then?
People are not going to buy single stacks, people will stop posting single stacks, because they lose $.
Negative. Cost more per stack, charge more for single auctions. That's what will happen, it will jsut drive up single stack prices by like 5-10 gold each.
This is similar to a tariff on goods. You want to sell the goods, okay the government (blizz) will charge you more to sell your items 1 by 1 instead of in bulk. Business (the player) says okay, and passes the cost onto the consumer (other players buying their stuff).
08/27/2018 05:58 PMPosted by OmegallHowever, I do agree that returning it to seller defeats the purpose. don't return it. those single stacks still sell. they'll still bog down AH if they still sell.
If the item sells, the AH could keep the deposit, instead of keeping 5% like now.
For sellers who sell in groups of 20, that is 20% of 1 item, or 1% of the total: a good deal, compared to now.
For sellers who sell in groups of 1, that is 20% of each instead of 5%: a deterrent.
And of course it only applies to trade mats, not to high-priced crafted items where there is no stacking option.
08/28/2018 05:55 AMPosted by TyrendeWhy isn't there a scaling deposit? The more of a single item that you list, the higher the deposit (non-refundable). i.e. 1 item is a low deposit, but when you get to 5 of the same item then the deposit cost is 80% of the sale price because why have 5 items when someone could post the entire stack at a low deposit? A scaling deposit that's non-refundable also prevents "walls" from being posted up because no one wants to lose 80% of the value of an auction.
I feel like this is fairly over-complicating the "wall" situation at hand when there are much easier routes to take. Percentages and all that only hurt the players who are selling to the AH versus vendors because they want to maximize their profit gain to keep up with the economy in-game. For instance, what profession mats I get from mob drops or the scrapper that do not belong to my own profession, I sell on the AH. Not only to increase my income, but to also help other players out looking for that exact mat. Putting a percentage punishment for small stacks helps nothing. Putting up a minimum stack requirement will not help these "walls" as someone said earlier, "the walls will still exist no matter what the minimum stack size is."
All these numbers and percentage punishments are downright overcomplicated. As I've said before, slap in two fields in the AH UI: "minimum stack size" and "maximum stack size" so users can get behind these 1 stack "walls" and search for larger stacks, if they so need. If they only need one of something (which is incredibly possible, even for profession mats) they can buy from the "wall".
Point being, don't punish people for selling. Make the AH itself much more functional at its core and people won't have any problem with these "walls". And those who create these "walls" can keep on keepin' on. And if they see a decline in how their sales go, then they'll adjust accordingly. It self-fixes if it needs to be "fixed".
This appears to be a way to hit back players who are constantly posting single stack of items and then when undercut canceling those post and reposting them at a lower price over and over again to try and keep their items the cheapest to sell better.
So addons make this to easy to do and I find that there are times when leveling professtions I can use just one or two items that’s fine, but the same addon also buys hundreds of single stacks so they don’t even notice the difference until you hit them in the bottom line.
The people that do nothing else but sit at the AH all Day and buy and repost items to corner the market at the start of an expiation will be the hardest hit by this, hopefully it will save new players the painful task of weeding though thousands of singles.
Good Luck and for my two cents I miss the mobile AH and hope once you make this change to the core AH you will bring back the mobile version. I know I was using it right up until you took it down. At least I hope you will add the feature to access your regents bank / bank while standing at the AH was the best part of the mobile AH for me.
So addons make this to easy to do and I find that there are times when leveling professtions I can use just one or two items that’s fine, but the same addon also buys hundreds of single stacks so they don’t even notice the difference until you hit them in the bottom line.
The people that do nothing else but sit at the AH all Day and buy and repost items to corner the market at the start of an expiation will be the hardest hit by this, hopefully it will save new players the painful task of weeding though thousands of singles.
Good Luck and for my two cents I miss the mobile AH and hope once you make this change to the core AH you will bring back the mobile version. I know I was using it right up until you took it down. At least I hope you will add the feature to access your regents bank / bank while standing at the AH was the best part of the mobile AH for me.
Well, they've done something. All AH add-ons stopped working this morning
Good change. But can we have a market order system like how the stock market functions?
I believe the WoW token uses this system.
I believe the WoW token uses this system.
If we could sort by specific stacks, that would solve a lot of problems.
Stupid change that won't fix anything, and then you broke all AH add ons because you skipped having a real PTR test for it, despite saying you would allow time to thoroughly test. Bravo Blizzard, never cease to amaze me.
Thank you for trying to fix this issue without using a heavy hand, but I am not confident that this will deter those auction house trolls. Hopefully it will, but if it does not, then adding the ability to ignore single stacks when searching for items would be simple (assuming you guys use database queries) and would help those of us who actively go out of our way to not reward the people ruining the AH.
Also, to those of you who are buying those stacks of one, you are contributing to the problem by rewarding that toxic behavior.
Also, to those of you who are buying those stacks of one, you are contributing to the problem by rewarding that toxic behavior.
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I thought this was going to the PTR first?... Hotfix notes says it's going to live with the server restarts. It's already live in the US, and it broke auction posting in every AH addon.
Is there a list of API changes associated with this change?... I'm throwing an error about a popup string.
"\FrameXML\StaticPopup.lua line 4447:
bad argument #1 to 'SetFormattedText' (string expected, got nil)"
I didn't see anything about this on the API forums... I've never tried looking before and don't know where to go... I found an API compendium post from a couple years ago, but it's last update was beta changes back in April/May...
Is there a list of API changes associated with this change?... I'm throwing an error about a popup string.
"\FrameXML\StaticPopup.lua line 4447:
bad argument #1 to 'SetFormattedText' (string expected, got nil)"
I didn't see anything about this on the API forums... I've never tried looking before and don't know where to go... I found an API compendium post from a couple years ago, but it's last update was beta changes back in April/May...
Just don't allow stacks less than 10 or 20. I think the concern about affecting gameplay is overblown. How often is someone needing to buy less than 10 of an herb? If they do, they can still get it from someone in trade or guild.