i mean, all I would need to do is write an addon to queue up the next auction in my bag and I’d be equal to TSM for post speed.
Just like EZ-scrap
i mean, all I would need to do is write an addon to queue up the next auction in my bag and I’d be equal to TSM for post speed.
Just like EZ-scrap
As much as I love weakauras, if that addon was slowing down the game then I wouldn’t mind blizzard disabling that too.
And that addon with the changes would get throttled because what is great with this change is it target all addons equally.
I still haven’t seen proof of any AH lag though, just people saying they’ve had it, on low pop servers… where other people have said they haven’t.
I’m on zj, a high pop and have not felt a single bit of lag.
This change makes me sad, playing the AH is my hobby and what keeps me interested in the game when there is a lull and I find the amount of time it takes to post transmog specifically since they’re all unique pieces is too much with the throttle cap. I think the biggest misconception people have is that TSM automates posting/canceling auctions, it truly does not. I think the gray area of TSM is actually sniper (it would scan the AH for items posted far below market value and ping you when one is found), which was immediately disabled upon finding out blizzard did not like this feature.
I’m really hoping there is a better solution that can come into play like canceling auctions only get throttled after x-many to discourage constant cancel scans, or upping the throttle number to 100 or so actions per minute. Hopefully there can be a compromise to this very heavy limit.
if that addon would get throttled then you avg poster would get throttle because it’s using the base AH ui
Lag or throttling?
lag, from before throttling.
You’re not being very accurate with your comparisons, but many tools have gotten nerfed in the past because they were deemed too strong.
Using a macro is not using the base UI, at this point you’re just wasting my time on wordplay.
Yeah, I think the “we need to reduce AH traffic” is a mistaken argument - I never noticed the AH to seem to have any issues with lag.
It’s possible that in evaluating the problem, they misidentified the largest complaints as “AH traffic volume” instead of “the cancel/repost game creates an APPEARANCE of activity volume but it’s actually just the same 100 items cycling on and off the AH rapidly, forever”.
Ok so here’s my 2c. I’ve been a player since Vanilla release. Raided and PvPd for a long time. And never really focused on gold at all. Just whatever I needed to fund those things. Life happened and I cannot raid or truly PvP anymore. I have a lot less time to play nowadays. I started focusing on gold making in WoD and honestly fell in love. Gave me a sense of pride I hadn’t had since I quit raiding. That culminated at the beginning of BfA when I was able to get my Brutosaur mount in the first month of release. I loved showing that off as much as any mount I got from a raid. I’m gonna list some thoughts and topics about what happened with ah recently and just gold making in general. These are in no particular order.
Please give me another way to make gold! I love making gold but hate using the AH. I hit gold cap for the first time in WoD. Largely due to how much gold I could get from Garrisons. I had an army of alts and I purposely set them up so I could maximize my gold making. I know it caused inflation problems and I know some people loathed garrisons, but it was an option. I didn’t have to farm or craft and post on the AH. I didn’t have to farm raw gold, which is laughable. I had another option that was part of the game design. Right now the only way I have to truly make a good amount of gold is to play the AH. Raw gold farming might be fine to get what you need for a casual player, but it’s never gonna get you a Long Boi.
Take advantage of what the gold making community has been doing and implement it in game. The changes made to the AH were decent. But again still funnels all gold making through the AH. A lot of players have been selling mount/gear runs for years. Boosting players is a fairly recent development. I remember back in WotLK when you would have raid runs where you would bid on gear and the it would be split at the end of the raid. The community has been coming up with ways to make gold for a long time but nothing has been implemented as part of the game beyond make, farm, sell on the AH.
I kinda feel like you brought this upon yourself. Xpac after xpac we are given more and more things. Gear, pets, mounts, glyphs, mats, etc. all of which have value all of which can and should be sold on the AH. But nothing has been done to curtail the amount of things that go on the AH. I’m a scribe so I’ll use inscription as an example. I have a lot of glyphs to make and sell. Which means on the AH there are going to be all the glyphs and all the mats to make the glyphs. But nothing has ever been done to downsize that. In fact in BfA we went from only needing pigment to needing inks made from pigment. Essentially doubling the amount of inscription mats that would be on the AH. With revamps of professions and transmog you opened up all the old world content. Did you not expect all of that to be put on the AH? Did you not see coming thousands of thousands of old world greens being on the AH?
Something seems fishy here. Let’s be real. TSM is the problem. Being able to constantly scan the AH and spam posting/cancelling is putting a strain on the system. We get it. But now I have a harder time posting one of each glyph on the ah. One of each glyph you intentionally allowed me to make and intentionally allowed me to sell on the AH. I remember when there was a raid addon that put an overlay on the ground. You said that was too far and addon was removed or changed. You didn’t go and make atmosphere of a raid harder to see. If the way AH addons function isn’t working create a set of rules we can work with. Don’t just blanket throttle down everything. That’s just lazy. We have had no major issues with the AH until BfA. I know it had its moments, but nothing compared to now. And at the same time we have had no attention given to the AH or the gold making community in general until recently. Legion was massively popular yet we didn’t have these types of issues with the AH. Then all of a sudden BfA hits and we have tons of server problems. We get a change to posting costs of single items. We get a revamped AH. And now we are getting AT&T style throttling that no one truly understands? Seems like you guys have a big problem that you are trying to put bandaids on hoping we don’t notice. You could have stated we have a problem. We want to fix said problem. We have until the next xpac to figure it out. I guarantee you would have gotten a lot of very good feedback.
Inflation is a problem. Everyone knows it. There is not one single answer for it. It’s going to require rethinking the economy as a whole not just the AH to figure out.
I’ll end with constructive recommendations. Ideas to expand how we make gold. An option to roll for gold after killing/completing something instead of just gear. When I finish world quests and I’m turning in for my cache it’d be nice to have an option to just get raw gold instead of whatever reward is listed. And if that option includes some sort of chance or roll to get really high gold I’m paying serious attention. If I had a chance to get between 250-10k gold at random for turning in emissary quests I’m doin them every day. This could be implemented with raid bosses, M+, achievements, etc.
Have an in game option for groups to charge for run throughs. The custom group finder is decent. If you put in an option to charge the last player coming in x amount of gold at completion of the run people would use it. It has its flaws that would have to be worked out but it would be a way players can do something they already are but they wouldn’t have to spam trade chat. And you could charge a cut to help with inflation.
Downsize what can go on the AH. Why in the world can I buy vendor mats on the AH when you guys have repeatedly said you want us out experiencing the world? How much lag can be prevented from removing all vendor mats from the AH? Having both pigments and inks to put on the AH is just messy. Allow groups/packets of things to be sold on AH. Say I combined all the glyphs that change a Mages water elemental to 1 glyph. And whoever buys it chooses which option to have. Or has charges that it can only be used x amount of times. Combine xmog into sets. You can craft all of shadoweave and sell them individually, but if you want to sell on AH you have to combine all of them and sell the set. Or a set of 4 bags. Bags sell a lot and fast but I only have the option to sell individually.
And as far as inflation goes. Give me something to buy!! The Brutosaur was a great idea. Need more of it. Xmog, mounts, titles, pets, etc. I’d buy it all. All of these would help continue to grow the economy, reduce strain on the AH, and help rapid inflation.
Right now the game feels like it’s go and play and build up your character or go and make gold. And we will never have a true answer to our problems until those 2 paths can get close. Sorry for the block of text.
Cheers
yes, it is, it literally would just be using the api to put the next item into the slot, you would still be pressing the BASE UI’S post funcion
Because blizzard has never said anything before that was flat out wrong?
If we as players are not seeing lag, why do they need to protect us wee little players so heavy handidly, there is better ways.
The lag I can understand, especially if multiple people are scanning and reposting hundreds of items at the same time, but I’m not really buying that this was to help smaller sellers.
So you went from “there is no lag what so ever” to “but players can’t tell if there is a lag” is that it?
There’s really two problems right now, canceling is way too easy and barely costs anything to do, and it’s way too easy to buy in extreme bulk and wipe out whole sections of the AH to repost.
No normal person needs 5000 potions, there’s not really a reason to be able to purchase 5000 potions at once.
Although if the players with the massive item hoards are going to keep posting anyhow, would that not just make lag worse at some point?
They already nerfed premade group finder API in the past claiming it creates a lag, but lag is still happening while API is restricted for use by third party addons… So yeah there’s very little trust to what Blizzard says now…