Actually I love this idea. Not only because it helps solve for bots, but also I just like the idea and 100% it should be clearing BFD.
You have to complete an attunement to move to the next phase, it will give people some type of capstone achievement. Which also creates a reason to do BFD, but please remove lockout if this is the case.
Some bot programer read this comment and was likeâŚhold my mountain dew.
Humans have the best racials in the universe. We always find a way.
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Whats to stop them from just attuning the bot and setting it back to auto?
I guess its a flex to say you own 3 timeout chairsâŚ
They would just continue botting until caught. If each phase has an attunement, then a bot would have to reattune after every ban wave.
The ban waves are slower than the time it takes to relevel. Perhaps it would slow down the re-entry of new bots generating more gold than higher level and 3x or 4x attunement.
I mean Iâm all for getting rid of bots, but Iâm not understanding how this would really deter botting if they just have to go manual once every 3 months to poke a mob to death in a dungeon.
The botting to farm gold is a problem fundamental to the gameplay loop itself. In retail you have the token, but itâs easy for a player to farm gold to buy it, and itâs safe to spend 20 bucks on a token to sell it. In classic itâs really not that easy, comparatively, to farm that gold so even if there were tokens I donât see how there would be as many people buying them. Though I also donât invest the amount of time people seem to when it comes to farming gold in any iteration of WOW so I may well be talking foolishness.
But if this turns out to be a thing that stops bots or significantly curtails them, sure, provided its not going to significantly impact regular players.
All this does is just make it even worse. The Bot handlersâll probably level 2 mages. Take 8 hunters, then use Growl mechanics and finish Baron then kill the turtle with pet-tanking.
Hell. They could have teleport-scripts, and skip to Turtle. And kill him. You could suggest implementing kill-zone, but then it just means more teleport-scripts to be involved.
You didnât really fix anything. You as you said, they get hindered. But it doesnât really do much if they are automated.
The biggest hurdle bots have is group content. The raid simply needs to be hard enough that the bots have to play the game. If they manually have to raid, then success!
If group content reigns supreme the bots can only offer the players so much. I would argue the content being able to do be done by a pick-up-group is itâs own issue too.
Would this be the only solution, no. Is it fun and feels like classic? Yes. Are these questions biased? hell yes!
Click all the 4 pixel squirrels
A number of the bots Iâve reported have disappeared. In all honesty I think the current Devs and people in charge are making a genuine effort here. I donât want to be negative towards the devs working on this, sure crap on how blizz has been managed for the last while but the workers arenât to blame, theyâre also getting crapped on by the company or at least have been.
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They do have to be careful, if that insta ban then the botter knows his script has been compromised. The instant feedback for them would be useful in finding what works and what doesnât.
But the stakes are too low for them, they will make money before being caught.
The suggestion is simply adding one more hurdle for them. As we progress to each phase hopefully the botters will have to reroll every phase.
Forget banning the bots and ban the buyers
If no one buys gold then the gold sellers will stop.
Itâs not great to ban paying customers I understand but maybe first time buyers have all money and gear deleted. 2nd time sent to gold buyers server where they can buy tokens from wow and play with other token buyers.
How to find the buyers? well that should be very easy
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Solving captchas or detecting things to click on the screen is actually trivial to solve with a bit of opencv.
It doesnât even need that much compute power.
Most bots are undetectable by security scanning tools since they pretty much use machine learning now.
And if you think your reporting is doing anything:
https://www.reddit.com/r/classicwow/s/k7ZGw1upRx
If youâve not been involved in the last two years of AI development then you are woefully unprepared for your immediate future.
just remove all coins, make it a cashless game so you have to play and do good deeds to repair/get gears. Problem solved, if there is no gold (silver/coppers) in game, then no one will buy it
The only way this will be fixed is if there is a mass exodus in paying player subs and actually forced blizzard to fix the problem. Right now, They Do Not Care. These videos are proof of that. The community has long known about blizzard not taking action to do anything against bots and throws its hands up in the air when things like GDKP come around that LITERALLY cause stuff like this to be exacerbated.
If you like GDKP, you like these streams of bots because that is where a lot of the gold is likely coming from.
We need to unsub and stop paying for this bloated mess. In my opinion, there are exponential ways to solve this problem when you take into account that these bots are systematically running on certain paths and interacting with certain objects. It blows my brain that Blizzard acts like they cannot create an algorithm that runs on the server that tracks players progress and just removes them from the game after they have ran the same EXACT path and interacted at the same exact x/y/z coordinates every single time they are at a node for X minutes or hours.
No human can retrace their path exactly on a video game to the point that a bot does. No human clicks on the terrain to move at the speed that a bot does. If it doesnât even remove the bots all together, it would dramatically reduce the efficiency of the bots and maybe make them not as easy to run bot nets.
I personally saw a ton of bots in the very north of Darkshore deep in the ocean farming pearls. Level 25 druids with just the starter lvl 2 rune spamming wrath on mobs and then seal forming to each mob. They donât even have a 2nd/3rd rune which would vastly increase their killing efficiency. I got at least ~8 successful player reports on bots in one day just reporting druids in that area over like an hourâs time.
The blow to playerâs egos when they find out a team of bots can clear classic raids would be hilarious.
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First they put runes behind the raid and people complained now you want them to block progression past 25 behind the raid?
You have to complete a Captcha for every herb, ore, and mob you kill.
Blizzard dosent want to fix the bots
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