Title. Now that the token has been implemented and drove even more players away from the game, i fear that the addition of RDF with ICC patch will be too little, too late. What good is dungeon finder if theres no players anymore to use it. Current player base across NA is similar to the last week of Naxx before Uld dropped. It feels even worse in-game though, at least on Grobb. I dont expect ToGC to hold interest for more than a month. Idk, just feels like this game is going to be dead in 4 months.
Games been dead for 20 years
Oh calm down, everyone is blowing this out of proportion. I bet they lost like 0.01% of players who will be back in a month or so. People have been saying the game is dead or will be dead for years and the game is still going strong.

Circa 2004.
I find it hilarious how you guys think RDF will help in anyway other than destroy the social experience that very few attempt to try anymore. It’s like you guys are all dead inside and just want a hamster wheel.
And yet here you are
Alts and retail characters are assuring you that WoW classic isn’t on life support at this point.
Don’t you feel reassured? Blizz probably using their token money to employ one guy to post that WoW classic is fine and HC is “Super duper fun!” 8 hours a day.
I think its hilarious you think RDF will hurt any social aspect the game has. Anyone that wants to be social, already is. Are you implying that RDF will turn your own people (Socialites) against you? The players that dont want to be social, already aren’t. It wont affect anything except the time it takes to find a dungeon group.
So in other words, the game has held pretty steady with a decent retention rate? And we’re supposed to be worried about that?
Lmfao. Here it is. They still are clinging to that " social experience". Lol.
Hey genius. Couldnt get group to go to wailing caverns yesterday. How much if a social experience do you think we had? Good lord
And if you’d ever seen the hateful bile that lil cretin pushes, you’d understand exactly why he’s pushing for a gatekeeping situation.
He’s vile and everyone would votekick him if he opened his mouth.
cause this hasn’t been said by someone once a week since the start of classic
The social experience has been measured and found wanting.
You are correct though, rdf won’t save the game, its too far gone
For those who said wth, its like an extra $20…Litith comes Friday/Sat. How the D4 ultimate buy went for me lol.
see, that’s where the issue is though. “that few attempt to try anymore,” as in, no one is running the dungeons anymore which makes it impossible (or however long of waiting) for one group. at a certain point, it just makes sense to add it. especially given the fact that certain servers are absolutely suffering in terms of population. so that “few” who do attempt to try becomes even less.
the social experience died with mega servers, and it died when blizzard did nothing to help population control on dying servers. back in actual wrath, even on the most populated servers, server populations were still small enough to have that community, even after rdf. now? nope. 30k people. they know guilds but chances are the only “known” players are the streamers, trade chat trolls, and the gdkp leaders.
Without RDF I don’t run dungeons in PUGs. With RDF I would at least get to socialize with random players while I level in dungeons and run base heroics.
No-RDF is a failure. I’m not running dungeons on any of my toons. Guildies are all getting burnt out and aren’t logging in, so I can’t even run dungeons with my guild at this point. Makes it tough to convince myself to keep subscribing.
With RDF, I’d be running dungeons across several toons, based on who I felt like logging into on any particular day, and wouldn’t matter than few guildies are logging in, and would justify continuing to sub and play.
Well, its wrath so I can’t say I didn’t know this was coming, the wrath non-ATR servers usually slump hard.
There is a strange following that cycles Cata through Legion, I always quit with WoD launch
The momentum for WotLKC has certainly passed.
The “social experience” got lost when it stopped being novel to talk to a bunch of people online.
This was around the time social media started up, ever since then games have focused more on gameplay rather than forcing a silly chat system to govern. The pre-facebook era is never coming back.
So true. Wise words