Assa Rogue PVP stat weights

Im a dot class so i really dont care what your idea on sustained damage are, i find the information useful.

Frankly, I think I’m going to do really well in Arena if I get lots of opponents like you.

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Ahh yes. All those top rated Assassination Rogues running Vers/Haste builds will just buckle under your new and unforeseen knowledge

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you’re most prestigous PvP achievement in your entire wow history is 1600 in RBG’s.

You are actively ignoring and being willfully ignorant, when more experienced players tell you why using PvE sims in PvP is wrong.

all the best assasination rogues in the world, are doing what we are telling you to do.

Yet you double down on the ignorance, and think you will perform well in arena, despite being months behind in gear, and never breaking 1600 in any arena bracket, just because more experienced players aren’t telling you what you want to hear?

buddy, have you ever heard of the Dunning Kruger effect?

Look it up.

edit: the reason you stack haste > everything cept vers in PvP is because haste gives you the most consistent burst pressure IN A PVP ENVIRONMENT.

Haste makes ur bleeds tick for more, makes ur regen tick faster, and lowers ur GCD. All of which are MUCH MUCH more important in a PvP environment then a PvE one.

You are going to regularly be using CC chains where u will spend 200 energy on cheapshot/kidney bursts.

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Right, so have no argument as to why the math wotn work so you look up my achievements.

I’m just now getting into Rated arenas, it takes a lot of time and its heavily gated. That doesn’t mean my opinions about the math are incorrect.

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i do have an argument as to why the math works, and I have told you multiple times, as well as the other guy. You just ignore it, because you are an inexperienced, willfully ignorant player who doesn’t like being told they are wrong.

But SURE. Go mastery. Im sure you are the fount of knowledge, and the multiglad rogues don’t know what they are talking about.

Enjoy sitting at 1500 for your entire wow career.

and, just so you can’t say i didn’t tell you:

the reason you stack haste > everything cept vers in PvP is because haste gives you the most consistent burst pressure IN A PVP ENVIRONMENT. And versatility gives you an INSANE amount of survivability + burst.

Haste makes ur bleeds tick for more, makes ur regen tick faster, and lowers ur GCD. All of which are MUCH MUCH more important in a PvP environment than a PvE one.

You are going to regularly be using CC chains where u will spend 200 energy on cheapshot/kidney bursts and having the haste ticking bleeds on everyone to increase pressure MATTERS.

The mastery bonus of assassination is NOT GOOD IF YOU DON’T HAVE CONSISTENT UPTIME ON YOUR TARGET.

The energy regen + dot ticking faster FAR FAR surpasses mastery in a PvP environment. Like, how many times does this need to be explained to you?

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what does mean ur opinions about the maths are correct, is that you can’t seem to comprehend PvE stat rotation =/= PvP stat rotation.

Affliction, is another dot class, and they are in the EXACT SAME BOAT.

in PvE they stack mastery, because on static targets with 100% uptime, it provides the biggest damage boost.

in PvP they stack haste, because lowering GCD’s, and castimes, and cooldowns provides FAR more consistent performance in a PvP environment.

It doesn’t matter How much damage you can potentially do if you’re never able to get uptime or casts off, or if it takes you 40% longer to execute your openers because your GCD is so long.

Like WHY IS THIS SO HARD FOR YOU TO GRASP?!

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Wow i see you guys are getting upset here. Why do you think that is?

Maybe your not the special snowflakes you thought. Maybe WOW is like any other esports game and you can use math as a tool to help you do more damage.

Damn imagine that

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Which is why your top Rogues go Haste/Vers.

More damage in a shorter period

More damage on a slower tick is meaningless when it gets cleared/healed through.

More damage through faster ticks before it gets removed/healed through is the superior way

Edit: perhaps this is why you feel like there’s “gate-keeping” and you’re stuck where you are, sub optimal play while being in denial and claiming it’s hate keeping that’s keeping you from moving forward l?

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Here’s your math:

Higher haste means your DOTs tick faster, your autoattacks swing faster, and you have more energy available for CC abilities (which no raidbots sim is going to account for, but which is absolutely vital in the ranked arenas you insist you’re going to be an expert on).

Mastery makes your DOTs tick slightly harder.

Mastery is not even particularly strong for asn rogue in PVE. What is this nonsense?

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You have to be trolling at this point.

Multiple people have given you the exact same reason as to why you are wrong.

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Last i heard our GCD was 1 second and that’s as low it goes.

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I have to assume this kid is trolling. His last argument was calling the people who all agree with a similar course of action snowflakes, while pretending he’s reinvented the wheel of pvp by using a sim lol. The irony is strong.

Long story short, and hopefully this is a different enough explanation to get through to you:

If the guy you open on in PvP never moved or did anything, you would have a valid argument. The sim is predicated on a static environment for the data to play.

PvP is the antithesis of that environment, and that’s why sims don’t work.

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crit isn’t worth as much in pvp because it’s nerfed. Mastery only gives a flat increase to your poison/bleed damage while haste increases their damage AND increases your energy regen. Haste will always scale better unless they improve how assassin mastery works. Like if mastery gave our bleeds/poisons a chance to tick twice or something.

So your sim will probably tell you mastery is better for you now, but if you stack enough of it, haste will be worth more eventually. At least until you hit like 40% haste then crit will be worth more damage wise, but since it’s pvp then vers would be worth more for the damage reduction.

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Vers is the primary stat with Haste being the second stat you chase.

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Yup. That’s what I said.

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The way you said it made it sound you go haste then vers

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I wasn’t arguing any of that. Snoz and someone else was saying that cant find you best stats becasue the math doesn’t work. they said PVP is a different game so stat weights literally dont work.

Then they changed the story to, well they do work but pvp doesnt have constant uptime. Then they started rambling about rotations.

All I am saying is that the math does work and the data can be useful. You can even sim whatever rotation you want.
J

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I never changed my story bud.

The math is wrong considering Mastery is a terrible stat for sin in PvE and PvP.

Good luck breaking 1400 this season my guy

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No, they just said youre prioritizing the wrong stats

PvP doesn’t have a rotation

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Well one good thing if you decide to do the wrong thing for sin pvp and stack mastery is that you’ll have the correct stats for Sub when you fail at sin bc you have the wrong stats

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