As a Community, we do not want RDF

That’s not toxic, I’m responding with the exact same energy you are. You’re responding in bad faith after responding to one singular line of my post, which was pretty well worded and calm all things considered. Sit down, classic andy.

The only thing I want from RDF is the ability to queue in to content up to level 70. They can keep WOTLK dungeons separate from RDF, but leveling in classic content %&$*ing sucks without RDF.

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RDF existed in Wrath, people want Wrath features in Wrath Classic, just like they wanted Classic to be like Vanilla and BC Classic to be like BC

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Now we know you’re absolutely trolling.

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They didn’t add that tool until ICC phase. Honestly, if they added it in during that phase I also really wouldn’t care. It is probably more impactful for smaller servers but for the Mega-servers. it’s not as needed.

What things considered? You are a GROWN adult acting like an actual child whose been told NO after asking for candy so now you’re throwing a temper tantrum.

How many more times should both the Devs AND Community say NO before you accept that RDF is NOT coming back??

They already greatly nerfed 1-60, it doesn’t need RDF as we have been leveling alts for years with zero issues.

This is CLASSIC Wrath NOT RETAIL Wrath, they are two SEPARATE games.

If you want Retail Wrath you can go play Wrath Timewalking on Retail and STOP ruining OUR Classic Community with your Retail features.

You literally responded to one line of text from my entire post, bro. I’m not throwing a temper tantrum, I’m sick of Classic players throwing the same three arguments at everything as if they’re bulletproof arguments.

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You don’t get to speak for the entirety of the community nor myself, so stop forcing your opinions on others with facts & statements you know nothing about.

And how is CLASSIC wrath any different from any private server that featured RDF? You’re just replying to people in bad faith now and it’s honestly pathetic.

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November 13, 2008- WOTLK release date
December 8, 2009 - Dungeon Finder Release Date
December 7, 2010 - Cataclysm Release date.

RDF was in WOTLK for an entire year before cataclysm came out. The fact that you’re still arguing this when the feature was clearly added in wotlk, is making you look a little nutty here.

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Just because I quoted one part does not mean I didn’t read the rest of it, I read the rest of it too and I didn’t find any part of it that makes sense.

How are you upset when you KNEW RDF was NOT going to be in the game since early this year??

Imagine comparing Classic servers to Private servers, you pro-RDF people are ALL the same.

You want LFR also I bet AND WoW Tokens, RDF should NOT be tolerated as it will only lead to the downfall of Classic.

And it led to MASSIVE subscriber loss, NO ONE wanted RDF even back then.

To be fair, there’s a number of things that make him look a little nutty here.

We also aren’t launching Wrath Classic on the initial patch of Wrath either.

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You doint know what you’re talking about - the sub count didn’t drop till phase 2 cata. it peaked during the ICC patch with RDF.

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No, subs rose during wotlk and then they crashed halfway through cataclysm. It really had nothing to do with RDF

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That’s…not factual, there wasn’t a big sub drop off until Cataclysm

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FALSE, I have proven this wrong MANY times with VERIFIED graphs.

Your Fake News will NOT work here.

Share the graph or you’re fake news yourself. Next!

Wrath was dumb easy in regards to content difficulty, that is part of the issue of adding the tool.

If we had the tool for max-level 5man content farming rep would with the tabard, getting pre-raid BiS and getting to a point where we have completion of all early content would happen way before Naxx activation.

There needs to be a time-filter to pace gameplay.

They also had to tune Naxx to be more difficult than original release because of how simple it was in 2008. Since all this content is 12 year old content, it’s going to be cleared in record times in a day.

Most people coming from P-Servers have played this content massively overtuned. Even without them making difficulty adjustments the pace of these classic releases has been difficult for Devs to manage.

Everyone clears all the content in records speeds then takes a break and the servers drop in population with-in weeks of a massive content patch.

If you think I’m going to look through a 4500 page thread to find a graph I posted MULTIPLE times that MANY saw then you are out of your mind.

If you can’t even do the basic research then do NOT debate me on this topic, it is NOT my job to educate the uneducated.

People will clear the content quickly regardless, I played Wrath when it was originally out and I wanted the same experience I had back then (as similar as possible anyway) changing things like this takes away from that experience.

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