Well, if we look at WCL, we can find a variety of answers. If you want to look at bosses like Vael in the best raids in world with gimmicks that add rage and such they do pretty well. Especially with world buffs. If you go to a regular boss like broodlord and lower the percentile to 80th percentile warrior is in the bottom half. If you go down to the 15s and 30s where youre at as a player warrior is even worse because it basically revolves around raid kill times (for deathwish uptime) and buffs.
If you look at sims, a phase 5 BiS priest is within 2% of a fury warrior BiS on a fast kill and optimal situation. If you simply remove raid and world buffs, but leave the rest the same, the Spriest TRIPLES the warriors DPS. And thats as fury.
Now if fury remained a ramping raid spec that shined in S tier situations with stacked buffs and fast kill times, thats fine, as long as warrior has some other options to play. As it is, Arms is literally not supported. Glad is also forgotten. So warrior gets 2 specs to play. Rogue gets like, 7. PVE and PVP variants of every tree (3x2) + 1 for the tank spec. Hunters can play 2h melee but Arms can’t lmao.
Warrior is actually really unfun in SoD. Basically the same as classic with a bunch of added ramp stuff. Its F- tier at PVP and open world content as 2h or 1h. As glad prot is can be D tier in PVP. It has a whole talent tree dropped from support. Casters in worse gear than you triple your DPS in open world and PVP content. Chimera shot can be fired back to back, has a 6 sec cd, and no relevant mana cost and does 4-5x the dmg of a mortal strike. Really the forgotten class of SoD. Season of Don’t play warrior.