TLDR:
-Prune dps defensives and slows/roots across the board, prune mobility as needed to compensate
-Frequent tuning, they’ve done well with this but tuning should happen regardless of esport events. Tune twice a week or weekly consistently for the first few weeks of a patch
-Make the game more accessible to new players by improving the UI heavily. Add in a customizable DR tracker, add in a way to customize debuffs/buffs (size/position/what you want to show/etc). Overreliance on addons makes the game hard to get into.
-Improving rewards for pvp. Maybe make the elite set a unique pvp set (similar to what WoD did for 1 season), maybe make the enchants look a bit better similar in quality to the tyranny style MoP enchants
They need to do a prune imo. Damage/utility buttons are mostly okay (though some things like sanc would need to go), but they need to prune: DPS defensives, slows/roots and some mobility overall.
Since SL we’ve had so much added to the game it is extremely bloated, DF gave specs/classes so much more than they’ve really ever had and TWW added onto that with hero talents, specifically passive defensiveness and random passive slows. I think this makes the game just feel like theres too much random stuff happening, damage has to be super high in order for any kills to happen because dps have 3-4 defensives to rotate on top of healer CDs. Mobility has just been added to the game constantly to counter slows/roots/cc/etc and for pve purposes.
M+ players during TWW beta were screaming about hero talents adding too much passive defensiveness to the game when what we really needed was a dps defensive prune because the only way they are able to m+ damage threatening is by making it spiky/one shot centric to counter the insane levels of defensiveness most specs have. Applies to pvp as well. Ideally we’d also get in game ways to fix up the UI, add a DR tracker than can be customized and add a way to customize debuffs/buffs in game to get rid of the need for addons. Addons are a big gatekeep imo for new players.
Aside from that, tuning should be a bit more organized and happen more frequently. IE for the first few weeks of a season it should probably happen twice a week, or at least every single week regardless of whatever esports events are going on.
Rewards could maybe be better, but pvp already has more cosmetic rewards than any other end game pillar and they made them even more attainable this expac which was great so I’m not sure what else they could do. Make the enchants look cooler like old tyranny style enchants? Maybe make the pvp elite set unique from pve so it isn’t the same set recolored?