Arena point in tbc

This happened in TBC too.

You’d have to back up the claim that dungeon boosts drove away, “real” players.

You can clear 100% of T4 with dungeon loot. You raid, and you’re telling me you’re not going to PVE to get PVE weapons?

I am assuming you’re actually into PVE, I mean sounds like it and I love me some raids too, but don’t be silly, AFK’n for loot is exploiting 100%, and should not be allowed.

Its not just Dungeon boosts, its all that crap. Dungeon boosts, people who cheat, bot, hack, exploit.

Any game with massive quantities of exploiting and lack of enforcement of the rules or even changes to counter exploiting always sheds players. WoW Classic included, its not immune to that.

What a stupid argument. You could clear Onyxia in blues and greens, does that mean you shouldn’t try to get better gear?

Of course I am. I’m also going to do my weekly cap to get the points that can buy me a good weapon in case I don’t see a weapon drop.

In your opinion, and I’m also not fully intending to AFK. I’m just not going to worry about ranking.

Are GDKPs a cheat, hack, or exploit?

Correct you can kill Ony in BAD Gear, you can even clear MC in bad gear too, and who cares. IF you love PVE then PVE for it.

Oh I know, but just like the WB situation I expect it to be much much worse than it was originally if blizzard doesn’t do something.

You know that something they actually did do in TBC because of that exact problem.

if its not set up for at least S3 required, its going to be 100X worse.

Did you read anything I said? I plan to PvE for it. But having a fallback plan is a better idea than just hoping to get lucky. It also helps my guild more, as even if it never drops I’m still able to get an upgrade.

This is how it worked in TBC. Sorry, but it’s accurate.

In S3, yes. And I expect it to be that way in S3. And I intend to try for the weapons, as they’re BiS outside of the hammers - which at the time may still be MH only and if they still have the weak PPM may still be bad.

S3 was the result of what people were doing in season 1 and 2, it didn’t just magically become a problem over night. Hence why I won’t be surprised if blizzard nips it in the bud now.

And the thing is from a pve perspective, it doesn’t matter if the arena weapon becomes harder to get it becomes harder for everyone to get, you won’t be left behind.

Cool.

They’d be changing things and that will absolutely cause problems.

No, it just means we have to work harder to find good weapons. Which we already have to do with the BS weapon nerfs.

Really its a moot point, because you’re trying to follow the private server meta, its nota applicable here because blizzard is changing the game IMO for the better.

How is it a private server meta when it’s accurate to TBC?

They’re already changing things, sorry but #nochanges is a dead argument for TBC classic.

So I won’t be surprised in the least if we see rating reqs in seasons 1/2 especially given that this was a problem that was actually addressed in TBC.

I’m not arguing about #nochanges, I don’t support it. I’m arguing that there’s no good reason to put a restriction on S1/S2 gear. Some people using the system to get a weapon at some point isn’t enough of a reason to do so in the early eras.

Except its not, because you could not DW Blacksmith weapons in TBC until 2.4 (round there) and a lot of other changes.

The private servers use basically badly scripted 2.4.3 static, and make very few if any changes to address glaring issues created by the end game catch up state that changes the actual meta entirely.

You also couldn’t use a Kara weapon in the offhand until 2.3, which is why I brought it up. We haven’t heard from Blizzard whether or not we’re getting progressive itemization or not.

In Classic, we had a lot of not-true-to-launch/early patch gear that was much better than a lot of raid gear, namely +Shadow greens for Warlocks.

I don’t care about private servers.

Correct, and that was a mistake (IMO) Blizzard seems to be learning from those kinds of mistakes and enacting some common sense restrictions to keep things a bit more true to the intent, rather than true to private server exploiting.

… it’s 10 games a week, and takes like 40 minutes. What do you mean pressured into afking for gear?

I could see pressured into pvping for gear, or pressured into getting a high rating for gear, but there is 0 effort involved in afking 10 games for 3-4 weeks.

Like I get what you’re trying to say, but think about it- would people actually be happy about losing an option that gives them weapons like this for 0 effort?

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Sure, and I actually support that. Double BS weapons early would be boring. Also, the post-nerf Kara dropping badges and the weapons being one handed isn’t accurate and I wouldn’t mind that changing. This would lead to the only offhand option outside of blue offhand weapons or a crafted BoE epic.

That also means I don’t support changing how S1/S2 gear worked.

Right. If they do this and make the rest accurate to TBC, then we’ll have no good options.