Arena needs help

Arena can be tons of fun, but poorly implemented mmr/cr system that doesn’t have good inflation is not fun. I’m not good at the game, was 2-2.2k for mogs most of retail and swapped to rogue to learn in tbc/wotlk so it isn’t r1 perspective.

All of tbc challenger sat at 1400-1460 for all 3 brackets and never inflated up during all 4 seasons. Even now between 1550-1650 2s you go up like 4000 positions almost, that is 10% of the ladder almost in 100 rating difference. A lot of my more casual friends didn’t enjoy arena as much because they tied their skill to a rating that was super low. People who could usually hit 1500-1600ish were hardstuck 1300s or so. While I understand wanting to keep people from getting the “op” weps and stuff at 1800+, which was usually only the top 10%, it disincentivizes people from wanting to push arena. With how easy pve is to pvp now for getting gear it makes no sense to not open up gear away from rating reqs or better add inflation that actually inflates the season.

Also we need xrealm queueing in arena. I get it slightly for rdf because of pve being so big, but pvp is dying on us. Xrealm would allow tons of people to swap realms and still play with their friends. Leaving 3-5 friends behind to play with 5-6 others in pve is not a fun decision. It is made worse knowing I only usually pvp with those 3-5 so xrealm would allow us to queue up and increase ladder participation ans maybe the mmr inflation.

TL:DR increase inflation(preferable move) or remove rating requirements and keep a cosmetic shoulder one. Also allow xrealm queueing to happen so we can play with locked realms.

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I think you mean “disincentivizes” instead of “decensitizes”, but I agree with your points. Unfortunately you will get swarmed by people who will tell you to “git gud” and claim that having a drastically reduced group of people able to get current season PVP gear is a good thing.

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Haha thanks! Yes I did mean disincentivizes. While I agree you should just git gud, it’s still a % based game and if you don’t have fresh blood it’s hard to get better. Rating also barely moving up except at the .5-3% range isn’t good.

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Getting glad now is a lot easier than it was for getting it in the past. You still do see a lot of players who have a dozen or so glad titles in recent years and can barely touch the lowest title in Classic arenas using the same amount of work and skill. What you are able to do in retail now does not reflect on what you are able to do in Classic now. MMR and CR systems are very different there.

Find good group of friends to do it with. People you even trust giving your phone numbers to so you can text them when you want to do arenas, so you know eachothers schedules and stuff. Got a lot of people now and have never done an arena in an actual arena team anymore. Dont see why Blizzard removed that. That was a good way to make long lasting friendships. I still talk to people I did PvP with from over a decade ago today. Now there are no teams you just queue up and dont even know who you are playing with. JNot talking much either. Just a bunch of addons doing all the thinking and talking for you.

Arenas…best done with a group of friends who you like. I havent made a single friend doing arenas with the current system. We quit talking to each other less than 5 minutes after the match is over and we log off and never speak again. Thats how Blizzard wants it. This is no longer a social game.

Got to 2k in 2s in TBCC. Sat around 1850 rating in 5s for all of season 4 of tbcc. They ain’t gonna change anything. We, as in the PvP community, have been telling blizzard since the beginning of TBCc that they need to make changes to arena and either drastically reduce the rating requirements and lower arena point cost on gear or buff the points, especially at the lower brackets, but it keeps falling on def ears.

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Game needs 0 rating reqs outside of cosmetics or maybe shoulders

This is the most popular expansion of all time, with the most or second most engaging PvP gameplay.

Somehow we have less participation than TBC which was horrendous pvp wise???

Hello why has this not been addressed yet???

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Ya they definitely just kinda threw arena in a half finished state that they messed up and said goodluck.

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TLDR,

OP is mad he is low rated and wants his number increased.

What exactly do you mean by “increase inflation”?

Why? Because you can’t get the gear? Why do you feel entitled to it?

Might as well just get rid of realms at that point.

I’ll be fine. I’m not that worried about gear tbh, if I don’t hit 1950/2k for helm/shoulders then oh well that isn’t keeping me from hitting it. I’m more worried about the future of wrath pvp and participation dropping like tbc did. It is demoralizing for my friends who barely want to queue since they’re hardstuck 1200-1300 atm. There’s no point to playing and eventually this slowly kills their desire to pvp. This is the bottom 35-80% of players, a huge chunk that need to get better but they just feel like it’s an uphill battle with nothing to go for.

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Make all arena gear free. everyone on equal playing field. easy fix

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With how easy pve gear is to get, they could very eaaily make pvp gear no rating for everyone.

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^^This

I think it’s easier to gear for PvP from PvE, which seems wrong… also the fact that some PvE gear trumps the best, rating gated, PvP gear, like the KT weapons. I dont see getting 1500+ harder now than in TBC, but it’s a hell of a lot harder than 14 years ago!

Yes please.

Quoted for truth.

What ever you are smoking, i need it. Straight trippen if you think that it is easier to hit glad now with all this old blood, lower pool of players, and a bunch of private server players coming out of the wood works all chasing a percentage based title. Actually delusional.

Tell me you dont play arena without telling me you dont play arena.

Its almost like you need to put in effort to build relationships. Or be a good enough player that even if you are anti social, people will still ask to que up.

Aint this the truth. Then you read a few more lines and see shills like bloomsday who have such high iq that they cant see beneath the clouds that there are other players who actually want to play the game, get some gear and have fun instead of having to be the best just to get a piece or two that is arguably worse then some naxx gear. Im looking at you, kt weapons.

I can pug 25 man naxx runs with gray parsers and get weapons well below the skill requirement to get the 1800 weapons.

At the end of the day, one thing is certain. Pvp is, and will forever be, a mini game. Either enjoy it for what it is, not for what it could be, or play a different game for pvp.

It is crazy that 65% of the playerbase is below 1397 in 2s, which should be the most active bracket. That rating has gone down since wotlk launched. How did we lose rating? Need improvements to help people.

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As a self outed 1700 player, been stuck there for two weeks. Either facing farm teams or glad range players. Very small arena pool.

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Yeah, I’m confused why anyone would think it is somehow easier to get glad in a percentage based game mode that has never been this unrewarding and anti-casual.

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Fought a Gladiator Shaman last night on my 1600 MMR Blood DK/Ret Pally 2’s, LUL.

Its a well know fact that they changed the title system for arenas. You can now lose more than you win and get glad. You can now be carried by a team for gold that will allow you to just follow them around and they fight for you. They changed the MMR system shortly after the removal of the battlegroups. You never did get glad from just having 2.4k back before the change . Glad was % based. Some battlegroups it was as high as 2.6 or close to 2.7. And the titles were given out after the end of the season about 2 or so weeks after, and it was based on %s and not base ratings.

That is well known fact. The system changed. I would be my soul that you can get glad in retail now but wont even touch far past combatant in WoTLK arenas same exact skill set.

The fact that you have ZERO clue that old arena titles were top % based and also from battlegroup to battlegroup says something. So dont come at me all snide when anyone who actually has done arena from in that time period, either now or oriignal ones… would know that.

They were % based titles only. Glad was top .5%. Now it is ratings based and will auto give it at 2.4k which is an average of over 300 rating less than what it used to require as there were even people who had 2.7 and still did not get glad in some seasons. 2.4k + 50 wins gives you glad now. Before the change it would not. Not seeing as how there are people who are rocking 3k arena ratings now so 2.4 would put you nowhere near top .5%.

You didnt need to tell me that. That is very obvious… because you think

You think I said that?

I said the polar opposite. I said it is more difficult to get glad in the old % based ratings. That is a well known fact.

Learn to read and quit putting words in my mouth. I never said it was easier to get glad with the % ratings. I aid time and time again that it is much more difficult and I even gave an example as to why in this very post.

It is not % based now. It is ratings based. It was % based in the past. That is why it was more difficult in the past, that is why there are so many more glads now than there where in the past when there were nearly 10x as many players.

To put this into perspective since you both seem to not know how %s work.

If Every single player who plays arenas right now ended the season with 2.4k rating and 50 games played at that rating and a few other players pushed to 2.5 ish, then 100% of every single one would get glad.

OLD system. If every single player got 2.4k rating and 50 games played at that rating, there would be zero glads from that group and the very few who went for 2.5 ish would be the only one who got it. So it was infact more difficult to get glad when ratings were % based which I have said multiple times.

You can read. learn how to read because I never once said it was easier with % based… NEVER. I have always stated the polar opposite.

Right, and classic is percentile based.
So we all agree, arena in classic is more difficult.
Thanks.

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