Your argument is so flawed, it’s unbelievable you can be this naive to continue it?
People are discussing the fact that gating of gear, to new heights will drop participation – which it will. You do not have to be a genius to understand that. If people believe the gate to be too high, or the incentive too low then they’ll spend their time doing something else.
You rhetoric around loads of people will be playing (which they may not) so get better, is so obtuse that it hurts to read it. The top players won’t be affected, and I am sure they don’t care about these changes impletemented or not. It only affects the lower ends and for no benefit. So what’s the point?
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Timegating= more milking of your wallet
Meh. I’m sure the pro streamer bunch on Twitch that comprises 0.02% of the game’s playerbase loved – and probably even asked for – these changes.
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Also hurts top brackets because the system is an economy of points. Likely that blizzard will use the modern injected inflation, but it’s simply not enough. By mid season where 2k should be fairly casual it will instead likely play out like retail where it’s gonna feel like competing for at least dualist maybe glad in a normal season. It’s almost certain that 2’s is doomed and kinda thinking that 3’s will be a meta hell because of the low participation. 5’s might be so bad that gladiator could be like 1800, get R1 and lol can’t even get weapons… TOPKEK!
Blizzard is legit making a mess out of what could be a really great season 1 TBC.
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It might be just fine in s1 or at the start of arena
But by season 2 this is gonna be dead. Once the hype is gone and ppl catch on how toxic the meta gonna be, arena gonna be a half dead meta pvp niche
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Completely agree. Honestly I find rating reqs for gear silly in all forms of wow. Those with higher rating should absolutely get their gear faster, don’t get me wrong. They should also continue to get exclusive titles/cosmetics/mounts. Those are a great way to reward those who truly are the best.
It’s silly to lock the lower skill players out of progression towards gear that those who are better than them can acquire. The better skilled player will win 8-9/10 times regardless of the gear disparity (hyperbole and not exact number but you get the point).
It just discourages newer players from continuing to play once they plateau. The only counterargument I’ve heard to this is that people could “afk to pvp weps”. Someone did a breakdown of how much time that would actually take and tbh if someone wants to spend that long afking for something that’s their perogative. Idk. Those are just my thoughts.
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Could end up like retail dead by mid season. Especially because T4 is very competitive in terms of items, for example the T4 rogue set has no resil obviously but it’s heaps more attack power and has enough default hit that you don’t need to gem / enchant that so ya could setup for some resil or other gem options depending on your comp.
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lol you clearly don’t understand the playerbase like we did in TBC. No one cares about wanting to ‘play better’ in arenas, because even hardcore PvPers hated the gameplay and found it inferior to battlegrounds.
For most of TBC, a lot of people did arenas because even if you sucked, you could obtain gear and progress your character from them, thus giving huge incentives to participate. It was one of the few ways outside raids to progress your character. The gear was the chase; most players didn’t give a rat’s azz about ranking.
Then Blizz had this ‘brilliant’ idea to gate access to said gear behind ratings, and causing an unstable equilibrium where people who already had the gear and high ratings stratified themselves (and defeated all point in doing them in the first place). This moreorless was the deathknell of arenas.
Remove the carrot, and people will lose the ability to progress. And without the ability to progress, people will see arenas as the balancing nightmare that it is and peace out. Without these people to inflate the brackets, the current 1800s players becomes the new 1500s, the 2000s becomes 1800s, 2200s becomes 2000, etc. The whole system relied on high participation, without that it collapses.
Also the very nature of arenas makes promoting such a gear discrepancy counterproductive, as for it to be even remotely balanced, the participants needs to have the same quality gear. Which makes this change even worse than it is, as it creates a ‘rich gets richer’ clause for the whole arena scene and prevents weaker players from gaining an equal footing gear wise.
The playerbase has always hated arenas, most PvPers preferred BGs or even world PvP over them. The only reason it even took off was because of the gear offering a huge incentive to even bother with it.
Remove that and well… There’s the reason why arena participation as a whole cratered from Season 4 all the way to Cata, and hasn’t been nearly as popular since.
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They told you, to your face… you dont want classic servers…
People went around fake and comp…
Do you think they liked that?
You did zero in this entire spew of words to prove anything closer to your point than the last time, effectively making this the last reply I will send you as you are here to argue and waste time.
You say so many people will quit that the game will be affected and arena’s will die. They will not, I know they will not because so are so many people who are going to be playing this game that if 75% quit, it’s still gonna be twice as popular as retail.
The change blizzard has made here, is to make pvp gear harder to obtain becuase it was too easy to obtain in TBC. People q’d up and lost on purpose and made the experience terrible for people at 1500 because they would enter a game to play, (not lose on purpose to get gear and never que again) and go against someone who loses on purpose. They wasted time, and didn’t get to play. Blizz is introducing something to curve that.
You all just assume things out of an argumentative root, and blow them out of proportion just to be outraged. Literally maybe 2% of people who were gonna play are not going to play because of this.
When you’re 1500 you might lose 2 points, and gain 10 for a win. If you play enough you will get the gear you want.
Everyone who is “Mad” about these changes are mad they can’t get gear for free by losing 10 games. Change my mind.
2k has NEVER been “casual” so the rest of your argument I won’t read.
So you speak for everyone?
All I read was “you could get gear to raid outside of raiding.” So you’re only doing it for that, got you.
The gear quality IS the same, and this change makes it even more so. How do you not get it?
If you can’t get 1600, one piece of gear isn’t going to change that. So in turn, everyone you fight at your cr is going to be the same amount of gear.
You don’t have a harder time gearing because someone else 300 points above you has better gear. You just don’t play those people ever. Did you in retail? Possibly because 540 play arena in retail. Retail arena IS dead. Lowest numbers in years, look at the blizz reports. WOW Tbc classic will be the most played Xpac besides classic, since maybe wod. I know this because classic doubled the numbers of the playerbase subs, and it had no arena. TBC is twice the game classic is and people know it.
Again, you speaking for the playerbase? I love arenas. As do a lot of people I know. You know who hates arena? Those who aren’t very good at it.
Wait what? I love Arena and have been addicted since they came out.
I love BG also, but don’t think they’re better or worse, just a different way to play.
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These people just say whatever they need to say for their narrative to “fit.”
TBC was the height of arenas, maybe Wrath. The numbers dwindled after not because of arena or pvp in general, but overall changes, plus everything has a peak. Wrath was the sub peak, so everything that happens after looks like a big drop, when in reality its just been sustaining well since.
I like the change on paper. And I don’t think it will stop people from playing arena.
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The weapons are not even on par with blacksmithing craftables there is no reason to gate them.
There is no prestige to them either, they don’t have a unique appearance. S1/s2 are literally copies of each other.
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Does anyone know if there will also be rating requirements for the non-set honor pieces (Marshal’s, Veteran’s, Vindicator’s, etc.)? I haven’t seen it stated anywhere either way, but there were during season 4, which is why I wonder.
On the beta, there are no requirements for off pieces
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Well that’s good, at least. I assume the rating req’s are already present for the set pieces on the beta then?
Revert changes plz thx. Makes no sense to implement them in the first place.