Piloting and people who pay for it should be banned and DQ’d.
People who boost personally for gold have to be limited in some way, it’s fine that it’s an emergent player behaviour but its unfun for everybody who isn’t paying to win and it’s anti-competitive in spirit when abused repeadedly for title spots especially.
Limit the amount of times you can team-hop per week to a pretty conservative number, something that a reasonable player might do who isn’t selling boost after boost. On top of this, you will probably need to add a certain amount of rating decay so that boosters can’t just farm teams up really early-on in the season to budget their team-hops.
IDK, doesn’t have to be that exactly, but it needs a solution.
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Considering the “solution” to mage boosting was to just sell the boost themselves, be careful what you wish for.
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A $10 store token that allows you to create a 1500 rated starter team in game.
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I saw a clip where they are talking about one of their teammates having “magically” made 50,000g after leaving their team, the amount of gold that exchanges hands for arena carries is pretty insane
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Piloting already does get you banned, it’s account sharing. If it can be proven on blizz’s end, players who do it are in for a surprise later.
I agree boosting is lame for competitiveness, though.
Are people boosting that much?I mean I’ve seen Chan do it a bit but tbc isn’t like retail you can’t carry people super hard in tbc.
People were selling glad for 10k in 3s and 5s with sometimes 2-3 buyers per team. I think it was chan who showed his 5s with 4 carries on it. That’s 40k gold right there on 1 instance. Just do 4 players 1 boost, rotate in to keep personal within 150 of team. Big Bang boom you’re rich.
But yeah boosting 2s without piloting would be pretty difficult I assumed to carry the guy anymore then 200-300 above their current rating.
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What makes you say that?? I think the skill-cap can be even higher in TBC (depending on class) in many ways. The abilities individually tend to not be as strong and obvious in their use-cases all the time in TBC as they are in retail often.
I’d say this is WAY more true for Wrath than TBC though.
i would say make it so you can’t join/create more than 3 teams per weekly reset. I mean what legit player is gonna be playing on 5 teams in a week? with how many spots you can have on a team you just invite your friends and if things don’t go well you have a couple chances to remake and try again. Seems reasonable to me but obviously that’s just my personal opinion.
Like the guy a couple posts above said no matter who you get carried by, if you are a 1600 stuck player and then you play with a blizzcon they aren’t gonna be carrying you more than 200-300 rating above until you get better at the game. Tbc is very strat based and scripted. This depends on class and spec as well. If you aren’t playing a meta comp you most definitely won’t get carried. These reasons among many others is why there isn’t that much “boosting” going on. 5s teams you can get away with more but 2/3s nah it ain’t happening like that.
There’s a silly amount of piloting going on and I hope the classic wow team is as good as the retail team at busting them and their little VPNs.
A possible solution for the ridiculous amount of boosts during end season could be locking charters during the last week or locking the amount of teams players can join.
Yeah the piloting is bad. But again I just have to disagree with the boosts. Boosts just aren’t happening that much. Chan could hardly boost people to 1800+ from what I saw. Not because Chan is bad but because you can’t carry like you can in retail. It’s why he was charging “1000g” per hour instead of 3k gold for 1800 rating. He knows it’s not gonna happen lol
Well whatever the highest rating you can achieve with the boosted player is, you can add +100 to that which the player doesn’t have to play.
Right now you can have 3 players push a rating and 3 completly different players join the team for a swift +100 and keep them in PR range.
Okay? I’m still failing to see a huge problem. 1. This doesent happen often enough to be a big deal. 2. You still have to have personal rating for weapons/rating requirements. So yeah cool they got boosted to get like 100 extra arena points a week lol
I personally only care about pilots but I understand how boosts can rub ppl the wrong way especially when the customer doesn’t have to play up to title range.
Lol not compared to retail. This is because second to second gameplay matters more in a game where everyone doesn’t have a suite of 1 and 2 minute offensive and defensive CDs. There are GENERAL strats that might be optimal, although your job in TBC is to juggle those strat back and forth based on who your opponent is targeting, unlike retail where it’s more rigid due to the power of the CDs available to you (meaning against some comps you will truly almost NEVER kill certain targets in retail except for very outstanding circumstances).
There’s pretty much always a “right” kill target in retail, this also has something to do with MS effects being stronger in TBC as well. The term “scripted PvP” was basically coined in MoP or WoD era due to changes in the game.
It’s all situational though, some comps are more “carryable” than others, there’s always the option to pull exceptionally bad players into 3’s for a 2 man boost etc. the main classes doing the boosting are high skill cap like rogues and druids, not warriors or something.
It WOULD be fair to say that TBC is potentially more COMP based than retail though, less homogenization = less balance, especially in 2’s. Overall though I think that makes for a better MMO and over the course of TBC you’ll see melee get stronger.
Well said and I agree. So my question to you is, do you really think there is that much boosting going on? I just don’t think it’s a huge deal at all. You clearly know how bad it is on retail for carries, and I think it’s just not even comparable to tbc.
for those saying its not possible its very easy.
WLD warrior can literally play the games himself assuming he isnt atrocious
You can easily boost rogues to 2k and prob a bit beyond as mage rogue and lock rogue
You can also easily get someone from 2k prob to 23-2400 and then get on your mains and boost team another 100 for safe glad
Some classes I would argue cannot be boosted like mages and maybe lock/Rdruid idk tho there are some braindead things in TBC
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