Are we really going to go live with another god-comp?

All but one team at the Blizzon M+ clash was VDH/Disc/HDH/Aug.
I mean did we not just do a full season of this nonsense?

Get out those nerfbats and start swinging before another season is down the drain.

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You can’t balance 5 man dungeons around competitive play. When are you guys going to learn this?

M+ is a gimmick, ripped from an ARPG.

32 Likes

They…won’t?

9 Likes

No one is seriously expecting perfect balance but S1 and pre-augmentation S2 were the most balanced seasons in WoW’s history.

There’s a big difference between “half of the specs are really good” and “play these 4-5 or come back next season.”

M+ is the most popular competitive pillar of this game.

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Sounds like you’re having trouble competing.

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Yet, you’re making thread complaining about this lol.

Like I said, you can’t balance MMORPG 5 man content around esports. Look how awful Overwatch is right now, and that game was designed to be an esport.

I see this parroted a lot on these forums, but this is a highly subjective opinion here.

2 Likes

The problem is once it reached the casual playerbase it’s never going to be fixed. Bad players think that you HAVE to have the “god comp” to even do 20s at this point and even lower than that too. This game is no longer play what you want but either play the fotm class or you’re excluded from keys.

They’re not going to touch Havoc or Veng but if they did it’s literally just going to be a 5% aura nerf when they’re like 30% ahead in AOE. Look at S3/S4 SL, S2 DF, Blizzard does not care because the rerolling trashcans get boosted for free because of their class then cry “well you can’t change the specs the seasons already started!”. It doesn’t matter if you’re good or not, just like this season you could literally be the worst Spriest/Aug playing the game but you get instantly invited to anything you want while everybody else spends hours in queues and you only need to get carried once in your 50 attempts for score.

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As long as Aug exists, there will always be a god comp.

It’s almost like Aug is objectively bad for the game or something but the glue sniffers and paste consumers will froth at the mouth at the very thought of people hating Blizzard’s new failed experiment.

23 Likes

Subjective implies that it’s an opinion.

  • Shadowlands 9.0 had an estimated 6million active players on launch
  • 9.1, when the launch-lemmings leave, had only ~3 million
  • Only 10% of active players raided (parameter: killed first boss on normal within first month).
  • This is true for launch (9.0) and for later in the expansion (9.1 was 218 days later). In 9.0 an estimated ~600,000 active players killed shriekwing (out of 6million), in 9.1 an estimated ~325,000 players killed Taragrue (out of 3 million)
  • For comparison, approximately 4 million (nearly 6x the amount of 9.0 raiders) did a +10 in 9.0, and 2 million (more than triple the number of 9.0 raiders) did a +15.
  • 1.2 million (quadrouple the number of 9.1 raiders) did a +10 in 9.1. 730k (more than double the number of 9.1 raiders) ran a +15 in 9.1.

We don’t have the same population data for DF because some of the projects have closed, but we know

  • ~37,447 guilds killed Shriekwing, first month on normal 9.0
  • ~18,594 guilds killed Teragrue, first month normal 9.1
  • ~20,009 guilds killed Eggnog, first month on normal 10.0
  • ~15,387 guilds kill Kazzara, first month on normal 10.1
  • Average raid size of 17.5 players (what was used in the methodology) means ~350,000 “raiders” at Dragonflight launch and ~270,000 “raiders” started this season.
  • 4.1 million players (11x the number of 10.0 raiders) participated in a +10 and 2.5 million players (nearly 7x the number of 10.0 raiders) did at least a +15.
  • We don’t have most of the 10.1 breakdowns for M+ yet, but as an example so far 1.15 million have run a +14 and up (about 4x the number of 10.1 raiders). That’s with arguably the worst M+ season blizzard has ever created.
  • While we don’t have the final numbers for a few more weeks, we can see that the proportion of players who M+ at the 10-or-higher level basically doubled from shadowlands to dragonflight (6x the raid population to 11x raid population).
4 Likes

No comp rules forever, my son.

5 Likes

The meta will take time to settle.

In 9.2, people didn’t catch on to how busted destruction warlock was until blizzard aura buffed them by 5%.

1 Like

Aug will never not be meta even after all the nerfs.

Same reason Shadow Priest will ever be known for power infusion no matter how good their damage is.

The way the game is played support specs are just broken. Aug could do negative 5 DPS and still be more useful than most other classes.

5 Likes

If it contributes 20% less damage than the next worst DPS when played optimally, it might still be sought after for top level keys.

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Right, because if your tank can pull bigger and your healer can heal more (thanks to aug’s primary stat), presumably you can do bigger pulls that compensate even if their damage contribution is quite as good as a third dps.

plus oppressive roar and double silence sigil is ludicrous.

3.3 million unique characters ran a key in Season 2 alone. Seems pretty popular.

OP is also right about balance in S1 and early S2. It was the best or close to the best it’s ever been.

1 Like

Yeah. In the most extreme case, with everyone in perfect coordination, aug doing 20% less damage than any other DPS spec will make it still viable at the top, while making it hard trolling to bring it for it’s intended audience.

There will always be a lic…meta comp

Just adding here the official poll made by Blizz to answer this very question

It was the favorite and the sample size was more than 10000. So yes there is measurable data and it’s right to say M+ is the most popular game mode.

Seeing us go from the most diverse season we’ve ever had in S1 where it wasn’t even clear what the best comp was because so many people were running different things at the literal top ranks of progression to a hard locked 5 man comp in S2 was so disappointing.

Also find it ridiculous that of the 3 dps specs that were part of that comp, two of them are STILL looking to be part of it and Shadow is now fighting with tanks for overall and near enough unplayable.

5 Likes

My friend, dungeon content will always be more popular than raiding, that doesn’t mean that people like M+. Participation doesn’t mean it is popular, it is just easier than raiding, a lot easier. I’m talking about the logistics here.

I get so so tired of people championing M+ on these forums as some kind of savior for the game, when the reality is, Blizzard basically is just recycling old content and using it for end game progression.

The only reason this content is popular, is because it is the easiest path to some of the best gear in the game.

When the new expansion launches, you’re going to see M+ participation crater, because now, players can earn decent gear from world content.

Trust me when I say this, if the older versions of the game rewarded top end gear from 5 man dungeons, no one would have raided then as well.

Edit: If M+ is so popular, why doesn’t it get more attention? Blizzard still puts all their PVE endgame development into raids.

5 Likes