Are bleeds/dots supposed to keep ticking through tranq?

The PvP talent “Preserve Nature” reads:

But bleeds and dots keep ticking through after pressing it. Is this intended? The words “protects you from all harm” seems to imply it isn’t. Periodic damage still harms you…

And yes, I died through tranq a few days ago and am still super salty about it

As I recall it works sort of like turtle where it deflects inbound abilities assuming it was cast first but doesn’t affect dots, even if the tooltip sort of suggests it.

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IDK how that’s supposed to work but I have noticed in the few amount of games that I’ve done this season that my bleeds-sometimes-go through tranq, but not full damage.

Seems like if I have dot’s up before traq is used they hit, applied after (say the healer is just in range of my crimson tempest/garrote range) they don’t really do anything meaningful until the Tranq is over.

I haven’t seen enough rdruids on my Spreist or played enough games to give you a contrast against magic dots vs bleeds.

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Ya which is weird because aspect of the turtle very clearly makes this distinction in its tooltip

Where obviously if the dot is already on you, the attack has been made, so it just reduces that damage by 30% instead of deflecting it like it would a new dot application. Idk why blizz just can’t keep their wording consistent.

I’ll maybe take some clips later, but it also feels like some dots/bleeds go through where others don’t (as arbiter alluded to while I was typing this post). Like, in the example which sparked this thread, I got gripped->stunned->trinketed->strangulate silenced on my trinket->couldn’t tranq until I was like 20%->died from feral bleeds ticking at 100% effectiveness. I prob could have done stuff differently, but it was basically in the opener so I only had hots rolling on DPS, and didn’t really have any spare globals to ironbark+overgrowth+swiftmend+ns+regrowth myself

Also found like three or four abilities that outright cancel tranq which I feel like is an oversight

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You mean like shiv used to knock feral out of bear form a long time ago (cata?) when they had frenzied regen or something going?

That’s pretty wild Tranq can be ‘cancelled’.

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I got flamed after a game because of this as well :sob:

“Press tranq”

I frickin did and it just cancelled itself after 1sec

fwiw cleave goes through it too
like if you sweepingstrikes a tree next to the druid in tranq they’ll take damage too

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Killing hunters through turtle by mortal striking their pet then gaslighting them on the forums. :dracthyr_blob_dance_animated:

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At least tranq actually heals now, so you don’t just hit pause for a few seconds and come out still at 30% hp and your whole team dead (most of the time) like at the beginning of the season, but I feel like I’m owed some kind of compensation for emotional damages here

delayed cc like mind bomb and hunter silence would stop the channel if they were applied before the channel began

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ive had stormbolt hit me while channeling tranq immune and it lands and cancels it. super rare think is has something to do with the travel time of SB

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It’s definitely not as perfect as the tooltip makes it sound, like a few other things.

were you killed specifically by a sin rogue?

they have a bugged ability right now called Sudden Demise which bypasses anything (life cocoon, divine shield, etc) if it gets triggered at the right time. I would expect it to go through tranq too

more rogue training wheels :^)

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In my example it was a feral druid, but I’ve noticed this against rogues as well.

Ive also noticed assa rogues just continuing to run through their rotation while I’m tranqing several times, and this would explain that, I just chalked it up to them being bad, but they might not even realize their damage isn’t supposed to continue rolling through tranq or know specifically which spell interactions go through (or they do and are trying to proc a buggy interaction)

this ability really pisses me off. it shouldnt even exist in pvp. its basically auto-ToD. Like why? Dot/bleed/poison spec btw

we all know why

rogue bleeds cant melt health bars

its an inside job.

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Ive died with divine shield up to a chaos bolt. Nothing surprises me anymore

Sudden demise too is a bs talent. Going through walls , shields just insane

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Dont worry, I burrow sometimes and still take a froststrike/obliterate through burrow like 1 second after I press…

smol indie company.

Monk sleep will remove kidney shot
Prot warrior shield charge flat out stuns through tranq immunity
Cc the shaman during prime wave travel time, they don’t get the FS up.

Mc being a usual pain

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