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btw, thanks for saying I was a legit poster in that other thread. I know we disagree about everything but that was cool of you to say.

Kumasama is wrong about almost everything, but he’s a gentleman and a real G.

If these people are so happy with retail they stuck around for all that, why can’t they just play retail?

There something to be said about product differential.

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Go back to Retail.

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Thanks to the boosts, tons of people have nearly free profession alts that have dramatically diluted the value of profession CDs and having profession alts for those who legitimately leveled.

That’s not really a matter of opinion.

No, I’m concerned that participation in arenas is drastically lower than what it was in real TBC, and I blame changes to the way rating works (starting at 0 instead of 1500) and higher rating requirements to get the best pieces of gear which weren’t there in real TBC.

As for introducing the PvP catch up gear earlier, I’m not fond of that change either. The way it worked in real TBC was fine – you obtain PvP gear by doing PvP, not by doing PvE to farm reputations up. I say this as someone who will benefit from it, because I still have about 2-3 honor pieces let to farm yet I’m already revered or exalted with all reps from doing attunements. I will get free gear from this, and I think it’s a negative change because I’m looking at the overall health of the system and not my own personal benefit.

It’s not being personally impacted from starting my rating at 0, it’s more about the systemic impact. I play a lot so I don’t care about personally starting at 0 since I’m going to get mine regardless. But it’s a deterrent for more casual PvPers that makes them less likely to participate, meaning there are much fewer teams on the ladder.

Also this has a deflationary pressure on the mean/median rating relative to the way TBC actually was, for two distinct reasons:

  1. Less participation, as already discussed
  2. You don’t have people starting at 1500, losing games and dropping rating, then remaking team. In actual TBC, this was a significant source of ratings inflation over the course of each season that doesn’t exist in the current system.

normally i would be on the side of no dual specs but you people (THE FORUMS) WHINED bout queue times for horde side when it was basically a COMMUNITY problem and got blizzard to actually change the way the game was so… i say go ahead and roll out dual specs

i wouldnt mind and wont complain about it. either way i dont care

It still is, for 50g , for a respec.

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50g to respec is way too much.

You just settled it right there.

You (and the rest of the dumbbells who won’t shut up about dual spec) want to play the game the way it was in the next expansion.

Except you want to play it right now.

Doesn’t work like that. You ARE playing the game. This is the game. Respec costs and all.

Want to play with dual spec? Wait for wrath.

Can’t play without it? Sucks to suck.

Anyone with any sense whatsoever knows if dual spec was getting added to BC it would have been done already. Like right from the start. Same with the fresh servers (which, oh look, also didn’t happen).

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give it 20g respec, then everyone is happy :slight_smile:

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Weird… I thought a lot more changed between TBC and Wrath than just adding dual spec. I guess I could be wrong, better head to northrend and level to 80 now since all that was clearly in TBC.

Dual spec is completely unnecessary, just reduce the cost of respecing

A reasonable compromise is dual spec but you have to be at a trainer to do it.

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Translation:

“We the retail players are willing to give you more money for more content we want to skip and mindlessly consume rapidly. The players you tried attracting back to the game for an old school experience in classic aren’t as big as us in numbers and are so disloyal they don’t participate in the cash shop. Add more retail features in the game because we want it to be more like retail, let the players you created this game for unsubscribe”.

You guys are pathetic.

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Translation,

“We want to whine and cry about a popular feature that doesn’t hurt us just because we want to whine and cry”

You guys are pathetic.

Dual spec is absolutely terrible for the game for obvious reasons. Only a retail player thinks it doesn’t affect the game in a negative way.

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And yet noone can actually explain what that huge negative impact actually is.

I’ve asked multiple times and noone can give me a real reason, all they can say is #nochanges or that people would use it.

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Why would I go through explaining it to you when you’re perfectly content playing Facebook mobile games? It goes beyond your comprehension. I could write a few paragraphs and explain how terrible dual spec is and you still wouldn’t understand because you’re a trashbag retail player.

If you really really really want to know, research my post history and be enlightened.

The issue with dual specialization for most people is that it enables people to change talents instantly wherever they want, which changes the way the game functions in a non benign way. If a paladin can change from prot to holy for every single fight in Kara that changes the way the game functions, people literally want that person to go to the city and change their talents. People don’t want to be able to or have to optimize themselves for every encounter because it is an actual change to the way the game works.

Just reduce the cost of respecing, retain the current system.

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A reasonable compromise is dual spec but you have to be at a trainer to do it.

And again, you fail to state how that would be different than what is already in the game dumb dumb…

I’ve asked multiple times and noone can give me a real reason

You’ve been given multiple reasons multiple times. Maybe you should go back to kindergarten and learn to read, because obviously, you lack the intelligence to do even that with your retail addled mind.

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a pure dps class talking about dual specs :stuck_out_tongue: