I don’t know how this game has been going on for so long, but people need to learn that Gold Mine is the least valuable node on the AB map
All nodes provide a GY and points, but in addition to that
Blacksmith best node on map, central node allows faster response to any other node
Lumbermill 2nd best node on the map allows viewing of all other nodes on the map and quick access to Stables, Farm, and Blacksmith (via parachute)
Farm horde freebie, if bs and lm are held farm makes the last corner of the perfect defense triangle, additionally if allies hold farm horde that die there are sent to spawn gy possibly locking them down on the map
Stables Alliance freebie, not quite as good as farm in that it’s not part of the perfect defense trifecta, but like farm if horde hold it then alliance that die there are sent to spawn gy making it possible to lock them out of the rest of the map.
Gold Mine, provides no strategic value other than points and gy. Path from mine to blacksmith flag, stables flag and farm flag are all slightly longer as flags are all on the western side of their sphere of influence and gold mine is the eastern most node. Also from gold mine you cannot watch events at other nodes due to mine being at the bottom of a ravine.
my point is the only times you should ever take gold mine are
if you can’t take any other node and do not yet hold 3 bases.
if you’re very sure you can 5 cap.
any other time gold mine is a waste of man power to fight and defend
What you say about map layout is true but the mine is still a base worth just as many points as any other base. If you’re not fighting for it then you just let the enemy have free points off it. It’s better to have 3 bases with the mine than 2 bases without the mine.
What they really needed to change with this BG are the stupid flags. Eye of the storm introduced auto capture circles. This should have replaced all BG flags after that point.
I’m often in the gold mine or on the cliff near the town hall. Horde is horrendous in BGs so some of us are often just waiting for a match to end.
yes that is part of what i meant in when you can’t take any other bases, i should have said if you can’t take any other bases to hold 3 i will edit my post to reflect that
All I know about AB is the best spot to AFK is in the small shed on the side of Blacksmith. You get passive honor from player kills contesting BS, Farm, and LM which are always the most contested and traveled areas.
Stealth works best of course but using noggenfogger while laying down with shrink buff works too.
Sir, i believe you’re not seeing the bigger picture, even the alliance want the Farm, BS, LM triangle, infact it is better for alliance to have that triangle because you can send the players who die at farm to the spawn location. If the alliance hold that triangle and blockade horde players at farm then before long there aren’t players left to defend against a 5 cap. In this sense horde is at a slight disadvantage in AB.
BS, ST, GM is certainly a more is a bit more defensible than having nodes on opposite sides of the BG, but if you have BS and ST LM is still by far the preferable node especially in wrath where you can have a group ready to defend mounted with path of frost in the lake equidistant from LM BS and ST.
And as always if you have GM, then GM defenders cannot report when they see attackers heading to any other nodes and defenders at other nodes can not see if attackers who went to GM were thwarted or not.
I maintain that if you have any other 3 nodes you’re better off holding those than pushing for GM, if you have only 2 nodes…well yeah you gotta take whatever you can get.
I’m not sure what your argument is that GM can be easier for anyone to defend. Feel free to elaborate on that point
GM is a base I capture on the way to take the Farm. It’s just in my way. Grab it get points and move on farming up some KBs by slamming them with my Shield.
Sad that there is not more discussion here on what is the best BG of all time.
I agree with OP. Control of BS should be the number one priority of any team usually, with LM at second. In Classic 2020 I used to encourage my team to all rush BS with me in the lead as warrior, and would charge into the entire enemy team with shield wall / reflector trinkets and a full resist set, soaking as much damage as possible.
Sadly as great as AB is, the constant premades / 5-mans nowadays make battlegrounds pretty unfair and unfun. I would pay a lot of money to play a solo/duo queue only gearmatched AB.
Yup, I thought this would be understood after 20 years. Apparently not. The people that rush mines at the start of the match, are the same idiots that rush docks in IOC.
Dont @ me with your justification for going docks… it’s worthless if the other team has a semblance of a clue.
I’m a mine rusher; and not a docks rusher, but a workshop rusher, so I’m going to set you and the OP str8t about how any of the random BGs work since I took your post and the OP’s personally.
None of you are armchair commanders to be determining what someone in a BG can or can’t do…
Nor do I agree with any of your assessments regarding your mines/docks/workshop strategies…
So not only are you toxic elitists ruining random BGs…
You make for terrible armchair commanders with your bad strategies, and I wouldn’t follow your command anywhere even if a building were on fire and you were trying to direct me towards the exit.
You have one and only one person from your team cap ST if Alliance and as Horde only one caps farm. No need for multiple people to go out to the starting bases.
AB is usually best for R14 farming for both factions. AV is usually best for HK farming. In same cases, AV can b better for R14 farming but mainly only ever as Alliance. Horde and Ally have a mostly equal chance in AB. AV is made so Alliance can win much more easily. as is IoC.
Good players don’t need incs called. They have the intuition to know when a base is going to be attacked and can anticipate its defense and come help without the need of a single inc called.
Good players know how to make use of the road fighters. When the road fighters are keeping the enemy busy, the good players can go around and achieve objectives.
Road fighting may not be tactically sound but they’re still doing what you’re supposed to be doing in a BG; which is, engaging the enemy.
Yeah Mr. armchair commander?
You strike me…
As the kind of PvPer that causes strife amongst their own teammates with your armchair colonel tendencies.
As someone that hasn’t done many random BGs to know how they really work. I’ve done enough BGs over the span of nearly 2 decades to know that your assessments, don’t coincide with the reality of what random BGs are.
This was the first used of “RBG” (and there are no uses of the word “rated” at the time of this writing) in this thread. I believe you meant to reply to a different thread