The OP is saying that aoe classes are so highly valued. And the reasons for that are discussed later in the thread. When the downside of aoe’ing is reduced, it increases the strength and demand of aoe classes.
What is the downside? The high threat it generates. Demo shout issue is conflicting with the upside/downside.
It’s not though haven’t played retail since the first month of BFA. What it is though is efficient. Some people enjoy doing quests and taking their time. Others (like myself) enjoy getting to max to start doing relevant (I know this term is also subjective) things. I don’t tell others how to play and im the one paying my sub so I wouldn’t expect others to tell me how to play.
Also if you think AoE cleave groups weren’t in vanilla WoW you are heavily misremembering. They might not have been as known as they are today but they were most definitely being done back in 2004.
So then fix demo shout? You expect me to read the entire thread before posting? If it wasn’t mentioned in the OP or the initial post I quoted, then I didn’t read it.
Do you really think that nerfing 1 spell is going to seriously impact aoe groups happening though? I don’t. I’ve been in groups without a warrior tank, or better yet no tank at all. These groups still pull massive and aoe them down along with slows. Fixing demo shout won’t affect any of those groups at all.
It probably is too good. But the #nochanges crowd would lose their poop if it got balanced. Vanilla wow never had great class balance. The pure dps mains are the ones that want to keep it the way it is.
Honestly just ride it put until BC comes out. A lot more classes have good cleave in BC.
The mobs don’t do enough damage either. Honestly if you wanted to experience demo shout not being able to hold 20 mobs and those 20 mobs actually being dangerous to the tank, you could have experienced that for the last 4 years… elsewhere…
But Activision won’t give it to you. Classic is the easiest possible version of the game. WoW is for casuals now.
It’s interesting that EverQuest,a game that released 5 years before WOW, knew this would be a problem. The solution? Limiting AOEs to a 4-target maximum.
It has always been like this. No one wants anything that cant aoe. So mages and warlocks are your go to dungeon group dps.
A good group would look like this a fury/prot warrior, a priest, 2 mages and a warlock or 3rd mage.
When you ask why. Well the fury/prot is pushing out mad TPS and DPS with the build. Lets the 2 mages and lock or 3 mages. Just aoe everything down. It also allows the warrior to get all the agi leather, and weapons.
Giving out water isn’t a requirement. You should come to dungeons prepared alteady. Ninja looting an item because you felt entitled to water and didn’t get any makes you a clown. Thanks for telling this story that made you look bad.