I take that with suspicion. They lied about the Vulpera, they lied about BfA being Mists 2.0, they lied about Grommash being the final boss of WoD… so why not lie about the Humanoid Nerubians becoming playable?
I never heard about this. Though I’m unsure if the Taunka would end up as a playable race on their own right or customization option, like with the Darfkallen and Man’ari.
They did confirm that it was going to be happen, but no time frame was given. I think it might be a 11.0.5 feature.
I get that and we do see how things can change. Like how the Temple of Karabor and Bladespire Fortress were originally going to be the WoD capitals, before being replaced by the Ashran bases.
More of a winged anole really
Needs more savage/buff options…
And current visage form is wack!
Can either be elf girl or elf girly man.
More races and the ability to hide the forehead scales would be amazing.
The dragon run animation is some of the worse in game too.
I say either fix the run or just let them hover.
Just makes them feel invisible. Like Void elves on Argus.
…also i’m hoping to fulfill my wish to fight each race at their vicious moments. They’re bat druids, it would make cool concepts and weapon designs from that encounter.
faeries - taller, thinner gnomes with large, nearly translucent faery wings and pointy ears with little curly flourishes on the tips. class: faery magic which is a branch of druidism focused on mushrooms, faery dust, sprites and leaves. they dont need a mount cause they can fly and hover. they wear leaf, tulip and other flower hats, robes, pants, shirts, shorts and moccassins made of leaves of various colors and in some cases decorated with fruit or flowers. faery dust can be used to modify their attire, put opponents to sleep, cast spells, hover and fly. they earn attire mods in quests, dungeons and raids, their gear levels up without removing/replacing it . their racial weapons are wands, daggers and small staves. they can summon and camouflage in a tree trunk in outdoor environments, it drops all aggro.
they can heal with faery dust or dps, either as spell casters, rogues or as hunters with sprite faery pets
they live on the outskirts of bellameth in houses carved from the base of trees and grow sprite attracting gardens. dryads maintain the gardens and may ask you bring special herbal plant foods as quests. plant foods range from local herbs to exotic herbs from far away. best profs, herbalism and enchanting
You guys recall how BFA, saw Legion races become playable?
I kind of wonder if we would see a repeat of that, with say the Tuskarr. Like after we’ve helped them, they’ve grown stronger, and decide they want to return the favor and so they send word and then we get playable Tuskarr. Perhaps each faction gets their own tribe.