Anyone else excited about the Chinese NY Mount?

Naughty boy :smiling_imp::smiling_imp:

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Do you remember when he wasn’t just a battle pet? He was a minion.

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I totally didnt mean it that way but now I’m gonna stick with it

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I didn’t read it that way until you mentioned it :eyes: :scream:

Yes, show it with pride :sunglasses::sunglasses:

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How is it suddenly okay now lmao? It’s only as of late I’ve noticed people defending the store as a whole. If memory serves me right near everyone hated the inclusion of the first store mount, same thing with Heart of the Aspects. Let’s not forget that the WoW token was only added in 2015, so there was a whole 5 years of mounts and what not being added that were PURELY only available for money.

Y’all are actually pathetic. I wouldn’t even care all that much if the game wasn’t a subscription based game but it is.

Aight then let’s lock near everything behind real money, kind of like a gacha game. :slightly_smiling_face:

Hey big boy, ride me rawr

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It doesn’t matter how many mounts / toys / unique things they put in game without a paywall.

Because there are paid mounts at all, people are gonna complain.

Personally, I don’t care… I own a few store mounts. Might dislike the story in the game from time to time, but still like the artist’s work.

:woman_shrugging:

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On the one hand, i never liked the idea of prestigious items in this game, or limited time items and the whole need to make it rare to make it special or prestigious. Not to use a trite example, but it’s akin of having an exclusive on the Playstation that nobody else will get to play. And much like that, as soon more people can get their hands on it, the pro-prestigious people go from praising it from the high heavens to basically treating it like it’s worthless trash to them because other people can have it.

On the other, microtransactions, bleh. :nauseated_face:

Honestly, kind of a sad thing to see that all if not most MMO’s does this, even with old ones. The only MMO that isn’t microtransaction ridden is Classic WoW.

And before anybody says “Carries, boosts and gold farmers”, these aren’t what we traditionally call microtransactions in other games. So it doesn’t apply to Classic WoW here unless it’s officially sanctioned by the first party here, and it’s obvious that Blizzard doesn’t want this considering the bans to people who are gold selling, using bots, and using player created services that exchange real life money.

Meanwhile on your computer with parts possibly made from china. Hi? :wave: :face_with_raised_eyebrow:

Exactly, it should be earned in-game, and not the “just get gold, go buy a wow token, open the shop–” and so on that’s not ingame, actual ingame, like put behind vendors, secerts, pvp, pve, pet battles and have them be obtainable by only playing the game, and so on. :slight_smile:

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welp I guess you’re it! giddy up!

You say this like it’s a bad thing, please explain why it’s a bad thing.

WoW token has helped in devaluing gold more so than it already had been.

Well, I was talking more about the store itself, but I see your comparison. Not quite the same, but I get your point.

I don’t know anyone who thinks this.

Where did he get triggered?

What point did you think you were making here?

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Fair Enough. :man_shrugging:

Oh boy, another store mount…

Guess Bobby wants a third yacht.

Let’s help the guy get it.

That’s not what I was asking. You said:

So, care to explain why it is bad that mounts were sold for “a whole 5 years…PURELY only available for money.”?

You’re still earning the content right? It doesn’t matter if it’s locked behind real money cause it’s still through your own efforts correct?

I feel it is the same core goal: Sell you a virtual object for physical money.

Overwatch just emboldened Blizzard, so now they don’t have to include a pretend physical object (The “Collector’s Edition” cardboard box that your virtual pet code comes in)

I dont consider recolors as different mounts.