Anyone else engaging less with crafting in dragonflight?

I can’t make gold via crafting alchemy. Everything sells for less than what it costs to make them. Even though I’ve maxed my alchemy.

I can’t even level blacksmithing. Nothing gives me skill ups. Thought I would spec into tools and shaping stones and they all cost more to craft than what they sell.

I’m lucky enough to be sitting on enough gold that I can supply myself with food/flasks/sharping stones but to me professions seem dead.

I think the problem is the gold price. It needs to drop. Maybe that will happen by itself, time will tell I guess.

12 Likes

Admittedly I do more crafting from older expansion recipes (and have more fun with it) than I’ve so far done in DF.

There being a hard lock on how much you can raise your profession before hitting a brick wall in the form of renown-locked or rare recipes to continue making progress is… not a great thing for me. So far, I’ve approached crafting as following the quickest/least expensive method to get from 0 to cap of an expansion, then focus on getting recipes and all that fun stuff. It’s part of what I liked about crafting - the process is easy, filling out your recipe books takes some time and dedication.

DF decided to just. Not do that. And it isn’t as enjoyable for me to get hard-locked on progression in that manner. Add on the unnecessary quality levels of materials clogging up more bank and bag space, requiring crafting tables for literally every profession now (just about) where they needed none before, and it’s just kind of a mess for me that I don’t feel like engaging in until later on when I’ve more ability to gather recipes I need to continue raising my crafting with.

It’s like they tried to take parts of ESO’s craft system and shove them haphazardly into WoW, while making the entire process less enjoyable. Not the worst thing and I can understand stats and all just fine, but it just feels incredibly unnecessary and change for the sake of change.

9 Likes

There is nothing like spending thousands of gold learning epic recipes only for 1 or 2 people asking you to make it for 5 gold.

lmao.

22 Likes

Was really excited coming back and loved dragonflight at first but wow yeah the crafting is discoraging. Would love to see it simplified or put back the way it was. Otherwise, think i may just gather and sell.

10 Likes

It’s kind of just capped. The best way to go about alchemy is the experimentation. But that requires meddle. And that is time gated basically. So I essentially stopped doing it. Gathering professions are the only money makers. Because they’re not artificially time gated.

There is way too much time gating in this expansion. They’ve really got to let loose with this stuff. The direction of the expansion is fantastic, but the gating has to go or it doesn’t matter.

9 Likes

Its still an improvement over the previous iteration. I’m sure its going to see some changes. I’m definitely not spending crazy gold to get a recipe. I can wait. No need to rush to 100.

Gathering professions are the only ones I bother with in this game. Because most of the stuff is pretty easy to find in the open world for the most part. Skinning especially since most stuff you kill can be skinned lol. Crafting has always been kind of boring, and unfun imo. Did like messing with fishing, and cooking in Mop though. Halfhill farm was pretty cool. In DF the same just gathering. Maxed out skinning already only to find out that there is some stupid point system involved even after getting the achievement lol. And the profession tab keeps glowing trying to remind me you have an unused point :crazy_face: I don’t care about points profession tab :rofl:

they totally f—ed it for engys. the only people that want engy stuff are fellow engys, so we never get to see that whole side of “make items for other people”

sure, engy was a bit of a op profession, but now you have gutted it way to hard. only reason i still have it is caz of the wyrmhole (and even its ganna take a bit untill i can choose where to port to)

1 Like

Dude it’s just the push of a button… Seriously this is the flaw of crafting orders. It’s taking way too much from the “people want stupid prices for their stuff” on the AH side side of the argument.

I leveled engy and bought the fishing tool plan because I figured it was cheaper than farming all those coins and hoping to get lucky. Made 5 of them for my buds so we can have the “good” tool for fishing for the expansion.

As to the OP and alchemy I hit 100 but kinda wish I had just saved my writherbark for making my phials for keys.

Alchemy’s explosion-during-experimentation mechanic & cooldown is annoying, but it’s still far and away the easiest one to level up. Having worked on Inscription, Alchemy, Tailoring, Enchanting, and Jewelcrafting, Alchemy is by far the easiest one to level up…hence, the cooldowns and use of mettle for leveling up.

All the others are hard-gated by either renown or specialization knowledge which keeps you from getting to the good stuff or pushing item level. The people who cheesed Artisan’s Consortium rep really deserved bans b/c it was clearly designed to keep professions low and slow.

I am NOT a fan of time gates, but if you’re going to implement them, they should be exploit-proof.

As to the OP’s question, yes. I am pretty happily engaged in leveling professions. I am disappointed in how few people use the crafting order system, but I’m noticing more and more as we go along and people get used to it.

If you don’t like the commission being offered, don’t fill the order.

The stuff on the AH is disappointing in several cases. Rousing/Awakened Order is insanely expensive and that’s because it’s used by everything and difficult to farm in bulk (again, until you get finesse or resourcefulness fully ticked in specializations).

Missives, which actually take a lot of work to spec into for high quality sell for WAY too little.

I think these things will all work out and find a level over time, but right now a lot of people are just overwhelmed or not understanding their profession’s system/how to specialize. They did a very poor job of explaining ingame what the paths were. The tooltips are mostly word salad that mean nothing, making it really difficult to make good decisions about what to choose. The description of the crafting stats was poorly done and left vague for no discernible reason.

I think the new professions are wonderful, but the tooltips need a total rewrite (how did any of that make it past the first editing meeting? I will never understand it.). The time gating is a little too restrictive and frustrating. Work is one thing. Grinding is one thing. Intentionally frustrating the player is another.

4 Likes

I advertise work orders I post as well as the commission.

I always get trolled in /2…but while that’s going on the order gets filled.

Its a new system, I think it will really start to take off once people are used to it.

overly annoying we shouldn’t be waiting on them to be fixed this crap should of done been done. imagine another system releases broken. they do this crap every expansion then just start fixing things when they feel like it. guess i’ll wait til last patch when things seem to get fixed right like the last expansions lol.

1 Like

Yes but only because Dragonflight Engineering is debatably one of the worst implementations of Engineering in an expansion.

Genuine garbage from top to bottom.

1 Like

I’ve only ever crafted items for my own needs. Any money that I make off professions is by selling reagents and raw materials.

3 Likes

Sell raw materials.

Awakened order is pretty good.

2 Likes

Yeah, not even messing with it…so convoluted.
I am herbing, but alchemy can bite me. I am not gonna spend all my gold tryin to level it up…nope…not worth it to me

1 Like

I have alchemy, or rather, since Vanilla that my profession is Alchemy regardless of class/spec.
The only reason is for the duration of the flask and any bonus that comes with the expansion.

This expansion didn’t change anything for me.
And I don’t sell potions/flasks either.

Historically in my realm (Ragnaros) always sell better the base materials than the potion/flask.

For example, if you spend 1500 gold on materials then the potion/flask sells for 250 max.
It does not make sense.
And it’s not like you will always have a proc x6 potion/flask to match the cost of materials.

Doing it less, but it’s more so I’m so busy with other things and need to gather reagents on an alt. Being Blacksmithing / Engi on main and having no way to get my own reagents feels outdated.

When I have gotten to play around with it, it’s a bit more interesting.

im only doing alchemy and even then barely anything cause recipe discovery sucks.

2 Likes