Wrath classic was a cold reminder of how unforgiving the old world was. First i need to drink every now and then to restore Mana and when questing, i often encounter groups of enemies all packed together (sometimes up to five). Pulling one would most of the time pull 2 more if not all 5 and lets not look behind us to find out another enemy was wondering around and see me. Getting real frustrated at this BS and looking at a class that can at least survive annoying stuff like this. I was thinking about a class in tank spec who could do the tricks. Any suggestion guys? The reason for this is i am trying to get a few characters at high level quick so i can farm profession material easier to gear up my shaman i am thinking of making.
I tend to operate on the principle that weapon(s) > armor such that I dish out damage (much) faster than I receive it. Itâs my experience that taking on up to three mobs your level is a âhow well you fight your toonâ issue. More than three, you have to add in gear. If one mob is a bit away from the others, you can find a point to retreat to where the others will turn back and leave you with the one (or two). Or, you can back away from them a bit, kill one and run, rinse, repeat, until theyâre all dead. (Done that with murlocs in Elwynn and gnolls in Wetlands.)
In the SCA, some folks trained with heavier weapons and armor than theyâd use in a tournament or war so theyâd be faster where it counted. It may be that one could learn to fight multiple mobs in era and then have an easier time doing the same in wrath. Just a thought.
Vanilla is where hard world at. Wrath is not so much tbh.
- Prot warrior - starting level 22 can face tank 20 mobs and come out with 100% HP.
- Affic lock - starting 31, you can pretty much triple dot every target and they will die + you will heal through Siphon life + Drain Life. Haunt at 60 even more self healing.
- Ret paladin - Seal of Command is quite busted for leveling. + bubble + self heal. Starting ~45 ish, there is a mana talent, so you donât really go OOM. Divine Storm at 60 + Seal of Command is just top tier open world cleave.
Iâd say these 3 got the easiest time. A lot of people will also say Hunters. They are okay. Quite annoying earlier levels imho. And they are fast 1v1 killing, not AoE and cant face tank.
Frost Mage leveling is good due to a low of slows and at 40 you get Frost Barrier (absorb shield). You can root all with Nova, Blink away and Blizzard them all down.
Try protection warrior
- Itâs all about AoE tanking vs melee (not spell casters)
- You do get interrupt (Shield Bash) quite early on.
- At 21-22, you pick up âImproved Revengeâ talent, that makes your Revenge cleave.
- Shield Block ability, at low level, basically makes you immune to al physical damage
- For AOE, use Thunder Clap + Cleave + Demoralizing Shout + Revenge Of course
- Use Shield Block when you pull a lot of mobs together
- Use Glyph of Cleave - really strong for dungeon grinding.
- Once you get a decent shield from a dungeon, put on a Shield Spike on it (buy from AH).
- In dungeons, Warr tanks are pretty much the best. Yeah, at 80 Paladins are good too. But until that point, warriors are busted imho.
- At level 50, you will learn how to CHARGE in prot stance (Charge+Intervene) Super nice.
- And you really donât have to worry about Stance dancing. You really donât. Only until elve 50, you can swap to Arms stance just to charge and then swap back to Prot stance to keep tanking.
while revenge is probably the hardest hitting ability you have at those levels, you really donât have the tank stats to proc revenge consistantly any gear you have at that point will probably only have base stats if that.
if warrior i would say do arms to at least 40, 50 might be better, then go prot. having those key abilities for prot like shield slam, shockwave, and devastate really fill in the tool kit. and once you cross into out land and start getting decent gear you can gather up and aoe everything.
Every time I level anything other than shaman, I wish I was leveling a shaman. Enhance shaman gets exponentially better at soloing content as you level. I solo 3-5 man group quests in Wrath, I solo level 70 raid bosses and dungeons, I solo level 60 raids, and itâs insanely quick to farm with. When leveling, just setup totems and pull lots of mobs to you and aoe them down. Thereâs no trickery needed. You just face tank things.
itâs called leveling up 3-5 times more than the area/zone youâre in⌠and still gains a small amount of experience
Even then you donât need that much leveling; pretty much the second you get Frost Nova 1 taking on three or four enemies is possible if youâve got at least a Minor Health Potion in your bags as an emergency. Thatâs about the time you can take on Hogger solo with little issue as well.
In my experience, all classes can do this. Wrath is much easier than crusade, which itself is already much easier than classic. Maybe retail has spoiled you too much, kul tiran shaman.
No kidding i first joined at the end of The Burning Crusade and having to relearn playing like back then is gonna be fun time XD.
Wrath is pretty easy. Vanilla era is where its annoyingly painful.
I can see someone coming from retail finding Wrath hard though.
This is why I canât wait for Cata because it get easier and some of the best leveling without running to multiple starting zones to level. I can actually follow a quest chain without leaving the zone I want to be in.
Really? I remember when Cataclysm first came out it got a lots of hate.
It did. We werenât ready for change in 2010. We were salty Thrall stepped down as Warchief. The list goes on but in hindsight it set the game up for a future.
In hindsight it actually was a huge improvement to questing/leveling. Most things that are a significant change are not loved immediately. It takes years to develop an appreciation for it.
To add to the post about prot warrior, come Cata (prot) warriors get another self healing that can be used after killing a mob. You can really take on gazillions of mobs and come out clean. Even elites are no longer a threat especially if they summon adds for you to kill and heal up. ![]()
Certainly slower, but the leveling experience can be kinda rough if youâre not keeping up on equipment to an almost obsessive degree, to the point where if you havenât gotten new armor for about ten levels even a couple of normal enemies can nearly murder you.
DK if you have a toon high enough to roll one. plus backtracking to level skills should get you lots of items Toward your pet project
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