Neferess definitely felt like a monarch to be feared and revered, Ansurek’s only hope of surpassing her mother was to sell out her people to the very thing their society was built on rejecting.
It definitely feels like she was created to be loathed as a loot piñata and nothing more. Which, I’m not entirely sad about because a cool character as a opening expansion raid boss to kill and never see again can often feel like a waste.
I’m not sure I agree there, I think pretty much ALL of the nerubian main and side characters have had really great storywriting and personalities.
Which makes it really strange as to why Queen Ansurek is such an undercooked character in comparison. She doesn’t have a strong motivation, almost never appears in the story, and her death cinematic has virtually no pull aside from “my crazy void girlfriend lied to me”.
I think my problem with them is about that. More about the choice of what Nerubians are.
I didn’t like the fact they act like a “society”, it would be better if they act more like insects, swarm etc.
Since war 3 i always thought about them like monsters,
and not someone who will give me a thumbs up when I pass on the other side of the street
They are too much “humanized” i didn’t like that, no remarkable character imo.
It’s no wonder why Xal’atath left her for dead after the raid fight. Ansurek killed and poisoned her mother for nothing by the powerful champions of Azeroth.
Nerubians have always been fully sapient and individualistic. They were initially established in both the Warcraft 3 manual and game as having an expansive empire with complex engineering, tactical, and magical abilities. Anub’arak was a king who, despite his outward friendliness towards Arthas, repeatedly implied he was forced into servitude by the Scourge.
Please educate me as to which point in Warcraft’s history nerubians (not mantid, or qiraji, or silithid, or aqir - nerubians) were a society of mindless zerglings.
But why do you think Azeroth needs another race of swarming, society-less insects?
Given that the Silithid, Mantid, Qiraji, and Aqir all more or less fall under this category. Nerubians are the civilized exception by contrast.
Yes. And the wife eats the husband’s head because that’s a behavior that real-world arachnids and other arthropods do. In Azj-Kahet it’s considered a traditionalist practice.
Because they’re the nerubian equivalent of ghouls and skeletons.
Can you help me understand why the concept of a race that looks outwardly monstrous isn’t allowed to have relationships and cultural complexity?
Anubrak quotes were about domination, power, you can feel rage in his bahavior. Theres not A SINGLE nerubian equivalent to him as a character. Name one. The closest one is Anub’azal who behaves like a calm tactician.
Except they are not sapient nor husband and wife.
Monsters should act like monsters. Humanizing monsters make the plot worse in most cases. (Frankstein exceptions etc)
Again. Anub’arak was undead member of the scourge. The human members of the scourge also have quotes about domination and power. That doesn’t mean all humans all crave domination and power.
Do you understand what fantasy is?
So orcs, trolls, tauren, forsaken, worgen and dracthyr should all act like monsters? Why are you playing World of Warcraft? The premise of Chris Metzen’s universe is that the monsters are, in fact, people. Regardless of their outward appearance. Warcraft 3 was full of villainous humans and heroic monsters.
I truly feel like you haven’t been paying attention to the story.