You spent half your time on the forums stanning a game that died in under two months lmao
Except they did it in reverse.
They created a masterpiece with the 1st 3 expansions & MoP/Legion.âand then gave us Crapaclysm, The Garrison expansion, and BFA (which is pitch black all the time), and ShadowlandsâŚwhere it is one system on top of another on top of 50 different resources and currencies.
I want simplicity back.
DudeâŚmy server Mateus on the Crystal server has a queue of 50 people at 2am. Every night.
WoWâhas 50 people playing the gameâŚevery time I log in. Stormwind is empty, Ironforge is empty, Darnassus doesnât exist, Shattrath is beautiful but empty, not a lot of people are in their Garrisonsâand I canât play with them, even if they are.
The MoP cities are beautiful but empty.
Legion Dalaran still has a fair chunk of players.
ShadowlandsâIâve seen two people in Bastion in a week.
Cyberpunk is not a MMOâso you canât compare a single player game to WoW.
There will never be a wow killer.
Bro, we getting Bunny boys in FF14.
I thought I would never say it but I fricken love FF14. Itâs true you become a walking advertisement of it when you get deeper into the game.
Nooo it absolutely isnât, itâs just that itâs not everyones cup of tea. I donât think itâs fair that people come on the forums talking about how great FFXIV is when whatâs great is the effort that went into the story but if you just say âFFXIV is better than wowâ then some people might think they have better raids or a better M+ system or better PVP.
there are no wow killers
the current wow design team wants to be fortnite instead of the old wow - so theyâre using their playerbase as an ant farm to test every possible transition to that model
Iâm a huge FF14 fan, and I think the story is one of the best stories Iâve seen in years, but even I hate that quest. ARR was a bit of a slog to get through at times, but Heavenwards and onward are much better storywise (and Shadowbringers is simply amazing). ARR sets up a lot of things that will be important later, but it had far too much tedium at times.
People keep telling me that ARR was the low point. Iâll give it another try sometime in the near future. I think my least favorite chain was the MSQ leading up to the titan fight. Those guys made me get them wine and cheese!
Itâs funny that people keep insisting FF14 has overtaken WoW based on literally nothing.
Maybe when Endwalker releases it will have more than retail, but I doubt FF14 is close to Retail + Classic.
ARR is a low point, and I found stormblood to be pretty tedious as well. Heavensward was solid, and shadowbringers was decent for the most part.
Yeah the least they could do is ask me to get a proper high alcohol % beer.
WeaklingsâŚ
Naw, I agree. I mean, okay, he had a reason for getting us to do all that stuff, but gosh it was boring. They cleaned up ARR as much as they could, but itâs still a little long and bloated. That goes for the post expansion quests too. Thereâs just more extra than there needs to be, and the pacing can be off.
An example is the Praetorum and Castrum dungeons. Theyâre fun to do once, and important to the story, but doing them again is not great. They added incentives so people still DO do them, but since you canât skip the cutscenes there (done so newbies can still see the story) it can really drag. Thankfully after ARR and the associated post expansion quests, they settled into a better pacing/story ratio.
I love FF14, I do. Prolly my favourite MMO⌠But it would be silly of me to think itâs without flaws.
My preference was for wow too.
Up till they nerfed wild spirits in 9.0.5 which excluded hunters from experiencing end game content
One like for one tear for Ragemode
I like the game, I really do, I just burnt out on MSQ. I should have spent some time levling other jobs or something to break it up. I will go back eventually. I really like the white mage class and warrior class.
I still think New World, like, mechanically, was a pretty solid game. But I only ever treated it as a single player distraction. I donât enjoy MMORPG PvP, so I was just kind of grinding and doing some quests/dungeons. And that was decent.
But, like BDO, I donât think its strongest areas were suited to being an MMORPG. Everything about it screams Single Player RPG IMO. Iâm not surprised its struggling, even without constant MAJOR bugs.
FFXIV is doing the exact same thing its always done. Itâs a good game but itâs not breaking new ground. Itâs just the default for WoW players who are frustrated with WoW but still want to play an MMO. Specifically BECAUSE itâs so similar in so many ways.
Also, please, letâs stop pretending anyone knows any real numbers to claim one is higher than the other. No one knows. Itâs not something the studios behind the games report anymore, so saying one surpassed the other is barely different than saying âI like this one moreâ. Yes, general online sentiment toward WoW is poor and sentiment toward FFXIV is positive, but frankly its been that way even when WoW was doing well (though I donât doubt that WoW is in a low spot right now).
I can in terms of how many wrong individuals were hired for Cyberpunk and to WoW team since MoP ended.