Anima items.....why?

Can I just wear my anima latern now and then right click all the APs…smh

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I use one. The rest of my friends use none. You don’t need add-ons to RP. We’ve been doing it for nearly 16 years like this. Do the add-ons make it more interesting? Sure. But they’re not necessary.

This also has nothing to do with the argument and there was no reason for him to throw this out there.

Which is strange because in BFA, azerite items were used automatically.

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Each Covenant has different Anima Reservoir

Because you can swap Covenant, having Anima as an item rather than automatically added to your Reservoir, let you hoard some Anima before Swapping

“It made sense”, unlike back in BFA where our necklace automatically absorbs every bit Azerite we comes through, “it made sense”.

Same as back in Legion, “it made sense” that we collect items that has potent energy that can be used to empower our Artifact Weapons, on top of that, each spec have different Artifact Weapons, so essentially you can pick and choose which Artifact you want to empower.

Anima also doesn’t correlate to our Player power, the weekly quest require you to COLLECT anima, and not deposit them to our sanctum. So you can legit just have an addon to auto delete Anima items, it doesn’t matter for your character power.

You need to come back to your sanctum anyway to pick up weekly quest or callings. So this is not a big deal.

Now, while we’re on that topic. Why Weekly Quest and Callings require us to manually pick up the quest? I do not know…

I hate that Blue marker on NPC head thanks to Mist of Pandaria… i thought with Legion we’re finally free from this…

Oh boy… blizzard why…

Because unlike Azerite where the thing you were empowering was on your person, Anima empowers the world itself, so you need to go to the place where you’re collecting it so you can empower that thing.

There should be a 5 and a 35 for each zone, and one overarching 250 currency.

You can go out on WQ and bring home five different named fivers from the same zone. RP for days sure, but not at all practical.

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Shadowlands main city is an airport.

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Its like they went 1 step forward and like 5 back.

Legion: Tokens but could be used anywhere, some even while moving.

BFA: Just straight into your neck. A+ here

SL: Here are tokens that don’t even tally up in your bags and just look like random trash items. Is that a 4 gray candles to vendor? Or is it 35x4 soul juice?. Do math if you want to figure out what you have then go allll the way back to click a button.

I feel like a lot of the stuff in this game is designed out of spite. “You don’t like BFA systems? Fine, we’ll get rid of them but that also means we’ll axe the ones you actually like.”

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Time sink. All that afk time in flight masters to get to your covenant sanctum adds up.

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It’s designed that way because some of the dev’s literally hate the player base.

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Because more time wasted running back to your covenant means more “engagement” in the game.

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Are you truly so inconvenienced that you’re complaining about some stuff taking up some bag slots? It’s really not that bad, and they’re all deposited at the same time, so it’s not like you’re spam clicking stuff like we were in Legion. It’s not that terrible.

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It’s all my fault. I really really like collecting anima rich leaves, vases, ashes, fungi, torture implements (seriously Venthyr?) so Blizzard put them in game so I could collect them!

It creates ‘engagement’ by forcing the player to interact with an NPC to save their currency.

I know you think I’m being sarcastic or facetious, but I promise you, I’m not.

…and more meaningful!

Yeah its odd. They intentionally did away from the Ap tokens in BFA as a qol change since they were sticking with this rental power.

Shadowlands seems to have stepped back on some stuff. Either through wanting you to waste more time or to force you to play it their way.

Rp wise you could just as well have some vial that takes up one slot and all the anima you collect goes in there then you can go deposit it. Or had various anima stations that would divert it to your sanctum.

They definitely want to funnel people into their respective sanctums.

You’re entitled to your opinion, but for most of us, the anima system is stupid. Blizzard used to understand the tradeoffs between immersion and usability. That’s why hunters don’t carry ammo in their inventory anymore. That’s why you don’t have to carry a tinder box to start a campfire. That’s why warlock soul shards no longer occupy inventory space.

This was Blizzard on 10/14/2008:

  • New Vanity Pet and Mount changes: Players will now be able to access their non-combat pets and mounts by clicking on the pets tab in the Character Info panel. These pets and mounts will be now learnable much like spells or abilities. Once a vanity pet or mount is learned, the icon will disappear from within a player’s inventory and reappear in the appropriate tab under the pet tab under Character Info. Say goodbye to your vanity pets and mounts taking up bag and bank slots!
  • Quests can be shared with party members at any distance.

That was also the patch where emblems quit using up inventory space, but they didn’t document the change.

This was Blizzard in August 2009:

  • The local Postal Service has grown tired of walking so far each day to collect mail and has decided to install a large number of new mailboxes in Stormwind, Undercity, Darnassus and Orgrimmar.

Fast forward to today, and every other world quest provides a unique anima item that serves no purpose except to waste your inventory space and force you to frequently fly back to your covenant to satisfy some misguided notion of immersion. Oribos lacks an auction house so that the old cities can “feel more alive.” Oribos has just one mailbox that’s located on the opposite side of the building from the crafting stations for no apparent reason. It’s absolutely stupid. Just because it’s not inconvenient for you doesn’t mean it’s convenient for everyone else.

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You hold the Anima in your inventory for all of, what, two hours tops? Go to your Covenant base and drop it. Simple as that. Comparing Anima tokens to Hunters’ arrows & quivers? It’s not even comparable.

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Thanks captain obvious. Your comment clearly shows that there’s no issue and no QoL changes are needed, rofl. Who would have thought that, just because there are ways to deal with it, it means that there are zero issues. That’s some big-brain logic right there. Let me just stop what I’m doing and take a 3 minute flight path back to my covenant to deposit some crap and take another 3 minute flight back to where I just was because this game is so fun and engaging. Nevermind the fact that, if your bags are full, any anima you recieve is sent to your mailbox and doesn’t count towards any anima quests. Nevermind the fact that we could magically hold tens of thousands of order/war resources on ourselves in previous expansions. Heaven forbid people expect some form of consistency.

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I don’t mind getting an anima item that I have to slog over to my Covenant too much. I have to go there for Adventures and turning in my Calling and whatnot anyway. It’s annoying and an obvious ploy to extend time in game and slow people down, but whatever.

I very much mind getting ten different kinds of items that all take up their own inventory slot.

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