An honest question

I plan on playing a tank for the first time in my 16 years with the game. How many of you will be open and accepting to my inexperience in the roll?

How many will criticize mistakes because “this dungeon has been out for years”?

The major topic of debate is how the social aspect of this game is effected by updates to how we group and do content. So what are you doing to help grow and improve the social aspect?

My simple question is to everyone against the RDF. How social and open do you truly plan to be to new and/or inexperienced players, or rusty players returning for their favorite expansion. Without the dungeon finder are you and your guild going to open up to do this content with these players?

7 Likes

Ill answer for them. And its no. They don’t want to play with you. Thats why they dont want RDF so they can gatekeep their groups and assure that they wont be playing with you.

12 Likes

I don’t know about others but I will usually allow new players to make mistakes once or two before I give them the boot.

Folks need to understand Classic is targeted at long time WoW fans, if you’re a long time WoW fan there’s no reason for you to mess up on basic mechanics on iconic raids/dungeons people already ran thousands of times over the years and made guides/videos for.

1 Like

No and nor should we. We have no obligation to group with you and you are not entitled to a group with people who are better at the game. You want RDF because it lets you get carried.

1 Like

Those who have bad lfg luck I think would be nice(r) to you at least. I’d not charge at first if a goal lol. for 50 or 100 g, yeah, there are expectations to that payment even for me.

Make me a steak for a free…I will not critique. I pay you 50 for a medium rare and I get medium well…I may/will comment on that. that kind of thing.

I’d take anything really. But I don’t even sweat tanks in retail. I don’t even assume everyone has run its dungeons 200 times each this late into the game lol. you still see new tanks. I like seeing new tanks to the pool.

some like me, we don’t scare em off if we can lol. you all do the job we didn’t want to. some appreciate that really.

2 Likes

I for the most part agree. The social aspect of wow has always been grouping up to learn new content together and making or breaking bonds along the way. If dragonflight came out with no dungeon finder at all then you bet we will be social to learn and figure out how to complete content. But once that content is old then your expected to look up guides and know it before ever trying and the social aspect be darned. You dont make friends looking for content. You make them by improving and learning together

2 Likes

The first heroic I tanked was during Wrath of the Lich King, and it was Violet Hold. I died to a crushing blow, and there was a feral druid in our party who brez’ed me. I died again to a crushing blow, and the feral druid swapped to bear form and tanked. He was Ulduar geared (this was before ToGC launched).

A few weeks later, I was quite well geared, had spent the time to setup and learn my keybinds, and had become a relatively competent tank, and I joined the guild that that feral druid had started during beta, coincidentally.

Good players are able to carry the weight when necessary. Bad players complain about others. At least, that’s my opinion.

12 Likes

Not looking for obligation or carries. Which is where rdf will queue you up regardless of skill or stature and then let the group decide how the run goes from there. Anyone looking for experienced and quick easy runs can also form their own groups of experienced players outside of RDF and never have to deal with it themselves

U should be fine some players will be rude and not help u but some will be nice and give feedback in constructive manner, i personally like helping people, hell i dont even care if a person is a meta class u can steam roll most dungeons and heroics with any class as long as u have tank healer 3 dps

1 Like

Most people wont care as long as you get the dungeon completed and don’t cause too many unnecessary deaths. Most important thing is to remind players at the start of the dungeon that you’re new to tanking which will make them less likely to flame you for not doing things perfectly.

I also started tanking on a pala which I’ve never done before, and have made some huge blunders such forgetting to salve the DPS before pulling the boss. Then I proceed to salv myself instead of the DPS causing an immediate threat drop and the DPS dying LOL. After the boss was dead I rezzed the DPS and I could just feel him staring at the salv buff on the tank…

Mistakes are to be made, and as long as you’re trying to be a good tank you will become a good tank with time.

5 Likes

And your one of the people that make playing worse, its a game have fun help others dont be dick, im always helping others also if someone is new thats when u should help them the most to figure stuff out tanking can be stressful at times when dps do not listen

2 Likes

Interestingly enough, they just put out some new features for the LFG tool that includes a “New Player” designation for groups. While it’s a good sentiment, I think it’s just going to be a big “avoid this group” tag. However, maybe you’d get lucky with finding people who are new player friendly.

3 Likes

I can’t imagine a new player wanting to use it for themselves anyway. It’s not really a well thought out idea, imo.

I’d be surprised if any competent player isn’t new player friendly tbh. I don’t have much tolerance for the type of player who complains and cannot pick up slack for others (as if they are actually competent themselves).

1 Like

I think that will go a long way towards helping new or returning players find more accepting groups and im glad they at least added that. I think a lot guilds that like to help newer players could also hopefully use that to recruit and help as well.

1 Like

I agree in some aspect, but I don’t think it’s a complete landslide for people who don’t want to help. I think there are people that are genuinely pretty helpful. However, most people are going to be in guild groups for leveling and heroics in the beginning.

If you’re willing to learn I’m willing to teach. I have no issues wiping to learn. I do have issues wiping to the same thing repeatedly with no progress.

I’ve spent hours in a 30 min dungeon more times than I can count teaching new players.

Fixing mistakes and continuing on is part of the game, but there comes a time where your $15 is outweighed by the rest of the parties $60.

2 Likes

Wrath is really good for new tanks as just holding threat in general was made a lot easier, most classes will do just fine providing they’re actually using abilities.

The single best piece of advice I got for learning to tank is to use the raid markers. Skull > X is so ingrained in people’s heads that if you just mark those two, you can focus your threat on them while your passive cleave builds on any extra targets. If your DPS is geared you can even ignore Skull as it will die before it becomes an issue.

Hopefully you’ll know the basics of your class by the time you start running dungeons. Google will provide you with plenty of resources with a simple search.

As for dungeon mechanics, just ask before the fight. “What are the mechanics here?” Most people will be willing to spend 30 seconds explaining the fight. WotLK dungeons are fairly easy, so a single player who doesn’t know how the boss works is rarely enough to cause an issue.

Try running as DPS before tanking, if you plan to play a tank.

Be familiar with the dungeon before joining for heroic mode.

For raids, watch a youtube video about the mechanics before you join.

Just don’t die and no one will care. When in doubt, pull small amounts. When you get comfortable with the dungeons you can pull more. Start slow. Don’t trust hunter pets.

to add to this, Have a chat macro reminding hunters to take growl off auto cast and hit it in every dungeon. . .even if the group doesn’t have a hunter in it, just to be safe.

1 Like