Im running an i5 12400f with a 3060 ti and in raid im only getting 20-40 fps in raids. That feels considerably worse than what I remember
While GPU is not usually the limiting factor for this game in raids, I just want to make sure you do not have ray tracing enabled. As the 3060ti is not really capable of meaningful ray tracing, if you have it enabled, it may be struggling. This feature also incurs a small CPU overhead as well.
Secondly, the 12400F is still a decent CPU and should be giving you a little more than 20 fps, unless you’re talking about 1% or 0.1% lows in which case sometimes that happens.
Finally, sometimes this game has bad FPS no matter what hardware you have.
I’d recommend using the raid graphics settings and set things to low, specifically draw distance as this does also incur a CPU hit.
You are on intel its 100% your ram speed.
WoW is a CPU based game and is HIGHLY sensitive to ram speed on intel. I have personally done in depth testing of this. Going from 6800mhz to 7200mhz my frame rate skyrocketed. on the X3D chips it doesn’t matter at all due to the large cache
true but even at 4k im always over 100fps even in world bosses and raids. Its his ram speed. On intel WoW drinks up ram speed like water in the desert
Here is an X3D chip vs a non X3D chip.
i don’t know, I still play this game occasionally on my old 9900k with 3200 ram and it never dips that low.
OMG I didn’t realize 20-40 was his average! I thought he OP was talking about 1% lows aka the dips.
This expansion enabled Ray Tracing by default. Check to make sure thats disabled OP! Especially on a 3060! It would bring you to a crawl
i’m not sure either tbh, sometimes we only notice when things get slow and not when it doesn’t, so it may still be the case
Edit: i should say that the 9900k doesn’t stay that low* it dips sometimes. i especially enjoy when abilities take forever to go off. but that’s wow for you in raids
using which CPU & GPU. While WoW does show improvement with faster RAM timing, one would need a set up that allows for those improvement to show.
WoW is a tough game to benchmark. I’ll get dips from 90FPS+ @ 1440p to the 40’s but it’s not like I can say to everyone on the server during a World Boss fight. "Freeze, let’s do that exactly again from the start to see if it was an upstream issue or down stream issue. "
13700k/4070super is what i mostly play on, and i don’t pay attention to framerate at all anymore. I focus on how long it takes for when I press an ability, when the “edge” on the icon finishes the rotation, and when the ability actually registers.
i haven’t really noticed any significant frame drops to an unplayable state, but the ability lag is the most jarring. Framerate usually seems like it is not the issue most of the time.
I do leave ray tracing on because the shadows do look a lot more interesting, although I am not sure if that affects ability lag since that seems more like network than anything else
Tested both intel and AMD thoroughly in DF. The best place to do benchmarks was Valdraken on Area52.
I had the luxury of having both platforms for a hot min. Since I did both builds myself they were identical except for the CPU. Intel has the ROG Strix z790 Gaming-E and amd had the ROG Strix x670e Gaming-E motherboards. Other than the CPU and mobo everything else was the same even the same exact GPU and PSU, RAM and Case
Both toons in Valdraken side by side at the same time. Both were using the same 7400mhz g.skill RAM kits. However on the 7950x3D I set it to 6000mhz so it would run at 1:1. On intel it was 7200mhz
7950x3D + RTX 4090 (ram running DOCP 6000mhz)
https://i.imgur.com/lXaRYXC.png
13900k + RTX 4090 (Ram runninx XMP 7200mhz)
https://i.imgur.com/lKW2ci7.jpg
Thinking about this may very well be the OPs issue
yea, you tested on 13900k & 7950X3d with the RTX4090. I’m not doubting your results, I would expect them.
we are talking i5 12400f with a 3060 ti. faster ram speed & cycles would increase FPS from 20-40 to 22-42? Maybe. If the OP is at the highest settings (with Ray on) that obviously dropping settings to let the GPU breathe a bit would then see RAM become more of a factor.
Yeah this goes back to the point I was trying to make to the op and that’s that World of Warcraft is highly Ram speed sensitive.
Obviously on any of the x3d chips it doesn’t really matter but on Intel it does.
And it’s not so much about the timings on the ram either World of Warcraft just seems to care about raw speed. This is what I discovered in my own intensive testing I’m not just going off some third parties information is what I was trying to say
I had a guildy on a 3080 with a 12700kf and 6000mHz Ram. He would get great FPS but the moment he stepped into a raid or large group content it would plummet. I told him it was his Ram speed he swapped over to a 7000 MHz kit and it stopped happening.
Obviously there was still some type of dip but it was just nowhere near as drastic said it was a night and day difference
I get that, but you need either the hardware and/or settings to achieve those numbers. Most people don’t have the former and don’t want to play at the settings of the latter. Having a 9700x CPU is great. Having a 9700x CPU over a 5700x won’t do much for you if you are gaming with the GTX 1060. Vice versa when your CPU limits your GPU. Both CPU and GPU can limit what improvements RAM can yield if that hardware is limiting performance already is my point.
Fully understand and through all my intensive testing I’ve discovered the biggest thing that causes a bottle neck in WoW especially on Intel is Ram speed.
World of Warcraft seems to want to drink it up like water in the desert
but once again flagship level hardware, I’m not doubting your results just saying you need the hardware to show those results.
I do remember that this expansion enabled Ray tracing by default though and on the original posters GPU that would bring him to a crawl in a raid so I’m wondering if that’s what it is
The start of this expansion enabled it even if you had it disabled before.
It could be the ram speed thing too but I guess we’ll find out when he responds
I’ve been playing WoW since launch. “the biggest thing that causes a bottle neck in WoW” is WoW itself. It’s been a never ending battle since Pentium D and Geforce 6. Glad you are posting your results though.
I know this but reading the original posters post it seems like this has kind of just started happening as of recent.
I know starting in dragonflight Ram speed became much more important for consistent fps in raids.
I’m just trying to help the op diagnose
So I did some digging last night after raid and some how my XMP got disabled and moved my 32GB (2x16GB) 3600MHz CL18-22-22-42 1.35V ram down to 2133. I upped it along with moving wow off my first couple of threads/cores and raised the priority and was able to jump significantly in open world.
Will test in raid tonight