Alterac Valley Adjustments Incoming

Perhaps if you went directly south rather than “trying to get pass Bal”, you would meet the horde on the field of strife. Nobody is to blame for you lot veering west (wasting time trying to avoid PVP in the BG) around Bal but yourselves.

And horde meet us behind Bal’s bunker instead if in front of it.

Your complete failure to understand the impact horde start location has on where players meet on the map is astounding.

:rofl: :rofl: :rofl: :rofl: :rofl:

Which is the field of strife, where you are covered by archers from your tower.

The only “impact” I feel is the deluge of sour grape salt you seem to have an endless supply of. You simply cannot just admit that you have no desire or willingness to go head to head with the other team at the beginning of the BG.

Keep it up pal. At this rate, Alliance is going to boycott AV like we did back in the day.

No it’s not lol

FoS is that big open field in the middle of the map, not the bunker on the alliance side of the map. Sheesh.

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You do know that the archers from that tower can actually reach enemies on that side of the FOS, right? I mean, you would know this if you were not skirting to the west of the map to avoid confrontation.

What do you think these archers are? They are not superhuman. They have same range and power as yours. They do not reach to the FOS. They do not reach to Balida’s bunker. In literally zero circumstance do they ever end up helping us. The horde have the ability to choose where the engagement happens, due to the fact they are first on the field.

Until you concede this fact, there will be nothing else to discuss. If this fails to get fixed, alliance will boycott AV. Horde will be forced to ONLY fight against premades. Do you want this?

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You sound angry that a few epic mounts don’t get stopped by your bum rush to sh.

You’re projecting your experience as mine. Alliance do take the direct path on the east side just as often as not. When we do, we are hit headfirst at Bal’s bunker, which is on the alliance side of the map.

The only reason I can come up with that you would fight so hard against this suggestion is that you like having the advantage it gives horde.

And lol @ alliance bowman reaching FoS.

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Don’t even need that, just return NPCs to their 1.5 settings. - On pServers running AV 1.5 (NPCs). Neither side could ‘solo a gy’; even tanks died, took out 3 of the 4 guards, but still died.

Might not seem like much, but having guards respawn while you casually farm honor at the graveyard. Could seriously muck things up; BAM whelp there goes the healer…BAM there goes one of the mages…

I don’t think moving starting points is going to solve the mentality of the Horde, which is to force a turtle and then farm for max honor.

No crap. 17 Alliance vs 40 Horde.

Nah, don’t boycott; troll. Queue up and when it pops, wait 5 seconds and drop. If the match starts ‘undersized’ it’ll end…hopefully before Horde get to the ‘honor NPCs’. That way Horde still get queue pops but it’s just a slap in the face “Battleground will end in 5 minutes.”. :rofl:

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Yes they easily cover about 1/4 the fos. If I get targeted by them, I have to run a long ways to get away. Horde archers have the same technical range, but the towers, especially those in our base, don’t have the same los range.

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The fact that you consider the ground right in front of SHB, which is actually alliance territory, to be neutral, shows exactly how misinformed you are. Try looking at this from a neutral standpoint for once.

I find this hard to believe. I’ve played horde for years and have never once been hit by an alliance bowman in FoS. I haven’t even been hit entering Bal’s bunker.

Horde are heading directly north, and alliance have the option of heading directly south. Alliance seldom (if ever?) do so, but rather ride west of Balinda, which makes their route longer. So no, it is not just horde that has a choice of engagement. Until you concede this fact, there will be nothing else to discuss.

Oh wow, I did not realize we had the elected representative of the entire alliance faction. I am honored to be speaking one on one with you. Had I known I would have worn clean underwear.

I never had an issue fighting against premades. Now you will be fighting against horde coordinated 5-man squads. I am not the one who should be worried.

Besides as I’ve said in the past, I cut my teeth on vanilla AV on MalGanis, when we might get in a single AV per day if we were lucky. Alliance should be more worried about our queues, seeing as WPVP is so frightening for you as it is.

It has nothing to do with neutral ground or otherwise. The alliance archers generally have more range due to greater los. I’m not complaining about it. I am stating that Alliance always seems to see where Horde has advantage, but can’t understand that the map is riff with zones of Alliance advantage too.

I can play the quote game too if you want. The alliance do not have a choice of engagement. If we try to go straight down, we fight you… at bal’s bunker. this happens… all the time. At this point, I have to assume you think bal’s bunker is a part of the FOS.

Simply put, alliance pugs will not last more than a few weeks with a 0% winrate. There is no representation that will be required. It will be like with WPVP. They will quit or go somewhere else. At this point, it sounds to me like this is your desired outcome.

I’ve been in plenty of premades, and plenty of times in PUGs. This is as dishonest as it gets. If you had no problem against premades, why do you vehemently hate them and call them cheaters?

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Horde archers at TP hit alliance until they get near the horde mine as well. Alliance bowman do not have more range than horde archers.

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Understandable, seeing as you have repeatedly ignored my statements that I would be fine with randomly alternating starting locations. But you do you, Boo.

Horde archers and Alliance archers are identical. Keep believing otherwise. Try playing alliance and running through the IBT chokepoint, and wonder why you cannot reach IBGY without losing 3000 hp.

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I never suggested they have more range. They generally have more physical area around the bunkers with line of sight control. This is especially true in our respective bases.

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