This can be rendered down into a simple desire to allow Balinda to be killed, because (many) alliance would prefer to avoid the PVP that would ensure. In a PVP BG.
How is it that alliance is so willing to jump on the premade 40-man raid for BGs, yet avoid PVP in the open world like the plague? Why does the desire to team up to “overcome odds” stop at the BG door?
Were horde complaining that alliance couldn’t premade in vanilla while horde could?
Was premades ever taken away in vanilla? No.
Seems one faction is favored to me…
Uh yeah, both sides could queue as groups in vanilla and that ability for both sides was removed in vanilla (then party queue was put back in after vanilla)
Sounds like you are just making stuff up on the fly.
I mean that’s a poor example of anything really. Horde hitting balinda at the same time we do should send off red flags immediately. You can set up an entire defense inside of Galv a full 45 seconds before we can possibly get there.
Also with Alliance having instant queues the games gravitate towards time constraints. We wan’t faster games therefor we don’t defend as much. Even a fast loss is better then a 1 hour win in most cases.
Oh please. Horde towns have more guards and everyone knows on most pvp servers horde have numbers advantage.
By the way. Why is it that in vanilla horde got to have their advantage of running av premades but in classic alliance is not allowed? Seems awfully biased to me.
Yeah but only 1 faction had instant queues in vanilla. Nice try horde. And show ms in vanilla when queues by number was removed. Go ahead.
Just facts. Group queue was limited to 5 people in vanilla and you could queue to a specific bg.
In vanilla alliance was the populated faction, which meant horde got to enjoy premade pvp.
In classic horde is the populated faction and they have just stripped the advantage horde had in vanilla from the alliance.
CLEARLY NO BIAS
So again. Why does horde get to have all the advantages? So much for “classic is authentic vanilla”
So many people on BOTH SIDES seem to not understand WHY the AV change was made. They were NOT concerned about Premade teams rolling Horde teams. The change was made because PREMADES were killing Alliance casuals running PUGs that consistently start at 25-30 man disadvantages at the start. That’s it.
That point is irrelevant. The map is Horde favored. Imagine if we spawned at FWGY and my defense was “well your whole raid should just show up at Drek”. That doesn’t solve anything or take away from my statement in the slightest.
It’s not Horde’s fault I was just explaining why things are the way they are.
It’s not cancer it’s how the Honor system is set up in classic you goon. Blame the system not the players.
Is this from Blizzard patch notes or a blue post? Or is this just the next questionable Alliance talking point that will be parroted around the forums?
And why would Blizzard do anything about this? It’s a problem that your faction can deal with on it’s own by engaging in PvP…they way it was intended to be.
Only 2 servers for alliance exist that can actively fight back.
Everything else is 1.5x or much worse horde pop. Can we form raids to fight back? Sure but so can you. Overwhelming numbers.
Did you actually play during vanilla? There were no CRBGs until the end of vanilla and even then we had battle groups. Not this ridiculous pooling of entire geographical areas, regardless of server type.