So, to be clear, you find the > 8-minute rush to the PvE boss in Alterac Valley to be more fun than when towers, graveyards, defense, and offense matter?
No, they were long because that was the design intention. I have bolded the relevant parts.
So, to be clear, you find the > 8-minute rush to the PvE boss in Alterac Valley to be more fun than when towers, graveyards, defense, and offense matter?
No, they were long because that was the design intention. I have bolded the relevant parts.