I have been advocating for this for months now and it’s the only real solution going forward [if] the game survives 10.0.
Just give them to the Alliance at this point. If we are going to make another race Neutral, then they should also focus on making them a true Neutral race which can travel on both sides (and this should also include the Pandaren).
It wouldn’t fix anything but would give them a chance to make Warlocks available as another race for the Draenei.
Yes, this was the biggest mistake when it comes to handling the Alliance race-wise. The Void Elves should have been first and foremost the established Alliance High Elves with new flavors coming later on. The Void Elves have the least amount of story of any playable race, it’s an embarrassment how the game director could go through with this idea. But this comes to no surprise, the only thing he cares for are his raids.
Yes. Mag’har Orcs were highly requested, including the new back-options. We got them.
Zandalari Trolls with the new back-options, we got them too.
Vulpera is another extremely popular race which we got.
And if they have interesting characters, we never see this inGame. The Human/Forsaken event was so good in the book and confronted Greymane with the chance to get his son back as an Undead. Speaking of, Velen is underused, Tyrande is a wet noodle who cannot get what she wants. They really need to step up the game with mini stories for every race. Danuser should perhaps focus more on this for both sides instead going all in on a Sylvanas-redemption arc nobody asked for.
Mechagnomes are fine but given that you wear diapers, it really shows how much the developers despite you being an Alliance-player. I feel bad for the animators who pour their heart into these races, just to see that they have to add diapers to the race.
This is why I said I think there are designs they could have gone with that would be better for mechagnomes. I understand people’s dislike for certain aspects of them, but I’ve long been a faithful to the notion that niche allied requests shouldn’t be ignored simple on account of popularity.
Agreed. We need actual high elves as a playable race with paladins and all. After all the faction imbalance is awful and the granting of blood elves (wrongly) to Horde in BC saw a massive influx to them as a result. This might somewhat result in a similar influx over time.
Personally I think and that’s been mentioned heaps above this post a sub race system being implemented can be amazing for both Factions, and clean up the character create screen.
Select Dwarf, then the option for Bronzebeard, Dark Iron and Wildhammer show up each distinctively explaining their lore and beliefs when you cycle through them showing available class, Elves goes towards Night Elf, Void Elf and High Elf and so forth.
It literally can give Blizzard endless opportunity to add future Races neatly, and explain deep rich lore about said Race and can also be easier since for new races being added they just instantly go into Exiles Reach as the starting intro.
What I hate about “just customisations” instead of races is horrible and doesn’t do the lore justice, take a look at Wildhammer Dwarves, they’ve been with the Alliance for most Wars, rich deep lore and history all pushed aside as a Bronzebeard in cosplay.
Logical fallacy here. They are the least played because less people play Alliance. It has nothing to do with the races. World firsters in recent years have stated they feel Alliance has the superior racials, but it just does not compare to the convenience of having more players being Horde and certainly not for a minimal increase.
Unless Alliance got a race that was so unbelievably busted that it forced everybody to switch, it won’t do anything for the faction. People are just not going to part with what most of the playerbase being Horde offers their gameplay in terms of convenience for a marginal damage increase.
Blizzard and other Horde fanboys insist that faction imbalance isn’t a thing outside of high-end PvE so this can’t explain why Horde allied races are more popular than all of the Alliance allied races other than void elves.
The reason Horde allied races are more popular is because they’re more attractive than all of the Alliance ones that weren’t copy-pasted from an existing Horde race. People think attractiveness is totally subjective but Zandalari trolls probably show up way more in certain types of fan art than Kul Tiran humans (not counting specific characters like Jaina who don’t actually look anything like the playable Kul Tiran humans). Vulperas are also the only cute short race in the game and mechagnomes are just an even more cursed version of a race that was already in the game and already unpopular.
So many wrong thing in this thread… The only ‘‘unfair’’ allied race trade of was vulpera and mechagnome since one is a new race and the other not… All we need to counter thing is gilgoblin vs fish people and that all. No need to ask for horde race and elaborate about how victim of horde bias you are…
Oh and btw, sethrak are horde and don’t make sense for the alliance. Don’t know why so much of you still expect them in the alliance…
So you haven’t read the first post right? Or even the first sentence of mine, which contradicts the numbers pulled out of the butt of the other guy you quoted.
Let be honest. Allied race was a good concept but it was really bad in BfA.
When we hear “allied race” before BfA, I’m pretty sure we think about race with allegiance for the Alliance or the Horde:
Alliance player:
Wildhammer dwarf
High elf
Broken
Frost dwarf
Dark Iron dwarf
Jinyu
Furbolg
Horde player:
Ogre
Forest troll
Dark Ranger
Mag’har orc (from our timeline)
Mok’nathal
Taunka
Dragonmaw orc
=> But we didn’t get one of these races except Dark Iron dwarves (better than nothing I think).
In war time, your “regular allies” help you and assist you. Not necessarily all the new ones.
Allied races for BfA should have been a mix between “new” races and old races (with allegiance for the Alliance or the Horde). Not what we had.
Here what we could have got with 6 races:
Alliance: A totally new race + Lightforged draenei + Dark Iron dwarf + Broken + Jinyu + Wildhammer dwarf
Druid class for humans (Thornspeakers) with Kul Tiran options (tall, thick, slim, etc)
Horde: Zandalari troll + Mok’nathal + Taunka + San’layn + Vulpera + Mag’har orc (from our timeline)
Mage class for Tauren (if Orcs and Trolls can be mage why not Taurens)
After BfA, we could see 2 new allegiances for the Horde:
Gilgoblins (they can be found in Durotar but what are they doing here?)
San’layn (in a way)
Customizations for Shadowlands are disappointing too. Now Wildhammer dwarves are just a lazy customization for Ironforge dwarves. Wildhammer dwarves could have been druid with the paladin and warlock classes removed for them. Meanwhile Horde got Farraki and dark troll customizations but these trolls aren’t a part of the Horde unlike to Forest trolls. Horde didn’t get skin customizations for some races with a true allegiance for the Horde: Forest trolls, Dark Rangers and Dragonmaw orcs.
What are you even talking about? Theres almost noone that denies the existence of the faction imbalance. What youre trying to do here is a perfect example of a strawman.
Seem like you don’t know how number work… If people play more horde for the raiding aspect, why would allied race be any different??? If you want to see if the allied race are popular compare to the regular race, you got to look at the % within the faction which end up showing that alliance player don’t play less alliance allied race than horde player play horde allied race.
No need to be a genius to understand that poster number.
No, it isn’t a strawman; you’re just wrong. I said Blizzard (specifically Ion) says that the factions are equally divided outside of high-end PvE
It’s total nonsense that you people think the popularity of the Horde allied races can simply be explained by faction balance when the website doesn’t even tell you what percentage of WoW players mainly or exclusively play Horde