Alliance finally winning AV

We shall see, I am on week 7 1/2 of losing every AV.

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PvP and WPvP are expected in wow and especially in a pvp server. But, what wasn’t expected was having not 1 but multiple hordes every 5 feet out in the world. I’m almost willing to bet you would’ve had a problem if the tables were turned and the horde has to go through what alliance did.

Pvp happen on a pvp server almost doesn’t apply. LOL

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More than a month pal. Solo queuing used to be a thing, now it’s a nightmare. There’s no light yet. This “Alliance finally winning AV” is a complete and utter fabrication of OPs imagination.

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I was talking about the time between Mass-Queue dropping and now. That has been around a month.

Yes it is
 and the fact that you think it has something to do with killing Balinda or Galv only shows that you are clueless

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Um, in the respawn-ticket system killing balinda/galv removed 100 respawn tickets.

I’m talking about Classic AV, not the resource-based one

Reading comprehension my dude

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YOU are the one that is clueless.

The horde could knock off 100 resources right of the bat and deny the alliance the ability to do the same and then win in a battle of attrition

This cant happen in classic, 10 kills or 1000 kills, it doesn’t matter, you need to kill the boss to win

OMG, NOT TALKING ABOUT THE RESOURCE AV

Im talking about the starting location absolutely the reason for Classic AV win/loss ratios

The cave was never moved in Vanilla. And the Horde starting position was never an issue in Vanilla. The Horde cave was only moved AFTER the respawn ticket mechanic was added when killing Balinda/Galv was a big deal.

Asking the cave to be moved in Classic’s version of AV not only would be non-Vanilla
but it would cause a Frankenstein version of AV that never existed before.

You need to read dude, i was replying to a person that was citing the change to the starting cave in tbc as proof the cave is broken

Why is it the Asian alliance player base has zero issue winning AV a majority of the time using the exact same map? As well as the alliance in every region back in vanilla?

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Maybe because in vanilla horde were never trying to win since their queues were significantly shorter and thus losing fast was far more efficient than winning slow?

Why does everyone bring this dumb point up? Did you play in vanilla?

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So you’re willing to use the argument that horde would lose because they “weren’t trying” because of short queues, but you aren’t willing to accept that same reason to explain why alliance are losing now?

Hypocritical much?

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Why would the 2 situations be related?

Do i really need to spell this out for you?

Alliance have instant queues now, while horde have 1+ hour queues

So by your own logic alliance are just losing because they aren’t trying to win because as you said losing fast is more efficient than winning slowly in their eyes

Its like talking to a infant

Its like you aren’t capable of thinking beyond 2 dimensions. The two examples are completely unrelated.

When was the last time you saw a 6 minute loss on alliance? Alliance aren’t trying to lose fast in classic because its impossible for them to lose fast in classic. Horde aren’t racing us like they were doing in Vanilla.

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Lol, how are they not related?

Its the same game, with queue times being reversed between the two factions

Horde nor alliance would never win in 6 minutes in vanilla, it didn’t happen

You’re either trolling or are genuinely stupid lol

Probably not worth engaging anymore. If they’re really not able to see the blatant double standard
and then devolve into insulting that fast, you’re never gonna get through.

The queue times are not reversed at all.

The queue times were still faster for alliance, the horde queue times were just faster than they are in classic.

You clearly never played in vanilla, so stop talking about stuff you have no clue about

Mmk