I’ve read the article. The article itself is clear only to an extent - that Blizzard will not intervene in Player vs. Player conflict because you have options to avoid Player vs. Player conflict. Namely: turn off War mode or roll on a PvE server. Their solution to avoid PvP doesn’t really seem to address the “camping of NPCs”… as this can happen in realms and in places where players have not consented to PvP.
I cannot imagine a situation where forcing PvP on someone who has done everything they can to opt out of PvP and has taken all Blizzard’s recommended precautions to avoid PVP… is anything but very disruptive and hostile, completely counterintuitive to the contract we all agreed to.
Yeah, the only times I’ve ever personally seen them get involved was world boss griefing on a pve server (so you literally couldn’t stop them) and an entire raid group spamming items and causing server lag.
It is right in the top 3 Issues they are creating the article for.
A player of the opposite faction is killing NPCs
It directly and bluntly addresses that. With the answer that.
The Game Master staff will not intervene in Player versus Player (PvP) disputes.
Attacking towns or cities is part of WoW PvP. If you are not flagged YOU are not forced into PvP. The worst that can happen is you head to a diff city to use the NPCs there.
It is called World of War craft and even a PvE realm is NOT PvP free. Blizzard has been clear about that.
Example m - with the reminder that no realm is PvP free.
I appreciate your willingness to engage in this conversation without the personal attacks and vitriol of some of your fellow posters.
All of these are fair points, but the big issue I have is the blue posts in particular are from before the Social Contract. I would feel much better about Blizzard’s position here if they came out and clarified, for the avoidance of all doubt, despite the social contract we made you agree to - it is OK to disregard certain aspects of it so long as you are flagged for PvP.
In the meantime, I personally won’t engage in behavior that could be misinterpreted as disruptive or griefing - such as the camping of NPCs such as AH or quest mobs, which - in my opinion - is very clearly intended to be disruptive and hurtful, as there’s no benefit to the perpetrator other than the grief it causes those who are unable to stop you.
It’s very much against the spirit of the contract.
Alright news for you, as other people have layed it out - Blizzard doesn’t consider this a punishable offense. You want to pretend to vouch for the new players? How about ACTUALLY help them by giving them the info they “don’t know about”. Don’t even have to message them individual, just pop a message in the general chat.
Again, IF YOU THINK ITS ACTUAL DISRUPTION, REPORT HIM AND HAVE OTHER PEOPLE REPORT HIM TO EXPEDITE THE PROCESS. BLIZZARD WILL DECIDE IN THE END OF ITS DISRUPTIVE OR NOT.
The Support Article is from the BLUES. It is official. It was last updated 3 months ago which was AFTER the Social contract.
One more time.
blinks
It is right in the top 3 Issues they are creating the article for.
A player of the opposite faction is killing NPCs
It directly and bluntly addresses that. With the answer that.
The Game Master staff will not intervene in Player versus Player (PvP) disputes.
Attacking towns or cities is part of WoW PvP. If you are not flagged YOU are not forced into PvP. The worst that can happen is you head to a diff city to use the NPCs there.
That policy is current and is in effect right this second. GMs will not get involved with killing NPCs.
If you don’t believe the Support article or me then go ask on CS. I think Vrakthris is around for a little longer.
blue posts ARE blizzard staff.
they have stated these things explicitly for years.
they are not asking, they are telling. specifically and definitively.
Again - I was referring to the blue posts you’ve linked to that support your argument, example: one was from March 21. Not the support article.
The support article is problematic in and of itself as yes, while it was updated 3 months ago and it lists those 3 behaviors… yet it seems to misunderstand the issue, as it advises turning off War Mode or rolling on a PvE server as fixes to all 3 issues.
This does not fix the camping of NPCs in the AH.
And if nothing else, it’s completely against the spirit of the contract I agreed to, as the only possible reason for killing NPCs in the AH on a PVE server is to negatively impact other players experiences.
You can do something about him. Round up a group of players to kick him out of the city. Thats really the only thing you can do about it, otherwise you can go use another cities auction house.
The Game Master staff will not intervene in Player versus Player (PvP) disputes.
End of story. You need to stop trying to pretend that the contract means anything that makes you unhappy is actionable.
Again, go ask on CS.
“Is killing AH NPCs against the game rules or social contract we agreed to?” Go ask that. See what you answer you get. If you want to prove all of us wrong, you have a means to try to do that.
Still remember when that one person griefing streamers on Classic got hit for dispelling peoples world buffs,a nd it wasn’t the only case of that happening. To be disruptive to a zone I imagine you have to be partaking in killing the AH npcs quite frequently and for a long while.
“I can kill these NPCs so it’s fine” Isn’t a good enough excuse, especially given for Quest Givers in retail it’s something you can get actioned for as via the
Article
Further, OP is on an RP server so it could be considered disrupting RP if people are there doing RP that involves said AH NPCs.
PvP support article references PvP servers or Warmode - nothing else, Stormwind is a mixed bag of having both Warmode on and Warmode off people and therefore people have no choice about any PvP that is incurred in said area.
Well, the Org auction goblins are dead too. You guys probably attacked the female goblin auctioneer that the Tauren was dating and now he is here to take revenge in the memory of that beautiful green shorty that he will never see again.
And you need to stop presuming my motives. I just want clarity, nothing more… and I’ve explained why the outdated Blizzard posts and the slightly confusing article you’ve linked that depicts actions and provides solutions that don’t work for 1 of the issues fall short for me.
Shows you don’t understand how RP works and have no intention of doing so, don’t be like asmon and try to pawn off being disruptive as RP; off you go now. Hopefully stay on your non-RP server.
But they can go do something about it. Ironforge has an AH. Darnassus has one. Many other places have one. People are on long bois all the time near the AH.
If they wanna stop him they can round up a group of like minded players, flag up, and take the fight to him. NPCs have been fair game for 20 years.