I do like bear druid for the animations and form but I always found the threat and rage generation to be low.
Granted the last time I played Bear was in BFA so it’s been some time and has probably changed. I do like those chonky tanks that have high health pools and I think druid is the tank with the highest HP pool right now.
With Blood Frenzy its not to bad on rage generation particularly in aoe. It gives you 2 rage every time thrash deals damage. During incarn windows you can maintain 5 stacks of iron fur and peak around 6-8 (from what I’ve seen.) Normally I sit between 2-4 stacks of ironfur, but I’m running a very odd build that is not recommended, as I built for defensive as I was very under geared when I started on Tues.
Ok its easy to sit back talk shiiz about people failing and how much it sucks to brick a key. But I feel like its less of a player problem and more of a design issue. Who wants to run through these gruling dungeons for 24-30mins and be time crunched for a maybe in the reward bracket. I know u get ur piece of the week but no one wants to run mythic+ for a maybe its too much work. I think everyone recieveing a piece of gear would make people stay thru even the rough runs so in my mind its a design flaw.
How is this even remotely saying that? Teamwork is the opposite of being carried. And the OP’s comment is just more proof people need to find a guild, community, friends or static group.
What a ridiculous bit of snark and I can’t believe the trolls around here actually gave you likes for this. No wonder people constantly complain that there are no pug healers. They get treated like crap.
That’s interesting I may have to make a drood alt to see what’s going on with the spec.
To be fair I boosted a druid back in shadowlands but only played restro because the other specs didn’t peak my interest. And I found I didn’t like restro druid as a healer because it’s mostly HoTs and no direct heals.
The issue is you have people unwilling to learn. I was in a 15 VP and the healer failed Downburst. I explained the mechanic on the runback and even put a marker on my head and said follow me I’m always right for Downburst and wind direction. They died again. I just left at that point.
The other issue is people have this mentality they don’t want to admit they don’t know something. While I already have an issue with people not knowing fundamental mechanics in the 15+ range (still have people standing behind fake rocks in HoI 3rd boss), it’s not like I won’t tell them mechanics if they say beforehand they don’t know what to do. They’ll instead say nothing and then die to Lightning Lash because they didn’t get in the pyramid and go “oops xd”.
Reading multiple posts of the OP, it’s not a stretch for me to come to this understanding. Post after post about stressing out and having an issue doing anything other than healing in low level keys doesn’t lend itself to a positive view.
What’s your definition of relevant content? I’ve routinely healed in the 20s range for 7 seasons consecutively now.
I’m fairly certain I have a relevant understanding, and Xiata is definitely only interested in being carried.
Healing is without a doubt the easiest role in M+ by far.
So basically, your entire viewpoint has been created via GD posters who are known to be hyperbolic and complain about literally anything and everything. You realize that only a tiny fraction of the player base use the forums? Even at that, most only come here to complain. So you creating your view point on the backs of their anecdote is inherently flawed.
Why do you hide behind a low level Classic toon then? I’ll believe it when you step out of hiding.
In either case, you are making wild assumptions about Xiata based on what was stated. Competent groups make it an enormously different experience than when playing with even 1 person who is completely unaware of their class and mechanics. If you actually healed and ran 20s you would understand that.
Maybe it was in Shadowlands, it most certainly is not this expansion.