Affliction a small step forward but so much work to do

are you ok bud?

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ok so, just wanted to share my thoughts on afflic since ive been playing a ton of it in DF

button bloat is indeed an issue as some commented here, really dont wanna press so many buttons to deal raw aoe, and only having seeds of corruption to spam is kind of boring…

i wish they made a cleave option for Drain Soul kind of like destro has, maybe make it so where nightfall BESIDES casting really quickly your drain soul or insta casting Shadowbolt could also hit nearby targets, something like 2 or 3 extra targets, and if u hit single target it jsut does more dmg, so simple and straight to the point, maybe make it do a reduced dmg, but thats tuning, but talking about ideas i think this could be a thing
someone also commented about life draining a bunch of enemies at once, man thats so fun and thats where this idea is coming from, so like drain soul sucking 3 people and life drain sucking 5 - 8 depending on how they remade it or whatever, also sacrolashs feels useless, why is it there with 2 points? disapointing, honestly should be one

pandemic invocation also bores me to death, never ever pick it, it has no use in aoe, it could be so that it replicated damage with a cap for corruption since it can be eternal and reapplied like crazy with seeds, so to not break the game just put a cap on this effect but make it so where eternal corruption has some sinergy with this talent, it would be nice to betting something more from spamming seeds, or even instead of damage give us a stacking haste buff up to like idk 3 - 5 where u get 1 for each reapplication, in aoe scenarios getting around that range of stacks, doesnt sound so bad, its at least useful right?

also dark virtuosity should get removed entirely in my eyes, kindled malice is fine but horrible as well, disappointing point investments, oh and also:

make it where siphon life is a separate talent, or like the moonkin talent, where if u pick siphon talent and the upgrade under it, it buffs siphon life, if u take eternal corruption the point under it buffs corruption, make sense right? so then the upgrade to siphon life would be to make it be 75% effective but apply to 2 targets at once, or even make it stronger f*** it, make it more effective, make it 125% and apply to 1 target, or even sever it from eternal corruption choice and make this an option: siphon life apply to 2 targets at 75% or make it 125% better, right? thats the kind of stuff that other classes have and i think afflic deserves…it would use other points in the tree with much more effectiveness, such as dark virtuosity that is so nonsensical to exist

oh and last but defnetly not least, OMG, why the hell is withering bolt locked out by either 2 point talents or soul swap? dont get me wrong soul swap is really cool to exist as a concept, but i dont use it at all and i dont like my builds feeling less powerful because i had to pick something i dont wanna use just because an essential talent is locked by it, > withering bolt should swap places with soul swap < thats what i think, because there is almost no scenario where you will not pick focused malignancy right? in that case you will never be without access to the 2 last talent points from the left, and as a consequence of grimoire and soul flame u probably wont be locked out of the right side 2 options as well by not picking soul swap, and to reduce the change of this going wrong even further, make soul flame 1 point and it always should have been, because it is good when it works, but its too garbage when it doesnt matter…so investing 2 points so down on the tree for mediocre effects feels bad to me personally

anyways clearly this is all very subjective and i didnt give solutions to everything, but i sure dislike many things on the current disposition of points and some of the talents effects, many other classes are so much more fun even when they are quirky, like moonkin that has to be paying attention to annoyances…at least its fun talents eveywhere, but afflic has this bunch of boring passive dmg increases that lock you out of diverse and unique builds

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i can imagine something on the likes of making a transformation-ish thing such as shadow priest, buffing some spells, and under it choosing with talent points what spells would you buff, so that when you press the cd you are buffing either everything or some specific stuff you like more, and then jsut going hyper sucking mode on everything applying a bunch of dots and effects on the enemies, sounds fun and intimate, like you said a flying tentacle monster sadly isnt the same thing anymore, affliction already has no pets most of the time, why not double down on this? a transformation cd would fit very well i think

AMAZING IDEAS, I LOVE IT SO MUCH
Many of this are so much fun, you really did go deep on this

Affliction really isn’t bloated.

If you want a bloated spec play brewmaster.

It’s always the low level trolls saying this. /facepalm.

I would take someone that doesn’t play affliction well or at a high level with a grain of salt.

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and you are playing it at a high lvl?

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I’m playing at a higher level than the majority in this forum.

Aff is bloated and it isn’t alone.

But as this is a warlock forum, I commented on the Aff bloat.

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It’s not actually bloated though. The only time it’s an actual Issue is 2-5 target where if they made VT apply SL it would be fine. Outside of that the spec is fine.

Brewmaster is probably the only real spec that has a bloat issue.

Other then that it’s a skill issue.

???

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Saying Brewmaster has more bloat doesn’t mean that Aff has no bloat.

I will say that it seems like things are different in TWW though.

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That’s why I said brewmaster is the only spec that actually has bloat.

Affliction doesn’t have bloat outside of one small niche situation and that’s a non max situation and more about gcd issuee.

It is looking fun in ww

Fixed that for yall

I think combining SL back into Corruption would be a nice step. I do think there is a bloat to aff in some aspects, is it the worst no.

Monk overall has a lot of bloat imo, Shaman as well.

But for VT also putting up SL, might help.

I think managing SL is the trade off for managing instant cast dots.

The only time its an issue is in 2-5 targets

They’re already doing this on beta. SL is a passive. The bigger issue is at the moment, there’s really no reason to ever take it over AC, so things are maybe a little too dull in single target.

Actually, I think SL has a place in PvP, but we will have to see how it gets balanced. Could be terrible for PVP.

Most players in the game don’t play at a high level. Majority rules. Classes should be designed mechanically — skill bloat, rotations, flow and “feel” — around the majority. But they aren’t. And if they were, classes as a whole would be more enjoyable across the bord.

Instead, Blizzard incorrectly direct attention to players who resort to ad hominem drivel and who “pLaY aT a HiGH LeVeL”

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Maybe time to bring back UA stacking and big drains ?

I know the MR gets a lot of hate.