I did. I just don’t agree with it at all.
At 3100 io you should know to bring two dispells ie mage/Druid/shaman to assist the healer if needed.
So no I don’t agree with your thread at all Jatts
I did. I just don’t agree with it at all.
At 3100 io you should know to bring two dispells ie mage/Druid/shaman to assist the healer if needed.
So no I don’t agree with your thread at all Jatts
For third boss of ToT, DPS/tank dispel afflicted while healer only dispels flame shock. If possible, easier to just LoS the Afflicted, which means you can ignore it most of the time until totem or earthfury are up.
Kiting necrotic was very close to a death sentence, but staying in with necrotic was absolutely a death sentence. How many BDKs sis you play with during necrotic week SL S1? But, that’s all beside the point. I said all those disproportionately affected individual specs within each role, and still do. So, this idea that you need or should build a comp around an affix being antithetical to M+, I just see as false. We’ve -always- built comps around affixes and dungeons, it just isn’t anything new.
Would I be upset if Blizzard made some consumable item so everyone could handle afflicted? No. Do I think this would magically make warriors a M+ staple? Also no. Do I think a consumable item warriors could use would mean they ever dispelled afflicted? Super mega no.
My only true gripe about afflicted is that some specs are excluded from being able to contribute to it.
I play demo and I have nothing in my toolkit to contribute to this affix. I basically play as if it doesn’t exist, and if my teammates can’t take care of it I just stand there casting 5 second shadowbolts.
It’s not fun to see that your team isn’t going to get it (for example when a dispel gets used on a mechanic) and all I can do is resign myself to losing haste for the next 10 seconds.
The ghost should at LEAST be able to be kicked, if not full on CC’d. Even if the kicks didn’t cause them to despawn, and merely delayed the afflicted cast, that would provide some way for non-dispellers to contribute.
If I see my healer used his dispel for a mechanic, I could kick the ghost and delay its cast long enough for dispel to come back up. I’d argue that’s more teamwork than me just sitting there ignoring the mechanic while the entire responsibility gets dumped on whoever can dispel.
should…should we tell them that bringing 1 enh shaman(or even ele but eww) means your healer only has to dispel or heal 1 ghost out of every 2 waves of them?
I mean he is a hunter main ![]()
They at least need to make the damn things macro targetable. I’m going nuts trying to do mouseover when I can’t see them because there’s so many animations going on, or when they overlap on the screen with group members or when they’re phased into frickin’ trees/walls. This is especially a huge pain in the butt if you’re the only cleanser so you have to quickly cleanse one and then try to quick heal the other. ![]()
Can priests mindcontrol these guys or is that just the other one i forget
The point is that while kiting with necrotic as a DK was more risky, it was still an option available to you, the same as all other tanks. Yes, players have built comps around affixes and dungeons, but not because the design was the binary “did you dispel” or not. Even if we say a blood DK was unplayable on necrotic or a frost mage was unplayable on sanguine, that’s a lot better than saying 6 out of 13 classes are competing for a smaller number of group slots because there are 2-3 hard locked positions (depending on which tank and healer you grab).
To clarify my position, you’ll never see me call warriors a dead class on afflicted week. If an item were made available to deal with afflicted I do not expect any group to now decide to bring warriors en masse since the existing methods would still be better. I just think a better design for the affix would be to ensure there is a way for the warrior that is in your group to be able to pitch in if things went a bit sideways with the original dispel plan rather than having to just watch the cast count down, even if the vast majority wouldn’t even try.
Afflicted isn’t hard. It’s easier than the explosives affix it replaced. However, it should go because it’s annoying and adds nothing to the game. We need to get rid of the annoying chore affixes and replace them with something that changes the dungeon in a fun and challenging way. Imagine if instead of the current affix system we got a different seasonal affix each week. Encrypted one week, Prideful the next week, Awakened the next… That would actually make dungeons different week to week in a fun way.
this i can agree with, the affixes we have now are just designed to slow down the group or make them miserable…how about some proper kiss/curse mechanics and that sort of thing
Or at least make affixes something that EVERYONE can help with… right now most affixed are almost always punishing to healers.
Or build a group to deal with the affixes.
That’s the other one, incorp, since they’re unfriendly and afflicted are friendly.
Right, you can’t contribute. But, on sanguine weeks I am an active detriment. I slow things by 60% and frequently root them with glacial spike. Between the 2, I’d argue sanguine is more offenaive to frost mages than afflicted is to non-cleanse classes. I’d rather be a neutral party than the dude healing the enemy because of my kit. What affix doesn’t actively target 1 or 2 members of the group more than the others?
Demo is the same to a lesser degree. I can’t kick casters standing in sanguine because my kick is also a stun
DBM does a count down, but doesn’t announce if they spawn.
Stops counting if they dont spawn and then resumes once battle starts (you’ll get a random “1!” upon entering combat agaib
I don’t think it’s that bad. My only problem with it is they hide and it makes them harder to dispel.
That’s odd; those are my favorite weeks as healers because they basically don’t exist lol.